Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Ahlspiess Box    Item ID# 16354 (F_Ahlspiess_C_Box)
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A box that contains 1 Ahlspiess inside.

This item is not refundable.
Item Script
{ getgroupitem(IG_F_AHLSPIESS_C_BOX); },{},{}
Dropped By No Result

Ahura Mazdah [0]   [Shield]   Item ID# 2199 (Ahura_Mazda)
Type
Armor
Class
Shield
Buy
1z
Sell
0z
Weight
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
"The Shield of all Shields"
Item Script
expand to view script
{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player_Human,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; skill "ECL_SNOWFLIP",1; skill "ECL_PEONYMAMY",1; skill "ECL_SADAGUI",1; skill "ECL_SEQUOIADUST",1; bonus bMaxHPrate,200; bonus bNoKnockback; bonus bDelayrate,-100; bonus bSpeedRate,25; bonus bIntravision; bonus bNoWalkDelay; bonus bNoGemStone; },{},{}
Dropped By No Result

Aimed Shadow Cube    Item ID# 100995 (S_Aimed_Cube)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shadow Cube for Rangers.
All 3 types of Aimed Shadow Equipments are included.

[Obtainable Items]
Aimed Shadow Weapon
Aimed Shadow Earring
Aimed Shadow Pendant
Item Script
{ getgroupitem(IG_S_Aimed_Cube); },{},{}
Dropped By No Result

Aimed Shadow Earring [Shadow Pendant]   Item ID# 24457 (S_Aimed_Earing)
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Ranger
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases physical damage against enemies of every size by 3%.

For each 3 Refine Levels:
Increases physical damage against enemies of every size by additional 2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bAddSize,Size_All,3+2*(.@r/3); },{},{}
Dropped By No Result

Aimed Shadow Pendant [Shadow Earring]   Item ID# 24456 (S_Aimed_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Ranger
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases damage of Aimed Bolt by 5%.

For each 2 refine levels:
Increases damage of Aimed Bolt by additional 2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"RA_AIMEDBOLT",5+2*(.@r/2); },{},{}
Dropped By No Result

Aimed Shadow Weapon [Shadow Weapon]   Item ID# 24455 (S_Aimed_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Ranger
Description
A pair of gloves that can draw the wearer's potential ability.

Increases long ranged physical damage by 3%.
Refine Level +7, increases long ranged physical damage by additional 3%.
Refine Level +9, increases long ranged physical damage by additional 4%.

When equipped with Aimed Shadow Pendant and Aimed Shadow Earring:
For each refine level of entire set:
Increases damage of Aimed Bolt by 1%.

When equipped with Ranger Shadow Shield:
Ignores physical defense of all race monsters, except Players, by 40%.
For each refine level of entire set:
Ignores physical defense of all race monsters, except Players, by additional 1%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{}
Dropped By No Result

Aiming Bow [1]   [Two Handed]   Item ID# 18195 (Aiming_Bow_J)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90
Attack
160 / MATK 170
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Ranger
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"RA_AIMEDBOLT",30; },{},{}
Dropped By No Result

Aiming Bow [2]   [Two Handed]   Item ID# 18186 (Aiming_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
100
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Ranger
Description
It's a bow that's made of a very resilient material.

Decreases after skill cast delay of all skills by 5%.

For each refine level:
Decreases after skill cast delay of all skills by 1%.

Refine Level +9:
Increases damage of Aimed Bolt by 30%.

Refine Level +11:
Decreases Aimed Bolt skill cooldown by 1 second.
Increases damage of Aimed Bolt by additional 15%.
Item Script
{ .@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; } },{},{}
Dropped By No Result

Air Boss [0]   [Footgear]   Item ID# 2448 (Air_Boss)
Fast shoes
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
50
Defense
2
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
These are special shoes made by a craftsman of a place famous for its beaches and festivities.
There are many legends around these rarities, such as the inexplicable ability that your users get to dance.
Everyone who feel a little lighter, as if they are floating. The shoes also come with an anti-foot odor effect.
Increase ASPD by 3%, and reduce variable cast time by 3%.
AGI +1
Item Script
{ bonus bAgi,1; },{},{}
Dropped By No Result

Air Cleaner Box    Item ID# 6825 (Box_Of_Aircleaner)
Air Purifier Box
Type
Miscellaneous
Class
n/a
Buy
10z
Sell
5z
Weight
1000
Description
A technical masterpiece for an air purifier shelter. The finished product is quite heavy.
This item is impossible to deal with another account.
Item Script
{},{},{}
Dropped By No Result

Airplane Hat [1]   [Upper Head]   Item ID# 18618 (Airplane_Hat)
Rockabilly Hair
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
8
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
Look like a hunk o' burnin' love with this retro hairstyle wig.
Item Script
{},{},{}
Dropped By No Result

Airship Raid Card [Weapon]   Item ID# 27181 (AirShip_Raid_Card)
Type
Card
Class
Weapon Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
Bane Band
Description
Increases ranged physical attack by 1%.

For each 2 refine levels:
Critical +1, increases ranged physical attack by 1%.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,1 + .@r/2; bonus bCritical,.@r/2; },{},{}
Dropped By

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