Renewal
.:Renewal Item Database:.
Weapon

Soldier Revolver [0]   [Two Handed]   Item ID# 13108 (BF_Pistol1)
Brave Revolver
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
70
Required Lvl
80
Weapon Lvl
3
Slot
0
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A Pistol made for short and medium ranged battles against DemiHumans.
It seems to be capable of doing damage even through a bulletproof vest.

DEX +2, HIT -10.
Increases physical attack against DemiHuman monsters by 55%.
Ignores physical defense of DemiHuman monsters by 20%.
When dealing physical attack, has a chance of gaining ASPD +100% for 3 seconds.

Indestructible.
Item Script
expand to view script
{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Soldier Rifle [0]   [Two Handed]   Item ID# 13171 (BF_Rifle1)
Valorous Rifle
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0
Attack
50
Required Lvl
80
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A Rifle made for short and medium ranged battles against Demi-Humans, that enables a reduction to the targeting delay; as it is designed to limit the trembling of the shooter's hands.

DEX +2, HIT +10, CRIT +10.
Increases physical attack against DemiHuman monsters by 75%.
Ignores physical defense of DemiHuman monsters by 20%.
Reduce variable cast time of Tracking by 25%.

Indestructible in battle.
Item Script
expand to view script
{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Soldier Shotgun [0]   [Two Handed]   Item ID# 13173 (BF_Shotgun1)
Valorous Shotgun
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
80
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A Shotgun that has a great attack in short ranged battles against DemiHumans.
It shows a wide variety of strength between each attack.

DEX +2, inflicts splash attack.
Increases physical damage inflicted on DemiHuman monsters by 55%.
Ignores physical defense of DemiHuman monster by 20%.
When attacking, has a chance of adding gaining ATK +80 for 6 seconds but drains 100 HP every second.

Indestructible in battle.
Item Script
expand to view script
{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Solid Claymore [2]   [Two Handed]   Item ID# 21063 (Solid_Claymore)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
250
Attack
280
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Dragon Knight
Description
Claymore refined with Clock Tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Claymore.

For each 2 Refine Levels:
Increases damage of Storm Slash by 6%.

For each 3 Refine Levels:
Increases damage of Hack and Slasher by 5%.

For each 4 Refine Levels:
Increases melee physical damage by 3%.

[Bonus by Grade]
[Grade D]: POW +2
[Grade C]: Damage of Storm Slash +10%.
[Grade B]: P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"DK_STORMSLASH",6*(.@r/2); bonus2 bSkillAtk,"DK_HACKANDSLASHER",5*(.@r/3); bonus bShortAtkRate,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"DK_STORMSLASH",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Solid Dagger [2]   [One Hand]   Item ID# 510050 (Solid_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
180
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A dagger made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Dagger.

MATK +200

For each 2 Refine Levels:
Increases damage of Red Flame Cannon and Cold Blooded Cannon by 5%.

For each 3 Refine Levels:
Increases damage of Darkening Cannon by 7%.

For each 4 Refine Levels:
Increases magical damage with every element by 3%.

[Bonus by Grade]
[Grade D]: SPL +1
[Grade C]: Damage of Red Flame Cannon and Cold Blooded Cannon +7%.
[Grade B]: S.MATK +1
Item Script
{ .@g = getenchantgrade(); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,1; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_SEKIENHOU",7; bonus2 bSkillAtk,"SS_REIKETSUHOU",7; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,1; } } } },{},{}
Dropped By No Result

Solid Edge [2]   [One Hand]   Item ID# 500044 (Solid_Edge)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
110
Attack
200
Required Lvl
220
Weapon Lvl
5
Slot
2
Description
A blade made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Edge.

For each 2 Refine Levels:
Increases damage of Double Bowling Bash by 6%.

For each 3 Refine Levels:
Increases damage of Mega Sonic Blow by 8%.

For each 4 Refine Levels:
Increases melee physical damage by 4%.

[Bonus by Grade]
[Grade D]: POW +2
[Grade C]: Damage of Double Bowling Bash +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",6*(.@r/2); bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",8*(.@r/3); bonus bShortAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Solid Manual [2]   [One Hand]   Item ID# 540041 (Solid_Manual)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
90
Attack
180 / MATK 240
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Elemental Master
Description
A book made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Book.

Indestructible in battle

MATK +240

For each 2 Refine Levels:
Increases damage of Conflagration and Lightning Land by 6%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 15%.

For each 4 Refine Levels:
Increases magical damage with every element by 4%.

[Bonus by Grade]
[Grade D]: SPL +2
[Grade C]: Damage of Conflagration and Lightning Land +10%.
[Grade B]: S.MATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"EM_CONFLAGRATION",6*(.@r/2); bonus2 bSkillAtk,"EM_LIGHTNING_LAND",6*(.@r/2); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15*(.@r/3); bonus2 bMagicAtkEle,Ele_All,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"EM_CONFLAGRATION",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; } } } },{},{}
Dropped By No Result

Solid Rod [2]   [One Hand]   Item ID# 550055 (Solid_Rod)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
100
Attack
130 / MATK 230
Required Lvl
220
Weapon Lvl
5
Slot
2
Description
A rod made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Rod.

Indestructible in battle

MATK +230

For each 2 Refine Levels:
Increases damage of Meteor Storm Buster and Jupitel Thunderstorm by 6%.

For each 3 Refine Levels:
Increases damage of Napalm Vulcan Strike by 10%.

For each 4 Refine Levels:
Increases magical damage with every element by 4%.

[Bonus by Grade]
[Grade D]: SPL +2
[Grade C]: Damage of Meteor Storm Buster and Jupitel Thunderstorm +10%.
[Grade B]: S.MATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",6*(.@r/2); bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10*(.@r/3); bonus2 bMagicAtkEle,Ele_All,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",10; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; } } } },{},{}
Dropped By No Result

Solid Spear [2]   [One Hand]   Item ID# 530023 (Solid_Spear)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
160
Attack
230
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
3
Applicable Jobs
Imperial Guard
Description
A spear made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Spear.

For each 2 Refine Levels:
Increases damage of Shield Shooting by 6%.

For each 3 Refine Levels:
Increases damage of Shield Chain by 15%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.

[Bonus by Grade]
[Grade D]: POW +2
[Grade C]: Damage of Shield Shooting +7%.
[Grade B]: P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",6*(.@r/2); bonus2 bSkillAtk,"PA_SHIELDCHAIN",15*(.@r/3); bonus bLongAtkRate,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Solid Staff [2]   [Two Handed]   Item ID# 640031 (Solid_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
220
Attack
150 / MATK 290
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A staff made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Staff.

Indestructible in battle

MATK +290

For each 2 Refine Levels:
Increases damage of Frozen Slash and Crimson Arrow by 6%.

For each 3 Refine Levels:
Increases damage of Crystal Impact by 5%.

For each 4 Refine Levels:
Increases magical damage with every element by 3%.

[Bonus by Grade]
[Grade D]: SPL +2
[Grade C]: Damage of Frozen Slash and Crimson Arrow +10%.
[Grade B]: S.MATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",6*(.@r/2); bonus2 bSkillAtk,"AG_FROZEN_SLASH",6*(.@r/2); bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",5*(.@r/3); bonus2 bMagicAtkEle,Ele_All,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; } } } },{},{}
Dropped By No Result

Solid Wand [2]   [One Hand]   Item ID# 550054 (Solid_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
140
Attack
190 / MATK 240
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Soul Reaper
Description
A wand made of refined clock tower parts and quenched with etheric power.
It supplemented the shortcomings of the existing Fortified Wand.

Indestructible in battle

MATK +240

For each 2 Refine Levels:
Increases damage of Talisman of Four Bearing God by 6%.

For each 3 Refine Levels:
Increases damage of Talisman of Soul Stealing by 8%.

For each 4 Refine Levels:
Increases magical damage with every element by 4%.

[Bonus by Grade]
[Grade D]: SPL +2
[Grade C]: Damage of Talisman of Four Bearing God +10%.
[Grade B]: S.MATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",6*(.@r/2); bonus2 bSkillAtk,"SOA_TALISMAN_OF_SOUL_STEALING",8*(.@r/3); bonus2 bMagicAtkEle,Ele_All,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",10; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; } } } },{},{}
Dropped By No Result

Some Wizard MagicSword [2]   [Two Handed]   Item ID# 21012 (Some_Wizard_MagicSword)
Mashirubeken
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
220
Attack
200 / MATK 150
Required Lvl
110
Weapon Lvl
4
Slot
2
Applicable Jobs
Rune Knight
Description
A sword belong to magic swordman, His magic power poured to this Two-Handed Sword.

MATK +150

When equipped with Death Word Card:
Has a chance to autocast Level 5 Soul Strike when dealing melee physical attacks.

When equipped with Pitman Card:
Has a chance to autocast Level 5 Earth Spike when dealing melee physical attacks.

When equipped with Hill Wind Card:
Has a chance to autocast Level 5 Lightning Bolt when dealing melee physical attacks.

When equipped with Laurell Weinder Card:
Has a chance to autocast Level 5 Cold Bolt when dealing melee physical attacks.

When equipped with Red Ferus Card:
Has a chance to autocast Level 5 Fire Bolt when dealing melee physical attacks.

For each refine level of weapon, increases the chance of autocasting.

More Information on Combo:
Item Script
{},{},{}
Dropped By No Result

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