.:Renewal Item Database:.
Items Listed From A-Z
Type
Usable Item
Class
n/a
Buy
10z
Sell
5z
Weight
35 | |
Applicable Jobs | Every Job |
---|---|
Description | A box that contains 500 Flash Grenades. |
Item Script | { getitem 13226,500; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
1500z
Sell
750z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A face mask that is worn by those who have trouble sleeping. Add a resistance to the Blind status. |
Item Script | { bonus2 bResEff,Eff_Blind,10000; },{},{} |
Dropped By | No Result |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Middle Headgear
Buy
1500z
Sell
750z
Weight
10 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | A face mask that is worn by those who have trouble sleeping. Increases resistance against Blind status by 50%. |
Item Script | { bonus2 bResEff,Eff_Blind,5000; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF +25. Every 2 refine levels: DEF +5. Refine Level +7: ASPD +1. Refine Level +9: After cast delay -1%. [Blitz Shadow set] Blitz Shadow Weapon, Blitz Shadow Armor For each refine level of entire set, MDEF +1. If total refine levels of entire set at least +15: ASPD +1. After cast delay -1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,25+5*(.@r/2); if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. HIT +5 Each 2 refines, HIT +1. Refined to +7, ASPD +1. [+Blitz Shadow Pendant] Each refine level of items in the set, ATK +1. If total refine levels of entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bHit,(.@r/2)+5; if (.@r>=7) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
10z
Sell
5z
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +5 Each 2 refines, ATK +1. Refined to +7, ASPD +1. [+Blitz Shadow Earring] Each refine level of items in the set, ATK +1. If total refine levels of entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,(.@r/2)+5; if (.@r>=7) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. CRIT +5 Every 2 refines,CRIT +1. Refined to +7 or more, increase ASPD +1. Refined to +9 or more, increase ASPD +1. [+Blitz Shadow Shoes] FLEE +5 If the total refine levels of the entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bCritical,5+.@r/2; if (.@r>=7) { bonus bAspd,1; } if (.@r>=9) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. FLEE +5 Every 2 refines, FLEE +1. Refined to +7 or more, increase ASPD +1. Refined to +9 or more, increase ASPD +1. [+Blitz Shadow Shield] FLEE +5 If the total refine levels of the entire set is +15 or higher, ASPD +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bFlee,5+.@r/2; if (.@r>=7) { bonus bAspd,1; } if (.@r>=9) { bonus bAspd,1; } },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | A Combination Scroll that explains how to craft Blitz Shadow Equipment. You can get 1 Blitz Shadow Equipment when combining the required materials. [Required Materials] 50x Taeguk Plate 30x Shadowdecon [Obtainable Items] Blitz Shadow Armor, Blitz Shadow Weapon, Blitz Shadow Shield, Blitz Shadow Shoes, Blitz Shadow Pendant, Blitz Shadow Earring |
---|---|
Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that can draw the wearer's potential ability. ASPD +5%. Every 2 refine levels: ASPD +1%. Refine Level +7: ASPD +1 Refine Level +9: After cast delay -1%. [Blitz Shadow set] Blitz Shadow Weapon, Blitz Shadow Armor For each refine level of entire set, MDEF +1. If total refine levels of entire set at least +15: ASPD +1. After cast delay -1%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bAspdRate,5+.@r/2; if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } } },{},{} |
Dropped By | No Result |
Block Lance [1] [Two Handed] Item ID# 26024 (Ein_BHSPEAR) | |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
300 Attack
235 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"LK_SPIRALPIERCE",2*(BaseLevel/10); if (getskilllv("LK_SPIRALPIERCE") == 5) bonus bBaseAtk,30; if (.@r>=7) { bonus bAtkRate,5; bonus bAspdRate,10; } if (.@r>=9) { bonus bHit,15; bonus bStr,3; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
300 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | Objects used to block access to dangerous areas of the Einbech mine. Durable and destructive, it was converted into a weapon. ATK +10%. Increases damage of Banishing Point by 10%. Refine Level +7: ATK +40, ASPD +10% (After attack delay -10%). Refine Level +9: Increases damage of Banishing Point by additional 15%. Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds. Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; if (.@r>=7) { bonus bAspdRate,10; bonus bBaseAtk,40; } if (.@r>=9) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |