Renewal
.:Renewal Item Database:.
Armor

Valkyrie Helm [1]   [Upper Head]   Item ID# 5171 (Valkyrie_Helm)
Type
Armor
Class
Upper Headgear
Buy
100000z
Sell
50000z
Weight
100
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
The helm worn by those women who served Odin as "Maidens of War", or Valkryies.
The open winged look of the helm symbolizes elite status.
It is said when all the valkyrie gear is equipped, the helm will show its hidden abilities.
MDEF + 5
[+ Valkyrja's Armor & Valkyrja's Manteau & Valkyrja's Shoes]
All Stats + 1

More Information on Combo:
Item Script
{ bonus bMdef,5; },{},{}
Dropped By No Result
Obtainable FromValkyrie Helm

Valkyrie Helmet [0]   [Upper Head]   Item ID# 5826 (Valkyrie_Helmet)
Helm Of Valkyrie
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Valkyrie helmet with the powerful energy of the Gods.
This thing is not designed for people so you can not use it for too long.
STR +2, AGI +2
INT +2, DEX +2
MDEF +5

(Not implemented yet: ASPD +3%, reduces variable cast time by 3%.)
Item Script
{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bAspdRate,3; bonus bMdef,5; bonus bCastrate,-3; },{},{}
Dropped By No Result

Valkyrie Randgris Helm [0]   [Upper Head]   Item ID# 18731 (Valkyrie_Outing_Helm)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Valkyrie's favorite Sunday fighting hat. It doesn't look much different than the battle helm.
Item Script
{ bonus bAllStats,1; bonus bAspd,1; bonus bFixedCastrate,-1; },{},{}
Dropped By No Result

Valkyrja's Shield [1]   [Shield]   Item ID# 2115 (Valkyrja's_Shield)
Type
Armor
Class
Shield
Buy
30000z
Sell
15000z
Weight
50
Defense
80
Required Lvl
65
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A shield used by Gna, the messenger of Freyja, when she served as a Valkyrie.

MDEF +5.
Reduces damage taken from Water, Fire, Shadow and Undead elemental attacks by 20%.


[+ Odin's Blessing & Frigg's Circlet]
Additional DEF +2 and MDEF +5.
All refine levels of the Shield and Circlet adds to MDEF instead of DEF.

[Long Horn, Valkyrja's Shield Equip Set]

More Information on Combo:
Item Script
{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; },{},{}
Dropped By

Valley Shoes [0]   [Footgear]   Item ID# 2431 (Valley_Shoes)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
0
Defense
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
The adventurers who are brave the item which is provided from the hazard adventurer guild.
Maximum HP + 7%, Maximum SP + 7%.
Impossible to refine this item.
Item Script
{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{}
Dropped By No Result

Vanargandr Helm [1]   [Upper Head]   Item ID# 18652 (Vanargand_Helm)
Vanargand Helm
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
150
Defense
10
Required Lvl
80
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet.
MDEF +5
Adds a low chance of absorbing 1% of damage dealt to enemy into HP and 1% into SP.

Refine Level +5:
Adds a low chance of absorbing 3% of damage dealt to enemy into HP and 1% into SP.
Refine Level +7:
Adds a low chance of absorbing 5% of damage dealt to enemy into HP and 2% into SP.
Refine Level +8:
Adds a high chance of absorbing 5% of damage dealt to enemy into HP and 2% into SP.
Refine Level +9:
Adds a high chance of absorbing 8% of damage dealt to enemy into HP and 4% into SP.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r >= 9 ) { bonus2 bHPDrainRate,60,8; bonus2 bSPDrainRate,20,4; } else if (.@r >= 8 ) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 7 ) { bonus2 bHPDrainRate,30,5; bonus2 bSPDrainRate,10,2; } else if (.@r >= 5 ) { bonus2 bHPDrainRate,10,3; bonus2 bSPDrainRate,10,1; } else { bonus2 bHPDrainRate,10,1; bonus2 bSPDrainRate,10,1; } },{},{}
Dropped By No Result

Vane Hairpin [1]   [Upper Head]   Item ID# 5285 (Vane_Hairpin)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
4
Required Lvl
30
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Vane shaped hairpin. You can find the velocity of the wind with this?
AGI + 2
Impossible to refine this item.
Item Script
{ bonus bAgi,2; },{},{}
Dropped By No Result

Vanilmirth Hat [0]   [Upper Head]   Item ID# 5289 (Vanilmirth_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
30
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Shaped like a Vanilmirs. Cold and soft.
Add a 5% chance of auto casting a Level 1 Bolt Spell (Fire, Cold, Lightning) on the enemy when attacking.
MDEF + 5
Impossible to refine this item.
Indestructible.
Item Script
{ bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5; },{},{}
Dropped By No Result
Obtainable FromMasquerade Ball Box 2

Variant Shoes [0]   [Footgear]   Item ID# 2423 (Variant_Shoes)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
13
Required Lvl
85
Armor Lvl
1
Slot
0
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
Shoes that seem to be wrong somewhere. The intention of the maker to perfect the shoes can be seen but it seems to be a failure.
Maximum HP and Maximum SP + 20%.
Maximum HP and Maximum SP reduced by 1% per refine rate.
Added +1 DEF for every 2 refinement.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2; },{},{}
Dropped By

Variant Shoes [0]   [Footgear]   Item ID# 2449 (Variant_Shoes_M)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
3
Required Lvl
85
Armor Lvl
1
Slot
0
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
Shoes that seem to be wrong somewhere. The intention of the maker to perfect the shoes can be seen but it seems to be a failure.
Maximum HP and Maximum SP + 20%.
Maximum HP and Maximum SP reduced by 1% per refine rate.
Added +1 DEF for every 2 refinement.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2; },{},{}
Dropped By No Result

Varmundt Death Rune Boots [1]   [Footgear]   Item ID# 470110 (Barmund_Death_Boots)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Death Rune magic.
It is engraved of magic.

Refine Level +7:
MATK +5%

Refine Level +9:
Decreases variable cast time by 5%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases magical damage with every element by 5%.
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] MATK +2%
[Grade C] fixed cast time of all skills -0.3 seconds.
[Grade B] MATK +2%, S.MATK +2
[Grade A] fixed cast time of all skills -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bMatkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-200; bonus2 bMagicAtkEle,Ele_All,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,2; if (.@g >= ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bMatkRate,2; if (.@g >= ENCHANTGRADE_A) { bonus bFixedCast,-200; } } } } },{},{}
Dropped By No Result

Varmundt Death Rune Manteau [1]   [Garment]   Item ID# 480147 (Barmund_Death_Hood)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Death Rune magic.
It is engraved with magic.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases magical damage with every element by 10%.

Refine Level +11:
MATK +5%

When equipped with Varmundt Death Rune Armor and Varmundt Death Rune Boots:
Increases magical damage with every element by additional 5%.
Decreases variable cast time by additional 5%.

[Bonus by Grade]
[Grade D] MATK +3%
[Grade C] MATK +3%, S.MATK +2.
[Grade B] Magical Damage with every element +5%.
[Grade A] After skill cast delay of all skills -10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus bMatkRate,5; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,2; bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,5; if (.@g >= ENCHANTGRADE_A) { bonus bDelayrate,-10; } } } } },{},{}
Dropped By No Result

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