.:Renewal Item Database:.
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Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
230 Attack
120 / MATK 380 Required Lvl 265 Weapon Lvl 5 Slot 3 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | A ceremonial staff meant to guide the journey from one dimension to the afterlife. Indestructible in battle MATK +380. Increases damage of Mystery Illusion and Soul Vulcan Strike by 15%. For each 2 Refine Levels: MATK +20, MATK +1%. Increases damage of Mystery Illusion and Soul Vulcan Strike by additional 4%. Refine Level +7: Increases magical damage with Shadow and Ghost element by 10%. Increases damage of Mystery Illusion by additional 15%. Refine Level +9: S.MATK +7. Increases damage of Soul Vulcan Strike by additional 15%. Refine Level +12: Increases damage of Soul Vulcan Strike by additional 10%. [Bonus by Grade] [Grade D]: S.MATK +7, magical damage with Shadow and Ghost element +10%. [Grade C]: SPL +7, damage of Soul Vulcan Strike +15%. [Grade B]: Magical damage with Shadow and Ghost element +10%. [Grade A]: S.MATK +15, Refine Level +12: Damage of Mystery Illusion +15%, Soul Vulcan Strike skill cooldown -0.2 seconds, Telekinesis Intense skill cooldown -30 seconds. |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",15+4*(.@r/2); bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15+4*(.@r/2); bonus bMatkRate,(.@r/2); bonus bMatk,20*(.@r/2); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; if (.@r>=9) { bonus bSMatk,7; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",15; if (.@r>=12) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Dark,10; bonus bSMatk,7; if (.@g>=ENCHANTGRADE_C) { bonus bSpl,7; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Dark,10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,15; if (.@r>=12) { bonus2 bSkillCooldown,"AG_SOUL_VC_STRIKE",-200; bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-30000; } } } } } },{},{} |
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