.:Renewal Item Database:.
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Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
120 / MATK 330 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
| Applicable Jobs | ![]() |
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| Description | A two-handed staff imbued with rune magic. Indestructible in battle MATK +330, MATK +3%. Increases damage of Storm Cannon and Crimson Arrow by 15%. For each 2 Refine Levels: MATK +25, MATK +1%. For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. Refine Level +7: Increases magical damage with Wind and Fire element by 25%. Refine Level +9: S.MATK +7 Decreases variable cast time by 10%. Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases magical damage with Ghost element by 30%. Increases magical damage with Wind and Fire element by additional 10%. If the Weapon and Headgear's Grade are A or higher: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Storm Cannon and Crimson Arrow +15%. [Grade B]: Magical damage with Wind and Fire element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,25*(.@r/2); bonus bUnbreakableWeapon; bonus bMatkRate,3+(.@r/2); bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15+5*(.@r/3); bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15+5*(.@r/3); bonus2 bSkillAtk,"AG_STORM_CANNON",15+5*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,25; bonus2 bMagicAtkEle,Ele_Wind,25; if (.@r>=9) { bonus bVariableCastrate,-10; bonus bSMatk,7; if (.@r>=11) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; bonus2 bSkillAtk,"AG_STORM_CANNON",15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; bonus2 bSkillAtk,"AG_STORM_CANNON",15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); } } } } },{},{} |
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