.:GatheringRO:.
25x/25x/10x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
89%
Availability
92%
Community Rating:
Friendliness
82%
Eventfulness
79%
Game Master Rating:
Friendliness
81%
Availability
77%
Helpfulness
80%
Game-Play Rating:
Economy
78%
Guild Play
81%
Class Balance
82%
Average Rating:
82 / 100
Population Median Reference:
163
Donation Level:
Unavailable
5%
Balanced
87%
Imbalance
8%
Customization Level:
Unavailable
6%
Occasional
59%
Extensive
35%
Bryndis | Played for 6 months | 2009-03-04 |
Gathering RO on the surface is a decently good attempt at a Ragnarok online server with many daunting flaws. the most annoying is their custom quests. i spent THIRTY MINUTES feeding (not item collecting) an NPC items in order to get one headgear, the yellow ribbon. another daunting flaw is very noticeable is a high HP/SP.
Server
Stability: 10
Availability: 10
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Community
Friendliness: 4
Eventfulness: 6
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Game Masters
Friendliness: 5
Availability: 7
Helpfulness: 5
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Game-play
Economy: 3
Guild Competition: 5
Class Balance: 6
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MemoriesOfLight | Played for more than 1 year | 2009-02-03 |
I found gathering ro okay,nothing special in the least.There was a gm who got fired by the head gm for reasons that arent reasonable and very questionable since i and others found he was the most helpful one.Suspect headgm/adm only does it for the money.Players are okay some are hostile.GM's are okay not too great. Economy is ok
Server
Stability: 8
Availability: 8
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Community
Friendliness: 6
Eventfulness: 9
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Game Masters
Friendliness: 1
Availability: 6
Helpfulness: 5
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Game-play
Economy: 7
Guild Competition: 7
Class Balance: 6
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BillyKiddo | Played for less than 1 month | 2009-01-19 |
This server is good in almost every aspect except that some of the players are extremely rude and impolite. these players whose name i would not mention unless requested would continue annoying the players by their constant ks-ing and sometimes even swearing. Botters are present in this server as well.
Server
Stability: 8
Availability: 8
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Community
Friendliness: 1
Eventfulness: 8
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Game Masters
Friendliness: 8
Availability: 8
Helpfulness: 9
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Game-play
Economy: 9
Guild Competition: 8
Class Balance: 8
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