.:Renewal Item Database:.
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Type
Weapon
Class
Two-handed Staff
Buy
n/a
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n/a
Weight
200 Attack
200 / MATK 340 Required Lvl 210 Weapon Lvl 5 Slot 2 | |
| Applicable Jobs | ![]() |
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| Description | A two-handed staff reborn with the power of true faith through a ritual of purification. Indestructible in battle MATK +340 Increases damage of Comet by 10%. For each 3 Refine Levels: MATK +18 Refine Level +7: Increases damage of Comet by additional 20%. Refine Level +9: Increases magical damage against enemies of every size by 15%. Refine Level +11: Increases damage of Comet by additional 25%. Refine Level +12: Increases magical damage with Neutral element by 15%. [Bonus by Grade] [Grade D]: Refine Level +11: Magical Damage against enemies of every element +15%. [Grade C]: Damage of Comet +15%. [Grade B]: MATK +7%. [Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels. [iRO Description] A two-handed staff reborn with the power of true faith through a purification ritual. ------------------------ MATK +340. Can't be destroyed in battle Increases Comet damage by 10%. MATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Comet damage by additional 20%. If refine rate is 9 or higher, increases magical damage against all size enemies by 15%. If refine rate is 11 or higher, increases Comet damage by additional 25%. If refine rate is 12 or higher, increases neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Comet damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ Class : Two-handed staff ATK : 200 Weapon Lv : 5 Required Level : 210 Class : Arch Mage |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"WL_COMET",10; bonus bMatk,18*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WL_COMET",20; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,15; if (.@r>=11) { bonus2 bSkillAtk,"WL_COMET",25; if (.@r>=12) { bonus2 bMagicAtkEle,Ele_Neutral,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"WL_COMET",15; if (.@g >= ENCHANTGRADE_B) { bonus bMatkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bSMatk,(.@r/3); bonus bSpl,(.@r/3); } } } },{},{} |
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