.:Renewal Item Database:.
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Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
190 Attack
260 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 9 | |
| Applicable Jobs | ![]() |
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| Description | A gatling gun containing the pain of bereavement. ATK +10% Increases damage of The Vigilante at Night and Magazine for One by 10%. For each 2 Refine Levels: Increases damage of Round Trip by 3%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Round Trip by additional 25%. Refine Level +11: Increases physical damage against enemies of every size by 15%. [Bonus by Grade] [Grade D]: Damage of The Vigilante at Night and Magazine for One +5%. [Grade C]: Damage of The Vigilante at Night and Magazine for One +3%, P.ATK +1. [Grade B]: Damage of The Vigilante at Night and Magazine for One +5%, CON +1. [iRO Description] A gatling gun filled with the pain of grief. ------------------------ ATK + 10%. Increase The Vigilante at Night and Magazine for One damage by 10%. ------------------------ For every 2 refine level, increase Round Trip damage by 3%. ------------------------ When refined to +7 or higher, increase long ranged physical damage by 10%. ------------------------ When refined to +9 or higher, increase Round Trip damage by additional 25%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ [Grade Bonus] [Grade D] Increase The Vigilante at Night and Magazine for One damage by additional 5%. [Grade C] Increase The Vigilante at Night and Magazine for One damage by additional 3%. P.ATK + 1. [Grade B] Increase The Vigilante at Night and Magazine for One damage by additional 5%. CON + 1. ------------------------ Type : Gatling Gun Attack : 260 Weapon Level : 5 Required Level : 230 Class : Night Watch |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; bonus2 bSkillAtk,"RL_R_TRIP",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_R_TRIP",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",3; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } },{},{} |
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