.:Renewal Item Database:.
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Type
Weapon
Class
Two-handed Sword
Buy
n/a
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Weight
400 Attack
300 Required Lvl 210 Weapon Lvl 5 Slot 2 | |
| Applicable Jobs | ![]() |
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| Description | A two-handed sword reborn with the power of true faith through a ritual of purification. Increases damage of Wind Cutter by 10%. For each 3 Refine Levels: ATK +18 Refine Level +7: Increases damage of Wind Cutter by additional 20%. Refine Level +9: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Wind Cutter by additional 25%. Refine Level +12: Increases melee physical damage by 15%. [Bonus by Grade] [Grade D]: Refine Level +11: Physical Damage against enemies of every element +15%. [Grade C]: Damage of Wind Cutter +15%. [Grade B]: ATK +7%. [Grade A]: POW +1, P.ATK +1 per 3 Refine Levels. [iRO Description] A two-handed sword reborn with the power of true faith through a purification ritual. ------------------------ Increases Wind Cutter damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Wind Cutter damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ Class : Two-handed Sword ATK : 300 Weapon Lv : 5 Required Level : 210 Class : Dragon Knight |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"RK_WINDCUTTER",10; bonus bBaseAtk,18*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RK_WINDCUTTER",20; if (.@r>=9) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"RK_WINDCUTTER",25; if (.@r>=12) { bonus bShortAtkRate,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"RK_WINDCUTTER",15; if (.@g >= ENCHANTGRADE_B) { bonus bAtkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bPAtk,(.@r/3); bonus bPow,(.@r/3); } } } },{},{} |
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