.:DivinityRO:.
100x/100x/25x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
85%
Availability
89%
Community Rating:
Friendliness
82%
Eventfulness
83%
Game Master Rating:
Friendliness
84%
Availability
83%
Helpfulness
83%
Game-Play Rating:
Economy
68%
Guild Play
71%
Class Balance
81%
Average Rating:
81 / 100
Population Median Reference:
300
Donation Level:
Unavailable
3%
Balanced
86%
Imbalance
11%
Customization Level:
Unavailable
5%
Occasional
65%
Extensive
30%
yeuyo | Played for 1 month | 2012-09-28 |
I've been playing this server with a group of friends for awhile and enjoy how there's automated event to keep players entertained, however the reward for the events seems to be biased towards some classes, such as getting acid bottles and sp potions in bulks, this result in biochemist and champion the most widely seen classes in the game. There's doesn't seems to be much of a economy here as there's only top geared equipment to be found on sale with prices that cannot be cope by beginners.
Server
Stability: 6
Availability: 8
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Community
Friendliness: 5
Eventfulness: 8
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Game Masters
Friendliness: 7
Availability: 7
Helpfulness: 7
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Game-play
Economy: 3
Guild Competition: 4
Class Balance: 4
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Manjuice | Played for 5 months | 2012-09-26 |
Been playing here since May or something and i´ve seen it all. Like every other server this one as its downfalls, but theres something about it thats keeps me playing... and i tried other servers before this one. I guess that with a bit of effort the server can be @top once again. Economy is kinda messed up @ moment, WOE as been dominated by 1 or 2 guilds and pvm its pvm. If the actual comunity steps up and really believes in this server, they just need to step up to get it going once again.
Server
Stability: 8
Availability: 8
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Community
Friendliness: 7
Eventfulness: 8
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Game Masters
Friendliness: 8
Availability: 6
Helpfulness: 8
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Game-play
Economy: 6
Guild Competition: 6
Class Balance: 9
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batibot323 | Played for 4 months | 2012-09-24 |
Server's on a downhill atm but, it's due to [GM] Cookie being sick. We all hope that as he comes back about now, he'll be able to restore the server back into shape. I'm looking forward to its anniversary celebration and I hope he'll be able to deliver. The assistant GM's are kinda gone atm and the spots need some filling because of real-life issues or whatnot. I hope the server will get its population or will still have its image when school break comes so they'll still go to divinityRO.
Server
Stability: 10
Availability: 10
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Community
Friendliness: 8
Eventfulness: 6
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Game Masters
Friendliness: 7
Availability: 2
Helpfulness: 3
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Game-play
Economy: 2
Guild Competition: 4
Class Balance: 10
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HaruButtercup | Played for 3 months | 2012-09-23 |
This review is from a pvm(i dont like pvp/woe) so I don't really notice any woe and it looks all one sided. the quests are ridiculously stupid (serious, look on the wiki their horrible). not much for events just lots of automated which is booooooooooring. econ is sh*t, prices are so messed up its stupid. rarely ever see gms online wtfff. community sucks (get insulted and called bad names if i dont want to pvp. grow up jerks) badbad server, never playing again.
Server
Stability: 7
Availability: 8
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Community
Friendliness: 1
Eventfulness: 4
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Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
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Game-play
Economy: 1
Guild Competition: 4
Class Balance: 4
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ROVet | Played for 2 months | 2012-09-23 |
Everything is balanced and fine don't know what the other guy is talking about and looks like some decent woe is happening from what i've seen now. If there was 1 or 2 more guilds woeing here with the others it'd be even better than it is.
Server
Stability: 8
Availability: 7
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Community
Friendliness: 7
Eventfulness: 8
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Game Masters
Friendliness: 8
Availability: 7
Helpfulness: 8
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Game-play
Economy: 8
Guild Competition: 7
Class Balance: 10
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BioTerrorist | Played for 12 months | 2012-09-22 |
GMs are never online ! woe is like 10 vs 10 lol , economy is kcufed up everything like like 600m + ! the donation items are overpowered , and the administrator sold items like soul of umbala only in a short period so nobody can have it now , and its an advantage for those who have it ! just two words ' imbalance server '
Server
Stability: 8
Availability: 8
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Community
Friendliness: 5
Eventfulness: 5
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Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
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Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
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wickedgaming | Played for 6 months | 2012-09-20 |
Server had a good competition scene...but now it seems to be dead, everyone has a flood of mvp cards, and the server is just going downhill now..its really sad to see it go like this but all servers must come to a end. if you just want a server just to play on for fun then this is your server, otherwise i wouldnt join..the servers competition died this past weekend and after talking to some people it doesnt seem its going to return.
Server
Stability: 9
Availability: 9
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Community
Friendliness: 2
Eventfulness: 1
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Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
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Game-play
Economy: 10
Guild Competition: 1
Class Balance: 10
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Owner's reply to this review:
2012-09-20
Your sources are incorrect. Around 5-10 guilds are WoE active. Additionally, we're the largest MR server (player count wise) as well as always evolving the server. MVP cards are disabled in WOE/BG so the flood of MVP cards is merely perception. As we have retained a lot of veterans, they of course have higher tier gear/cards and sell them, too. Competition is great, too. Try playing the server, first. Thanks for the review!
szaitsev | Played for 4 months | 2012-09-19 |
After months of playing this server, I will now finally write a detailed non-biased review to this server:
The server is a refreshing change from all the servers i previously played. That's because many of the custom features of this server is coded by the owner Cookie from scratch. Even though there's a lot of custom codes it still manages to retain that 'official gameplay' many player seek for (hence, why there many players in this server) The only downside is the economy. Icantwriteanymore=(
Server
Stability: 9
Availability: 9
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Community
Friendliness: 8
Eventfulness: 10
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Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
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Game-play
Economy: 6
Guild Competition: 7
Class Balance: 8
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LindseyBlack | Played for 1 month | 2012-09-18 |
Champ server. -__- I played this a few months ago and it was so disappointing. Players are really unfriendly and really elitist, and the GMs play favorites. The economy and WoE are bad for new players since it is hard to compete without uber gear or a billion zeny. =/ And there are so many MVP cards... I saw a Creator with 3 Kiel cards in PVP before and an overpowered Umbala Spirit. WTF? It was fun for like 2 days but lame after... :( If you want a welcoming server, don't try DivinityRO. *sigh*
Server
Stability: 8
Availability: 8
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Community
Friendliness: 1
Eventfulness: 3
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Game Masters
Friendliness: 1
Availability: 3
Helpfulness: 3
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Game-play
Economy: 2
Guild Competition: 2
Class Balance: 1
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Owner's reply to this review:
2012-09-18
"I played this a few months ago and it was so disappointing." Remember, a few months ago isn't recent enough to make this accurate on the current state. The server has been completely re-done and re-opened. On top of that, everything corrupt was cleaned out. Additionally, we've added top-notch content. This review isn't based on the current state of DivinityRO.
Howrah | Played for 3 months | 2012-09-18 |
I like this server even though there are few issues that I do not like. First of all I like it because the population is very nice and the GM team seems to care about the server. I dont like the problem with economy - during the few months that I play here, the prices nearly doubled due to BG rewards "abuse". But I can live with that. I also dont like the attitude towards romedic usage and simmilar -it is very difficult to kill on more than 1 strike, so asura rules here. but I still like it :>
Server
Stability: 9
Availability: 9
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Community
Friendliness: 9
Eventfulness: 9
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Game Masters
Friendliness: 9
Availability: 9
Helpfulness: 7
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Game-play
Economy: 5
Guild Competition: 8
Class Balance: 7
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