.:Renewal Item Database:.
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Type
Weapon
Class
Rifle
Buy
n/a
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n/a
Weight
100 Attack
200 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 9 | |
| Applicable Jobs | ![]() ![]() |
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| Description | An improved version of the rifle imbued with the power of the soul used by those who have reached the level of a Gunmaster who can handle all firearms skillfully. Resonates with Hero's Boots-LT. MATK +250 Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases damage of Soul Strike and Napalm Vulcan by 20%. Refine Level +7: Increases damage of Soul Expansion by 40%. Increases magical damage with Ghost element by 25%. Refine Level +9: Ranged physical attacks have a 15% chance to autocast Level 10 Soul Strike, Level 5 Napalm Vulcan or Level 5 Soul Expansion. Refine Level +11: Increases damage of Soul Expansion by additional 30%. Increases magical damage against enemies of every size by 15%. When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage with Ghost element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. [iRO Description] MATK + 250. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%. When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%. When refined to +9 or higher, when performing long range physical damage, there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5. When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%. ------------------------ Set Bonus: Master Soul Rifle-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases ghost property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------ Class: Rifle Attack: 200 Weapon Lv: 5 Required Lv: 190 Job: Rebellion Class |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,250; if (BaseLevel>=210) { bonus bSMatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Ghost,25; bonus2 bSkillAtk,"WL_SOULEXPANSION",40; if (.@r>=9) { bonus5 bAutoSpell,"MG_SOULSTRIKE",5,150,BF_LONG|BF_WEAPON,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",5,150,BF_LONG|BF_WEAPON,1; bonus5 bAutoSpell,"HW_NAPALMVULCAN",5,150,BF_LONG|BF_WEAPON,1; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_SOULEXPANSION",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Ghost,15; bonus bSMatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSMatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",20*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",20*(.@r/3); },{},{} |
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