.:Renewal Item Database:.
Armor
Whiteknight Armor [1] [Body] Item ID# 15407 (WhiteknightArmor) | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
40 Defense
40 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Armor worn by the Whiteknights that retains great power. Made of high-quality materials, it is lighter than it looks. Reduces damage taken by 1% Reduces after cast delay by 5% Reducees after cast delay by an additional 2% every refine level (up to 20%) When refined to 12 or higher Provides Endure Class: Equipment Position: Armor DEF : 40 Required Level : 100 Usable By: All Jobs |
Item Script | { .@r = getrefine(); bonus2 bSubRace,RC_Player_Human,1; bonus2 bSubRace,RC_Player_Doram,1; bonus bDelayrate,-5-(min(10,.@r)*2); if (.@r>=12) bonus bNoWalkDelay; },{},{} |
Dropped By | No Result |
Whrabbit Hband [0] [Upper Head] Item ID# 18545 (Whrabbit_Hband) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
6 Required Lvl 30 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | {},{},{} |
Dropped By | No Result |
Wickebine's Black Cat Ears [1] [Upper Head] Item ID# 5986 (Whikebain_Ears_) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20 Defense
4 Required Lvl 45 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Wickebine's black cat ears. FLEE +10 CRIT +3 Critical damage +10%. Reduces defense by 50%. |
Item Script | { bonus bDef2Rate,-50; bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
4 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Wickebine's black cat ears. Flee +10. Increases critical damage by 10%. Adds a chance to ignore Magic defense of target for 5 seconds when dealing magical attacks. |
Item Script | { bonus bFlee,10; bonus bCritAtkRate,10; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_STEAL; }"; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the black cat ears used by Wickebine. FLEE +20 Increases critical damage by 15%. Increases magical damage with every element by 15%. Base Level at least 210: P.ATK +2 S.MATK +2 Physical attacks have a certain chance to increase Critical by 30 for 10 seconds. Magical attacks have a certain chance to ignore magic defense of all race, except Players, by 100% for 10 seconds. Refine Level +7: Increases critical damage by additional 10%. Increases magical damage with every element by additional 10%. Refine Level +9: ATK +5%, MATK +5% Refine Level +11: Decreases after skill cast delay by 5%. [Bonus by Grade] [Grade D]: Refine Level +11: After skill cast delay of all skills -5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bFlee,20; bonus2 bMagicAtkEle,Ele_All,15; bonus bCritAtkRate,15; if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bCritAtkRate,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus bDelayrate,-5; } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus bDelayrate,-5; } } if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } autobonus "{ bonus bCritical,30; }",1,10000,BF_WEAPON; autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_All,100; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-100; }",1,10000,BF_MAGIC; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20 Required Lvl 15 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | The shell of evil energy with the wings of the devil. When I wear it, it seems that only some bad thoughts come to mind. ASPD +2% (Decreases after attack delay by 2%). |
Item Script | { bonus bAspdRate,2; },{},{} |
Dropped By | No Result |
Wild Beast [1] [Upper Head] Item ID# 400409 (aegis_400409) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Required Lvl 200 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus2 bSubClass,Class_Boss,20; bonus2 bSubClass,Class_Normal,20; bonus2 bAddEle,Ele_All,3*.@r; bonus2 bMagicAddEle,Ele_All,3*.@r; },{},{} |
Dropped By | No Result |
Wild Poring Rider [1] [Upper Head] Item ID# 19108 (Wild_Poring_Rider) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
100 Defense
9 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat resemble the Wild Rider. When equipped by Super Novice: Adds certain chance of dropping 'Old Candy' when killing a monster. When equipped by Knight: Adds certain chance of dropping 'Rune stone ingredients' when killing a monster. When equipped by Crusader: Adds certain chance of dropping 'Ice Cream', 'Carrot Juice', 'Banana Juice' or 'Apple Juice' when killing a monster. When equipped by Wizard: Adds certain chance of dropping Yellow, Blue or Red Gemstone when killing a monster. When equipped by Sage: Adds certain chance of dropping Elemental Converter ingredints when killing a monster. When equipped by Hunter: Adds certain chance of dropping 'Elemental Quiver' or 'Sharp Quiver' when killing a monster. When equipped by Bard and Dancer: Adds certain chance of dropping 'Elemental Quiver; or 'Silence Quiver' when killing a monster. When equipped by Priest: Adds certain chance of dropping 'Holy Water' when killing a monster. When equipped by Monk: Adds certain chance of dropping 'Anodyne' when killing a monster. When equipped by Assassin: Adds certain chance of dropping 'Guillotine cross poison ingredients' when killing a monster. When equipped by Rogue: Adds certain chance of dropping 'Surface Paint Box' or 'Face Paint Box' when killing a monster. When equipped by Blacksmith: Adds certain chance of dropping 'Steel', 'Iron' or 'Brigan' when killing a monster. When equipped by Alchemist: Adds certain chance of dropping 'Herbs', 'Mole Whiskers', 'Witched Starsand' or 'Cactus Needle' when killing a monster. When equipped by Star Gladiator: Adds certain chance of dropping 'Enchanted stone' when killing a monster. When equipped by Soul Linker: Adds certain chance of dropping 'Witherless Rose', '3 carat Diamond' or 'Immortal Heart' when killing a monster. When equipped by Ninja: Adds certain chance of dropping 'Dried Squid Box', 'Flying Fish Box' or 'Starfish Box' when killing a monster. When equipped by Gunslinger: Adds certain chance of dropping 'Silver Bullet Ammo Case', 'Gong Bug Pocket' or 'Blood Ammo Case' when killing a monster. When equipped by class higher than classes listed above, adds certain chance of dropping 'Mastela Fruit' when killing a monster. |
Item Script |
expand to view script{ if ((eaclass()&EAJ_UPPERMASK) == EAJ_KNIGHT) bonus2 bAddMonsterDropItemGroup,IG_RUNE_CRAFT_MATERIALS,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_CRUSADER) bonus2 bAddMonsterDropItemGroup,IG_JUICE,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_PRIEST) bonus2 bAddMonsterDropItem,523,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_MONK) bonus2 bAddMonsterDropItem,605,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_WIZARD) bonus2 bAddMonsterDropItemGroup,IG_GEMSTONE,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SAGE) bonus2 bAddMonsterDropItemGroup,IG_ELEMENTAL_CONVERTER,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ASSASSIN) bonus2 bAddMonsterDropItemGroup,IG_POISONS,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ROGUE || (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE) bonus2 bAddMonsterDropItem,23660,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_HUNTER || (eaclass()&EAJ_UPPERMASK) == EAJ_BARDDANCER) bonus2 bAddMonsterDropItemGroup,IG_QUIVER,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_BLACKSMITH) bonus2 bAddMonsterDropItemGroup,IG_BLACKSMITH,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_ALCHEMIST) bonus2 bAddMonsterDropItemGroup,IG_POTION_CRAFT_MATERIALS,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_NINJA) bonus2 bAddMonsterDropItemGroup,IG_KUNAI_BOX,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_GUNSLINGER) bonus2 bAddMonsterDropItemGroup,IG_BULLET_CASE,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_SOUL_LINKER) bonus2 bAddMonsterDropItemGroup,IG_SOUL_LINKER,100; else if ((eaclass()&EAJ_UPPERMASK) == EAJ_STAR_GLADIATOR) bonus2 bAddMonsterDropItemGroup,IG_ELEMENTAL_STONES,100; else bonus2 bAddMonsterDropItem,522,100; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
6 Required Lvl 20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A hat which resembles the wild cat, Wild Rose. AGI + 3. |
Item Script | { bonus bAgi,3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
20 Required Lvl 99 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Priest Monk |
---|---|
Description | A necklace with holy but rough energy. |
Item Script | { if (strcharinfo(3) == "job3_rang02") { bonus2 bAddDefMonster,1761,50; bonus2 bAddDefMonster,1762,50; } },{},{} |
Dropped By | No Result |
Wind Dragon Coat [1] [Garment] Item ID# 20729 (Wind_Dragon_Coat) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
30 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A cloak made from Wind dragon scales. MaxHP +5%. Increases Wind elemental magic damage by 2%. Refine Level +7: Increases Wind elemental magic damage by 3%. Reduces Earth elemental magic damage by 10%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableGarment; bonus bMaxHPrate,5; bonus2 bMagicAtkEle,Ele_Wind,2; bonus2 bMagicAtkEle,Ele_Earth,-10; if (.@r>=7) bonus2 bMagicAtkEle,Ele_Wind,3; },{},{} |
Dropped By | No Result |
Wind Eagle Sniper Ring [1] [Accessory] Item ID# 490284 (WindHawk_Snip_Ring) | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bDelayrate,-5; bonus bLongAtkRate,6; },{},{} |
Dropped By | No Result |