.:Renewal Item Database:.
Search Item By ID
|
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
230 Attack
120 / MATK 380 Required Lvl 265 Weapon Lvl 5 Slot 3 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | A two-handed staff modified with sufficient dimensional magic. Indestructible in battle MATK +380, S.MATK +5. Increases damage of Crimson Arrow and Rock Down by 5%. For each 2 Refine Levels: MATK +25, MATK +1%. For each 3 Refine Levels: Increases damage of Crimson Arrow and Rock Down by additional 5%. Refine Level +9: S.MATK +7. Increases magical damage with Earth and Fire element by 15%. Refine Level +11: Increases damage of Crimson Arrow and Rock Down by additional 15%. Refine Level +12: Increases damage of Crimson Arrow and Rock Down by additional 20%. Increases damage of All Bloom and Violent Quake by 25%. When equipped with Frontier Rune Crown(Arch Mage): Increases damage of All Bloom and Violent Quake by additional 35%. [Bonus by Grade] [Grade D]: S.MATK +7, magical damage with Earth and Fire element +10%. [Grade C]: Damage of Crimson Arrow and Rock Down +10%. [Grade B]: Magical damage with Earth and Fire element +10% [Grade A]: S.MATK +3 per 2 Refine Levels. |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bSMatk,5; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",5+5*(.@r/3); bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5+5*(.@r/3); bonus2 bSkillAtk,"AG_ROCK_DOWN",5+5*(.@r/3); bonus bMatkRate,(.@r/2); bonus bMatk,25*(.@r/2); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus bSMatk,7; if (.@r>=11) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; bonus2 bSkillAtk,"AG_ROCK_DOWN",15; if (.@r>=12) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",20; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; bonus2 bSkillAtk,"AG_ROCK_DOWN",20; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",25; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE_ATK",25; bonus2 bSkillAtk,"AG_ALL_BLOOM",25; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",25; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",25; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus bSMatk,7; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",15; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",15; bonus2 bSkillAtk,"AG_ROCK_DOWN",15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); } } } } },{},{} |
| Dropped By | No Result |


