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Time Dimensions Rune Crown (Troubadour & Trouvere) [1]   [Upper Head]   Item ID# 400540 (Time_DM_R_Crown_TR)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
50
Required Lvl
250
Armor Lvl
2
Slot
1
Applicable Jobs
Troubadour / Trouvere
Description
A crown imbued with rune magic from the twists of time and dimension.

For each 2 Refine Levels:
MaxHP +120, MaxSP +30.

For each 3 Refine Levels:
ATK +2%, MATK +2%.

For each 4 Refine Levels:
Increases damage of Rose Blossom and Metallic Fury by 5%.

Refine Level +7:
Increases ranged physical damage by 10%.
Increases magical damage with every element by 10%.

Refine Level +9:
P.ATK +5, S.MATK +5.

Refine Level +10:
Increases Physical and magical damage against enemies of every race, except Players, by 15%.

Refine Level +11:
MaxHP +3%
Decreases fixed cast time by 0.5 seconds.

[Bonus by Grade]
[Grade D]: P.ATK +3, S.MATK +3
[Grade C]: MaxHP, MaxSP +3%
[Grade B]: Ranged physical damage +10%, magical damage with every element +10%.
[Grade A]: Damage against enemies of all size enemies +15%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,120*(.@r/2); bonus bMaxSP,30*(.@r/2); bonus bMatkRate,2*(.@r/3); bonus bAtkRate,2*(.@r/3); bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5*(.@r/4); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5*(.@r/4); bonus2 bSkillAtk,"TR_METALIC_FURY",5*(.@r/4); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,10; bonus bLongAtkRate,10; if (.@r>=9) { bonus bPAtk,5; bonus bSMatk,5; if (.@r>=10) { bonus2 bMagicAddRace,RC_All,15; bonus2 bMagicAddRace,RC_Player_Human,-15; bonus2 bMagicAddRace,RC_Player_Doram,-15; bonus2 bAddRace,RC_All,15; bonus2 bAddRace,RC_Player_Human,-15; bonus2 bAddRace,RC_Player_Doram,-15; if (.@r>=11) { bonus bFixedCast,-500; bonus bMaxHPrate,3; } } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,10; bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; } } } } },{},{}
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