.:Renewal Item Database:.
Weapon
Abyss Katar [1] [Two Handed] Item ID# 28037 (Variant_Katar) | |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
280 Attack
150 / MATK 250 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, their performance is different. MATK +250. Decreases damage taken from Players by 30%. Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10%. When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Lance [1] [Two Handed] Item ID# 26021 (Variant_Lance) | |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
350 Attack
200 / MATK 230 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. MATK +230. Decreases damage taken from Players by 30%. Indestructible in battle For each refine level: Increases Healing skills effectiveness by 2%. Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10% (ASPD +10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Mace [1] [One Hand] Item ID# 16087 (Variant_Mace) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 110 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Arch Bishop Mechanic Expanded Supernovice Royal Guard Shura Genetic |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, the performance is different. MATK +110 Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10% (ASPD + 10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Rifle [1] [Two Handed] Item ID# 28249 (Variant_Rifle) | |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85 Attack
170 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. Decreases damage taken from Players by 30%. For each 10 base INT: Increases damage of Hammer of God by 7%. Base INT is at least 110: Increases damage of Hammer of God by additional 30%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10); if (readparam(bInt)>=110) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Shotgun [1] [Two Handed] Item ID# 28251 (Variant_Shotgun) | |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300 Attack
180 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. Deals Splash Damage. Decreases damage taken from Players by 30%. For each 10 base STR: Increases damage of Slug Shot by 7%. Base STR is at least 110: Increases damage of Slug Shot by additional 30%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bSplashRange,1; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_SLUGSHOT",7*(readparam(bStr)/10); if (readparam(bStr)>=110) { bonus2 bSkillAtk,"RL_SLUGSHOT",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Spear [1] [One Hand] Item ID# 32017 (Variant_Spear) | |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180 Attack
150 / MATK 110 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different. MATK +110. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against monsters of all elements by 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Staff [1] [Two Handed] Item ID# 2053 (Variant_Staff) | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
240 Attack
120 / MATK 270 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | High Novice High Priest, Arch Bishop High Wizard, Warlock Supernovice, Expanded SN |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, their performance is different. MATK +270. Decreases damage taken from Players by 30%. Indestructible in battle For each refine level: Increases Healing skills effectiveness by 2%. Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: Decreases after attack delay by 10% (ASPD +10%). Increases physical damage against all elemental monsters by 10%. When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { bonus2 bSubRace,RC_Player_Human,30; .@r = getrefine(); bonus bHealPower,.@r*2; if (.@r>=7) { bonus bMatkRate,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus bMatkRate,5; bonus2 bSubRace,RC_Player_Human,5; } bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Abyss Two Hand Axe [1] [Two Handed] Item ID# 28135 (Variant_Twohand_Axe) Abyss Two-Handed Axe | |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
400 Attack
320 / MATK 200 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Mechanic Guillotine Cross Expanded Supernovice Royal Guard Genetic |
---|---|
Description | A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different. MATK +200. Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASDP +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Violin [1] [One Hand] Item ID# 32105 (Variant_Viollin) | |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
25 Attack
180 / MATK 120 Required Lvl 165 Weapon Lvl 4 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different. MATK +120. Refine Level +7: Increases damage of Arrow Vulcan by 150%. Decreases damage taken from Players by additional 5%. Refine Level +7: Increases damage of Arrow Vulcan by additional 50%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASDP +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against monsters of all elements by 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bSkillAtk,"CG_ARROWVULCAN",150; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bSkillAtk,"CG_ARROWVULCAN",50; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Wand [1] [One Hand] Item ID# 26149 (Variant_Wand) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
30 Attack
60 / MATK 180 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Warlock Expanded Supernovice Shura Sorcerer Soul Reaper |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. MATK +180. For each refine level: Increases your Healing skills effectiveness by 2%. Refine Level +7: MATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: MATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (Decreases after attack delay by 10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against monsters of all elements by 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,.@r*2; if (.@r>=7) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Wing [1] [Two Handed] Item ID# 18177 (Variant_Wing) | |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90 Attack
160 / MATK 170 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Ranger Shadow Chaser Minstrel / Wanderer |
---|---|
Description | A weapon that has been mutated in response to the magical power of a stranger. Even if they look the same, the performance is different. MATK +170 Decreases damage taken from Players by 30%. Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10%. When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
60 Attack
190 / MATK 135 Required Lvl 130 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | High strength bow made of fused carbon. MATK +135. Increases bow weapon damage by 5%. Refine Level +7, reduces after attack delay by 7%. Refine Level +9, increases Triangle Shot damage by 15%. Refine Level +11, increases bow weapon damage by additional 10%. |
Item Script | { .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; if (.@r >= 11) { .@dmg += 10; } } } bonus2 bWeaponDamageRate,W_BOW,.@dmg; },{},{} |
Dropped By | No Result |