.:Renewal Item Database:.
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Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
220 Attack
330 Required Lvl 220 Weapon Lvl 5 Slot 2 Range 9 | |
| Applicable Jobs | ![]() |
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| Description | A shotgun equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Shatter. For each 2 Refine Levels: Increases damage of The Vigilante at Night by 7%. For each 3 Refine Levels: Increases damage of Banishing Buster by 10%. For each 4 Refine Levels: Increases ranged physical damage by 4%. [Bonus by Grade] [Grade D]: CON +2. [Grade C]: Damage of The Vigilante at Night +10%. [Grade B]: P.ATK +2. [iRO Description] A Shotgun elaborately improved using clock tower parts. The operation method has changed significantly from the existing Scrap Shatter. ------------------------ Increases The Vigilante at Night damage by 7% per 2 refine rate. Increases Vanishing Buster damage by 10% per 3 refine rate. Increases long ranged physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] CON +2. [Grade C] Increases The Vigilante at Night damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Class: Shotgun Attack: 330 Weapon Lv: 5 Required Lv: 220 Class: Night Watch |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",7*(.@r/2); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
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