Renewal
.:Renewal Item Database:.
Weapon

Tourist Dagger [0]   [One Hand]   Item ID# 13052 (Tourist_Dagger)
Traveler's Dagger
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
50
Attack
51
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
This item cannot be traded with other accounts.
Daggers which world travelers always like to have.

AGI +2
Item Script
{ bonus bAgi,2; },{},{}
Dropped By No Result

Tourist Mace [0]   [One Hand]   Item ID# 16006 (Tourist_Mace)
Traveler's Mace
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
50
Attack
45
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Mace that world tour travelers want to have.

INT + 1, AGI + 1.
Item Script
{ bonus bInt,1; bonus bAgi,1; },{},{}
Dropped By No Result

Tourist Staff [0]   [One Hand]   Item ID# 1652 (Tourist_Staff)
Traveler's Rod
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
50
Attack
35
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
A staff that used by a traveler.
MATK +15%, INT +2, AGI +1
Item Script
{ bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1; },{},{}
Dropped By No Result

Tourist Sword [0]   [One Hand]   Item ID# 13425 (Tourist_Sword)
Traveler's Sword
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
50
Attack
61
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
...
STR + 1, DEX + 1.
Item Script
{ bonus bStr,1; bonus bDex,1; },{},{}
Dropped By No Result

Town Sword [1]   [One Hand]   Item ID# 1146 (Town_Sword)
Type
Weapon
Class
One-handed Sword
Buy
42000z
Sell
21000z
Weight
80
Attack
100
Required Lvl
30
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Supernovice
Description
A common, humbly made sword that is intended for the use of those without any special sword expertise.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Town Sword [2]   [One Hand]   Item ID# 1147 (Town_Sword_)
Type
Weapon
Class
One-handed Sword
Buy
42000z
Sell
21000z
Weight
80
Attack
100
Required Lvl
30
Weapon Lvl
3
Slot
2
Applicable Jobs
Novice
Supernovice
Description
A common, humbly made sword that is intended for the use of those without any special sword expertise.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Trail Ranger' Crossbow [1]   [Two Handed]   Item ID# 18150 (Probation_CrossBow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
5
Applicable Jobs
Ranger
Description
A crossbow for Rangers which are more or less familiar with bow handling.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Arrow Storm by 20%.

For every 10 Base Level:
ATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of Beatbane:
Increases long range physical damage by 1%.

When equipped with Enhanced Timer Keeper Hat, Enhanced Time Keeper Robe, Enhanced Timer Keeper Manteau and Enhanced Time Keeper Shield:
ASPD +2, MaxHP +10%, MaxSP +10%.

For each 10 base VIT:
Decreases damage from Neutral elemental attacks by 3%. (Up to 100 base VIT)

For each 10 base AGI:
Decreases after attack delay by 2%. (Up to 100 base AGI)

For each 10 base DEX:
HIT +3 (Up to 100 base DEX)

For each 10 base LUK:
Critical +3 (Up to 100 base LUK)
Item Script
{ bonus2 bSkillAtk,"RA_ARROWSTORM",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bLongAtkRate,getskilllv("HT_BEASTBANE"); } },{},{}
Dropped By No Result

Trail Wanderers & Minstrel's Bow [1]   [Two Handed]   Item ID# 18151 (Probation_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
0
Attack
160
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
5
Applicable Jobs
Minstrel / Wanderer
Description
A bow for Wanderers and Minstrels which are more or less familiar with bow handling.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Severe Rainstorm by 20%.

For every 10 Base Level:
ATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of Dancing Lesson or Music Lesson:
Increases long range physical damage by 1%.

When equipped with Enhanced Timer Keeper Hat, Enhanced Time Keeper Robe, Enhanced Timer Keeper Manteau and Enhanced Time Keeper Shield:
ASPD +2, MaxHP +10%, MaxSP +10%.

For each 10 base VIT:
Decreases damage from Neutral elemental attacks by 3%. (Up to 100 base VIT)

For each 10 base AGI:
Decreases after attack delay by 2%. (Up to 100 base AGI)

For each 10 base DEX:
HIT +3 (Up to 100 base DEX)

For each 10 base LUK:
Critical +3 (Up to 100 base LUK)
Item Script
{ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) bonus bLongAtkRate,getskilllv("BA_MUSICALLESSON")+getskilllv("DC_DANCINGLESSON"); },{},{}
Dropped By No Result

Trial Archbishop's Bible [1]   [One Hand]   Item ID# 28614 (Probation_Bible)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
120 / MATK 140
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Arch Bishop
Description
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

MATK +140.
Increases damage of Duple Light by 20%.

For every 10 Base Level: MATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of Kyrie Eleison: MATK +1%.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Reduces after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus2 bSkillAtk,"AB_DUPLELIGHT",20; bonus bMatk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bMatkRate,getskilllv("PR_KYRIE"); } },{},{}
Dropped By No Result

Trial Genetic's Mace [1]   [One Hand]   Item ID# 16064 (Probation_Mace)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0
Attack
140
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Genetic
Description
Mace for Genetics who are more or less used to handling blunt weapons.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Cart Cannon by 20%.
For each 10 Base Level: ATK +6 (up to Base Level 160).

Indestructible in battle

Refine Level +7:
For each Level of Pharmacy: ATK +3.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP +10%, MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"GN_CARTCANNON",20; .@val = 6*(min(BaseLevel,160)/10); if (getrefine()>=7) { .@val += 3*getskilllv("AM_PHARMACY"); } bonus bBaseAtk,.@val; },{},{}
Dropped By No Result

Trial Guillotine Cross's Katar [1]   [Two Handed]   Item ID# 28024 (Probation_Katar)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Guillotine Cross
Description
Katar for Guillotine crosses who are somewhat used to dealing with Katar.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Rolling Cutter by 20%.

For every 10 Base Level:
ATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of Katar Mastery:
Increases Attack Speed (Decreases after attack delay by 1%).

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bAspdRate,getskilllv("AS_KATAR"); } },{},{}
Dropped By No Result

Trial Mechanic's Two-Handed Axe [1]   [Two Handed]   Item ID# 28120 (Probation_TH_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Mechanic
Description
A Two-Handed Axe for mechanics who are used to handling axes.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Axe Tornado by 20%.
For every 10 Base Level: ATK +6 (Up to Base Level 160).
Indestructible in battle

Refine Level +7:
For each Level of Weaponry Research:
Decreases Axe Tornado skill cooldown by 0.1 second.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH"); } },{},{}
Dropped By No Result

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