.:Renewal Item Database:.
Items Listed From A-Z
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Jelly piece with mysterious light. |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
4000z
Sell
2000z
Weight
5 | |
Description | A tea made with 3 different herbs that give it a refreshingly strong scent, but also give it a bland flavor. Effect: INT +2 Heal: 5% SP Duration: 20 minutes |
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Item Script | { sc_start SC_INTFOOD,1200000,2; percentheal 0,5; },{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
2z
Sell
1z
Weight
1 | |
Description | A tea made with 3 different herbs that give it a refreshingly strong scent, but also a bland flavor. INT + 2 |
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Item Script | { sc_start SC_INTFOOD,1200000,2; percentheal 0,5; },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Cannot be traded A research result by dark scientist Avant. Includes core research on Orb magic formula. |
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Item Script | {},{},{} |
Dropped By | No Result |
Avareco [1] [Garment] Item ID# 480134 (Avareco) | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | Not Available [iRO Description] It was a cape without any characteristics, but due to the mana interference equipment installed by Ilusion, it turned into an earful shape that fits the name of Greed. MaxHP + 5% Reduce incoming damage from players by 5%. When Hallucination Walk lv5, increase resistance against water property attack by 100%, holy property attack by 30%. Adds a chance to perfect hit by 2%, increase damage of Cross Impact by 20%, Dark Claw by 50% per 1 skill level of Cross Impact. When Cross Impact lv5, reduce cooldown of Hallucination Walk by 20 sec. When refined to +7 or higher, additional MaxHP + 5%, recovers SP+10 when monsters killed using physical attack, increase damage to all size monsters by 10%. When refined to +9 or higher, additional MaxHP + 10%, recovers additional SP+10 when monsters killed using physical attack, increase damage to all size monsters by additional 10%. - Type : Garment Defense : 12 Required Level : 100 Class : All |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6; bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30; if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000; } if (getskilllv("GC_HALLUCINATIONWALK") == 5) { bonus2 bSubEle,Ele_Water,100; bonus2 bSubEle,Ele_Holy,30; } if (.@r>=7) { bonus bMaxHPrate,5; bonus2 bAddSize,Size_All,10; bonus bSPGainValue,10; } if (.@r>=9) { bonus bMaxHPrate,10; bonus2 bAddSize,Size_All,10; bonus bSPGainValue,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
180 Attack
220 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Guillotine Cross |
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Description | Automatic robots break down, smash and fall apart. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Rolling Cutter by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Cross Ripper Slasher by 15%. Refine Level +9: ASPD +10% (After attack delay -10%). Refine Level +11: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; } },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
600 Attack
270 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
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Description | A Two-Handed axe created by top class blacksmith whose had revenge desire. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, increases damage of Axe Tornado by 10%. Refine Level +9, increases damage of Axe Boomerang by 40%. Refine Level +11, increases physical damage inflicted on all size monsters by 15%. When equipped with Ancient Hero's Boots: Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical or magical attacks. Indestructible in battle |
Item Script | { bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"NC_AXETORNADO",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
20z
Sell
10z
Weight
180 Attack
350 Required Lvl 120 Weapon Lvl 3 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
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Description | A grenade launcher used by avengers. Increases long range physical attacks by 20%. Refine Level +7: Increases Dragon Tail damage by 15%. Refine Level +9: Reduces Howling Mine skill cooldown by 1 second. |
Item Script | { bonus bLongAtkRate,20; if (.@r >= 7) { bonus2 bSkillAtk,"RL_D_TAIL",15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_H_MINE",-1000; } } },{},{} |
Dropped By |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | A cube that converts the Avenger into an Patent Avenger. Uses an +9 Avenger as a material. An +7 Patent Avenger can be obtained. Warning! - When remodeling, the inserted cards and Random Options are removed. |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Avenger Wizard Staff [0] [Two Handed] Item ID# 2034 (Avenger_Wizardy_Staff) | |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
0 Attack
70 / MATK 210 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Arch Bishop Warlock Expanded Supernovice Shura Sorcerer Soul Reaper |
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Description | A dark staff made out of the regrets of people whose died in battlefield. MATK +210. Increases magical damage against DemiHuman monsters by 25%. Decreases damage taken from DemiHuman monsters by 10%. Indestructible in battle For each refine level: Ignores magical defense of DemiHuman monsters by 5%. Refine Level +5: Increases magical damage against DemiHuman monsters by 10%. Decreases damage taken from DemiHuman monsters by additional 10%. Refine Level +7: Increases magical damage against DemiHuman monsters by 10%. Decreases damage taken from DemiHuman monsters by additional 10%. Ruin Level 1. Refine Level +9: Increases damage of Comet by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_DemiHuman,25; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5*.@r; if (.@r>4) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bSubRace,RC_DemiHuman,10; } if (.@r>6) { .@bonus = 14; if(.@r>7) .@bonus += min((.@r - 7) * 2,6); bonus2 bMagicAddRace,RC_DemiHuman,.@bonus; bonus2 bSubRace,RC_DemiHuman,10; } if (.@r>8) bonus2 bSkillAtk,"WL_COMET",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
700 Attack
290 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Mechanic |
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Description | An improved version of the two-handed axe that is said to have been sharpened by a first-class blacksmith for his revenge. Resonates with Hero's Boots-LT. Indestructible in battle ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases damage of Axe Tornado by 10%. Refine Level +7: Increases damage of Axe Tornado by 40%. Decreases Axe Tornado skill cooldown by 1 second. Refine Level +9: Increases melee and ranged physical damage by 15%. Increases physical damage against enemies of every size by 20%. Refine Level +11: Decreases damage taken from enemies of every element by 20%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Melee and ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus bLongAtkRate,15; bonus bShortAtkRate,15; if (.@r>=11) { bonus2 bSubEle,Ele_All,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); },{},{} |
Dropped By | No Result |
Aviator Hat [0] [Upper Head] Item ID# 18855 (Aviator_Hat) | |
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
10 Defense
10 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
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Description | A hat of Santos Dumont, a Brazilian aviation pioneer. AGI + 3, INT + 3. When attacking physically, has a chance to enchant your weapon with Wind property for 3 minutes. |
Item Script | { bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL; },{},{} |
Dropped By | No Result |