Renewal
.:Renewal Item Database:.
Weapon

Metal Stick [3]   [One Hand]   Item ID# 32013 (Metal_Stick)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
200
Attack
180
Required Lvl
150
Weapon Lvl
4
Slot
3
Range
3
Applicable Jobs
Rune Knight
Royal Guard
Description
A spear made out of Spider Tank parts. Quite heavy, but gives excellent grip.

Increases damage of Cannon Spear by 10%.

Refine Level +7, increases damage of Over Brand by 10%.

Refine Level +9, increases damage of Over Brand by 15%.

Refine Level +12, reduces after skill delay of all skills by 15%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if (.@r > 6) { bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if (.@r > 11) { bonus bDelayrate,-15; } },{},{}
Dropped By No Result

Metal Two Hand Sword [1]   [Two Handed]   Item ID# 21005 (Metal_Two_Hand_Sword)
Metal Two Handed Sword
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
95
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Knight
Crusader
Description
A Two-Handed Sword that enhanced with special metal that Increases its attack power.

Every refine level, ATK +6 and MATK +2.
If Base Level is 20 or higher: Every 10 Base Level ATK +5 (applies from base level 20 to 120).
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*6); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if (.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
Dropped By No Result

Metal Two Handed Axe [1]   [Two Handed]   Item ID# 1398 (Metal_Two_Handed_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
105
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Two hand axe, which has enhanced the ability to join Emveretarcon and Steel Metal

For every refine, ATK +7.

Base Level 20 or Higher:
ATK +5 for every 10 Base Level above 20. (applies up to Base Level 120.)

Indestructible
Item Script
{ bonus bUnbreakableWeapon; bonus bBaseAtk,(getrefine()*7); .@i = min(BaseLevel/10,12); if (.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{}
Dropped By No Result

Metallic Vibration Booster Violin [0]   [One Hand]   Item ID# 570010 (MV_B_Violin)
Metallic Reverberation Booster Violin
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
An Instrument designed to help adventurers grow.

Cannot be refined normally.

MATK +180

MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +1% (Applies up to Base Level 195)

Refine Level +7:
For each 2 Levels of Musical Lesson:
Increases magical damage with every element by 2%.

Refine Level +9:
Decreases Metallic Sound skill cooldown by 2 seconds.
Increases damage of Reverberation and Metallic Sound by 25%.

Refine Level +11:
Decreases fixed cast time of Reverberation by 0.5 seconds.
Increases magical damage with every element by additional 15%.

Refine Level +13:
Increases damage of Reverberation and Metallic Sound by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatkRate,2+(min(BaseLevel,195)/15); bonus bMatk,180+(3*.@r); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON"); } if (.@r>=9) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus2 bSkillAtk,"WM_REVERBERATION",25; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=13) { bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; } },{},{}
Dropped By No Result

Metallic Vibration Booster Whip [0]   [One Hand]   Item ID# 580010 (MV_B_Whip)
Metallic Reverberation Booster Whip
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
An Whip designed to help adventurers grow.

Cannot be refined normally.

MATK +180

MATK +2%

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +1% (Applies up to Base Level 195)

Refine Level +7:
For each 2 Levels of Dancing Lesson:
Increases magical damage with every element by 2%.

Refine Level +9:
Decreases Metallic Sound skill cooldown by 2 second.
Increases damage of Reverberation and Metallic Sound by 25%.

Refine Level +11:
Decreases fixed cast time of Reverberation by 0.5 seconds.
Increases magical damage with every element by additional 15%.

Refine Level +13:
Increases damage of Reverberation and Metallic Sound by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatkRate,2+(min(BaseLevel,195)/15); bonus bMatk,180+(3*.@r); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON"); } if (.@r>=9) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus2 bSkillAtk,"WM_REVERBERATION",25; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=13) { bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; } },{},{}
Dropped By No Result

Meteor Strike [2]   [One Hand]   Item ID# 16043 (Meteor_Strike)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
2000
Attack
1
Required Lvl
110
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Supernovice
Description
A very heavy hammer that only a super human can use it.


When base STR is 108 or more, reduce SP consumption by 20%.
When base STR is 120 or more, reduce SP consumption by 30%.

For every refine level, ATK +10.

For every level of Axe Mastery, ATK +7 HIT +5.
For every level of Weapon Research, ATK +10.
For every level of Iron Hand, ATK +30.

When Push Cart is mastered (at level 10), enable use of Level 1 Cart Revolution.
When Sword Mastery is learned, enable use of Level 1 Bowling Bash.
When Sword Mastery is level 2 or higher, enable use of Bowling Bash.
Item Script
expand to view script
{ bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20; },{},{}
Dropped By No Result

Meteor Striker [2]   [One Hand]   Item ID# 590002 (Meteor_Striker)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
300
Attack
300
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
It resonates with Ancient Hero's Boots.

Indestructible in battle

For each 2 refine levels, ATK +10.
For each 3 refine levels, increases Vulcan Arm damage by 4%.

Refine Level +9:
Increases Vulcan Arm and Arm Cannon damage by additional 10%.

Refine Level +11:
Reduces variable cast time by 15%.

When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical or magical damage.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"NC_VULCANARM",10; bonus2 bSkillAtk,"NC_ARMSCANNON",10; } if (.@r>=11) { bonus bVariableCastrate,-15; } },{},{}
Dropped By No Result

Meteor Striker-LT [2]   [One Hand]   Item ID# 590034 (Meteor_Striker_LT)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
350
Attack
320
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Mechanic
Description
An improved version of a hammer crafted from rare ore found in a meteorite.
Resonates with Hero's Boots-LT.

Indestructible in battle

ATK +5%

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases damage of Vulcan Arm and Knuckle Boost by 10%.

Refine Level +7:
Increases damage of Vulcan Arm and Knuckle Boost by additional 10%.

Refine Level +9:
Increases damage of Arm Cannon by 25%.
Decreases variable cast time by 15%.

Refine Level +11:
Increases ranged physical damage by 15%.
Increases damage of Arm Cannon by additional 20%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: ranged physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_VULCANARM",15; if (.@r>=9) { bonus bVariableCastrate,-15; bonus2 bSkillAtk,"NC_ARMSCANNON",25; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NC_ARMSCANNON",20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3); bonus2 bSkillAtk,"NC_VULCANARM",10*(.@r/3); },{},{}
Dropped By No Result

Meuchler-OS [2]   [Two Handed]   Item ID# 28038 (Meuchler_OS)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
130
Attack
190
Required Lvl
130
Weapon Lvl
4
Slot
2
Applicable Jobs
Assassin
Description
Katar with black blades that engraved with turquoise colored motif.

ATK +3%.
Refine Level +7, reduces after attack delay by 7%.
Refine Level +9, increases damage of Cross Ripper Slasher by 15%.
Refine Level +11, increases physical damage inflicted on Small and Medium size monsters by 20%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } } },{},{}
Dropped By No Result

Meuchler-OSAD [2]   [Two Handed]   Item ID# 610039 (Meuchler_AD)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
130
Attack
190
Required Lvl
170
Weapon Lvl
5
Slot
2
Applicable Jobs
Assassin
Description
An upgraded version of a katar with black blades that engraved with turquoise colored motif.

ATK +5%

Refine Level +7:
ASPD +7% (Decreases after attack delay by 7%).
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Cross Ripper Slasher by 45%.
Decreases after skill cast delay by 15%.

Refine Level +11:
Increases physical damage against enemies of Small and Medium size by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,10; bonus bAspdRate,7; if (.@r>=9) { bonus bDelayrate,-15; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",45; if (.@r>=11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } } },{},{}
Dropped By No Result

MH-P89-OS [2]   [Two Handed]   Item ID# 18179 (MH_P89_OS)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
120
Attack
170
Required Lvl
130
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Minstrel / Wanderer
Description
Crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.

ATK +3%.

Refine Level +7, increases long ranged physical damage by 7%.

Refine Level +9, reduces after skill delay of Severe Rainstorm by 2 seconds.

Refine Level +11, increases Severe Rainstorm damage by 15%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } } },{},{}
Dropped By No Result

MH-P89-OSAD [2]   [Two Handed]   Item ID# 700055 (MH_P89_AD)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
120
Attack
170
Required Lvl
170
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Minstrel / Wanderer
Description
An upgraded crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.

ATK +5%

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2 seconds.

Refine Level +11:
Increases damage of Severe Rainstorm by 40%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",40; } } } },{},{}
Dropped By No Result

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