.:Renewal Item Database:.
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Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
280 Attack
200 / MATK 350 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | A wheel shuriken imbued with rune magic. Indestructible in battle MATK +330, MATK +3%. Increases damage of Red Flame Cannon and Thundering Cannon by 15%. For each 2 Refine Levels: MATK +25, MATK +1%. For each 3 Refine Levels: Increases damage of Red Flame Cannon and Thundering Cannon by additional 5%. Refine Level +7: Increases magical damage with Wind and Fire element by 25%. Refine Level +9: S.MATK +7 Decreases variable cast time by 10%. Refine Level +11: Increases damage of Red Flame Cannon and Thundering Cannon by additional 15%. When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui): Increases damage of Darkening Cannon by 45%. Increases magical damage with Shadow element by 30%. Increases magical damage with Wind and Fire element by additional 10%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Red Flame Cannon and Thundering Cannon by additional (the sum of refine level)%. Casting Red Flame Cannon has a chance to auto cast Level 1 Thundering Cannon. (If you learned a higher Level, it will auto cast that Level instead.) [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Red Flame Cannon and Thundering Cannon +15%. [Grade B]: Magical damage with Wind and Fire element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. [iRO Description] Not Available |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,3+(.@r/2); bonus2 bSkillAtk,"SS_SEKIENHOU",15+5*(.@r/3); bonus2 bSkillAtk,"SS_RAIDENPOU",15+5*(.@r/3); bonus bMatk,25*(.@r/2); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Wind,25; bonus2 bMagicAtkEle,Ele_Fire,25; if (.@r>=9) { bonus bDelayrate,-10; bonus bSMatk,7; if (.@r>=11) { bonus2 bSkillAtk,"SS_SEKIENHOU",15; bonus2 bSkillAtk,"SS_RAIDENPOU",15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_SEKIENHOU",15; bonus2 bSkillAtk,"SS_RAIDENPOU",15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); } } } } },{},{} |
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