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Furious Wheel Shuriken [2]   [Two Handed]   Item ID# 650049 (WheelHumma_Furious)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
250
Attack
150 / MATK 350
Required Lvl
205
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A wheel shuriken imbued with the power of fury.

Indestructible in battle

MATK +350
Increases damage of Cold Blooded Cannon by 10%.

Base Level at least 210:
MATK +7%, MATK +70.

Base Level at least 220:
Increases damage of Cold Blooded Cannon by additional 5%.

Base Level at least 230:
Increases magical damage against enemies of every size by 10%.

Refine Level +7:
Increases magical damage with Water and Earth element by 10%.

Refine Level +9:
Increases damage of Cold Blooded Cannon by additional 10%.

Refine Level +10:
Increases magical damage with Water and Earth element by additional 10%.

Refine Level +11:
Increases damage of Cold Blooded Cannon by additional 10%.

When equipped with Furious Boots:
Increases damage of Golden Dragon Cannon by (the sum of refine level)%.

[Bonus by Grade]
[Grade D]: Magical damage with Fire element +15%.
[Grade C]: Damage of Cold Blooded Cannon +5%.
[Grade B]: Damage of Golden Dragon Cannon +10%.
[Grade A]: MATK +4%, S.MATK +4 per 2 Refine Levels.

[iRO Description]
Not Available
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SS_REIKETSUHOU",10; if (BaseLevel>=210) { bonus bMatkRate,7; bonus bMatk,70; } if (BaseLevel>=220) { bonus2 bSkillAtk,"SS_REIKETSUHOU",5; } if (BaseLevel>=230) { bonus2 bMagicAddSize,Size_All,10; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; if (.@r>=9) { bonus2 bSkillAtk,"SS_REIKETSUHOU",10; if (.@r>=10) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; if (.@r>=11) { bonus2 bSkillAtk,"SS_REIKETSUHOU",10; } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_REIKETSUHOU",5; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"SS_KINRYUUHOU",10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,4*(.@r/2); bonus bMatkRate,4*(.@r/2); } } } } },{},{}
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