.:Renewal Item Database:.
Card
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%. Refine Level +7: Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%. Refine Level +9: Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%. Refine Level +11: Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; if (.@r>=7) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; if (.@r>=9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; if (.@r>=11) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; } } } },{},{} |
Dropped By | No Result |
Wolf Orb (Delay After Attack) Level 1 Item ID# 310615 (Wolf_Orb_A_Delay_1) Wolf Orb(After Attack Delay) Lv1 | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | ATK +18, ASPD +4% (Decreases after attack delay by 4%). |
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Item Script | { bonus bAspdRate,4; bonus bBaseAtk,18; },{},{} |
Dropped By | No Result |
Wolf Orb (Delay After Attack) Level 2 Item ID# 310620 (Wolf_Orb_A_Delay_2) Wolf Orb(After Attack Delay) Lv2 | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | ATK +22, ASPD +6% (Decreases after attack delay by 6%). |
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Item Script | { bonus bAspdRate,6; bonus bBaseAtk,22; },{},{} |
Dropped By | No Result |
Wolf Orb (Delay After Attack) Level 3 Item ID# 310625 (Wolf_Orb_A_Delay_3) Wolf Orb(After Attack Delay) Lv3 | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | ATK +26, ASPD +8% (Decreases after attack delay by 8%). |
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Item Script | { bonus bAspdRate,8; bonus bBaseAtk,26; },{},{} |
Dropped By | No Result |
Wolf Orb (Delay After Attack) Level 4 Item ID# 310630 (Wolf_Orb_A_Delay_4) Wolf Orb(After Attack Delay) Lv4 | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | ATK +30, ASPD +10% (Decreases after attack delay by 10%). |
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Item Script | { bonus bAspdRate,10; bonus bBaseAtk,30; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Decreases after skill cast delay by 4%. Refine Level +7: Decreases after skill cast delay by additional 4%. Refine Level +9: Decreases after skill cast delay by additional 4%. Refine Level +11: Decreases after skill cast delay by additional 4%. |
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Item Script | { .@r = getrefine(); bonus bDelayrate,-4; if (.@r>=7) { bonus bDelayrate,-4; if (.@r>=9) { bonus bDelayrate,-4; if (.@r>=11) { bonus bDelayrate,-4; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Desperado, Fire Dance and Hammer of God by 15%. Refine Level +7: Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%. Refine Level +9: Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%. Refine Level +11: Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; if (.@r>=7) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; if (.@r>=9) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; if (.@r>=11) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | DEX +1 Refine Level +7: DEX +1 Refine Level +9: DEX +1 Refine Level +11: DEX +1 |
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Item Script | { .@r = getrefine(); bonus bDex,1; if (.@r>=7) { bonus bDex,1; if (.@r>=9) { bonus bDex,1; if (.@r>=11) { bonus bDex,1; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | DEX +2 Refine Level +7: DEX +1 Refine Level +9: DEX +1 Refine Level +11: DEX +2 Increases ranged physical damage by 1%. |
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Item Script | { .@r = getrefine(); bonus bDex,2; if (.@r>=7) { bonus bDex,1; if (.@r>=9) { bonus bDex,1; if (.@r>=11) { bonus bLongAtkRate,1; bonus bDex,2; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | DEX +3 Refine Level +7: DEX +1 Refine Level +9: DEX +1 Refine Level +11: DEX +2 Increases ranged physical damage by 3%. |
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Item Script | { .@r = getrefine(); bonus bDex,3; if (.@r>=7) { bonus bDex,1; if (.@r>=9) { bonus bDex,1; if (.@r>=11) { bonus bLongAtkRate,3; bonus bDex,2; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Diamond Dust and Earth Grave by 15%. Refine Level +7: Increases damage of Diamond Dust and Earth Grave by additional 15%. Refine Level +9: Increases damage of Diamond Dust and Earth Grave by additional 15%. Refine Level +11: Increases damage of Diamond Dust and Earth Grave by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; if (.@r>=7) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; if (.@r>=9) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; if (.@r>=11) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Dragon Breath and Dragon Breath - Water by 15%. Refine Level +7: Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%. Refine Level +9: Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%. Refine Level +11: Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; if (.@r>=7) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; if (.@r>=9) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; if (.@r>=11) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; } } } },{},{} |
Dropped By | No Result |