Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Calf Deathadder [2]   [Two Handed]   Item ID# 13146 (Calf_Deathadder)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140
Attack
170
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
This revolver is mainly used by small groups. It is said that it is rather heavy for the general public.

ASPD +10%.
For each 2 refine levels, ranged physical attack +5%.

Refine Level +7: ASPD +5%.
Refine Level +9: Fire Dance damage +25%.
Refine Level +12: Ranged physical attack damage +5%.
Item Script
{ .@r = getrefine(); bonus bAspdRate,10; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 6) { bonus bAspdRate,5; } if (.@r > 8) { bonus2 bSkillAtk,"RL_FIREDANCE",25; } },{},{}
Dropped By No Result

Calf Diamondback [2]   [Two Handed]   Item ID# 28241 (Calf_Diamondback)
Calf Diamond Back
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300
Attack
220
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
This gatling gun is mainly used by small groups.
It is said that it is rather heavy for the general public.

DEX +2, ATK +2%.
For each 2 refine levels: Increases ranged physical damage by 5%.

Refine Level +7: Increases damage of Round Trip by 20%.

Refine Level +9: Reduces SP cost of Round Trip by 5%.

Refine Level +12: Increases ranged physical damage by additional 5%.
Item Script
{ .@r = getrefine(); bonus bDex,2; bonus bAtkRate,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 6) { bonus2 bSkillAtk,"RL_R_TRIP",20; } if (.@r > 8) { bonus2 bSkillUseSPrate,"RL_R_TRIP",5; } },{},{}
Dropped By No Result

Calf Kingcobra [2]   [Two Handed]   Item ID# 28240 (Calf_Kingcobra)
Calf King Cobra
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
90
Attack
230
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
This rifle is mainly used by small groups.
Compared to other rifle firearms, it is said to be lighter than other rifle weapons.

Decreases after attack delay by 10% (ASPD +10%).
For each 2 refine levels: Increases ranged physical damage by 5%.

Refine Level +7: ASPD +5% (After attack delay -5%).

Refine Level +9: Increases critical damage by 15%.

Refine Level +12: Increases ranged physical damage by additional 5%.
Item Script
{ .@r = getrefine(); bonus bAspdRate,10 + (.@r > 6 ? 5 : 0); bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 8) { bonus bCritAtkRate,15; } },{},{}
Dropped By No Result

Calf Python [2]   [Two Handed]   Item ID# 28243 (Calf_Python)
Type
Weapon
Class
Grenade Launcher
Buy
10z
Sell
5z
Weight
200
Attack
360
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
This grenade launcher is mainly used for small groups.
It is said that it has a strong firepower among grenade launchers.

DEX +2, ATK +2%.
For each 2 refine levels: Increases ranged physical damage by 5%.

Refine Level +7: ASPD +5% (After attack delay -5%).

Refine Level +9: Increases damage of Dragon Tail by 15%.

Refine Level +12: Increases damage of Dragon Tail by additional 15%.
Item Script
{ .@r = getrefine(); bonus bDex,2; bonus bAtkRate,2; bonus bLongAtkRate,(.@r/2)*5; if (.@r > 6) { bonus bAspdRate,5; } if (.@r > 8) { bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0); } },{},{}
Dropped By No Result

Calmaring Card [Accessory (Left)]   Item ID# 300364 (Calmaring_Card)
Type
Card
Class
Accessory (Left) Card
Buy
n/a
Sell
n/a
Weight
1
Pre/Suffix
Sea Water
Description
Increases magical damage with Water element by 35%.
Increases SP Consumption by 10%.
Item Script
{ bonus2 bMagicAtkEle,Ele_Water,35; bonus bUseSPrate,10; },{},{}
Dropped By No Result

Camellia Hair Pin [1]   [Upper Head]   Item ID# 5919 (Camellia_Hair_Pin)
Camellia Hairpin
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
100
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A colorful camelia hairpin.
MDEF +20
Adds a chance of autocasting Level 1 Pneuma when dealing physical attacks.
Every refine level increase the auto cast rate.
Item Script
{ bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; hateffect(HAT_EF_CAMELLIA_HAIR_PIN,true); /* CONFIRM The Rate*/ },{},{ hateffect(HAT_EF_CAMELLIA_HAIR_PIN,false); }
Dropped By No Result

Camouflague Generator [1]   [Accessory]   Item ID# 2808 (Camouflage_Generator)
Camouflage Generator
Type
Armor
Class
Accessory
Buy
250000z
Sell
125000z
Weight
100
Required Lvl
99
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Mechanic
Description
Required item to use the Mechanic Magic Gear (Mado Gear) skill "Stealth Field".
AGI + 3.
Item Script
{ bonus bAgi,3; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Camp Fire Hat [0]   [Upper Head]   Item ID# 5414 (Campfire_Hat)
Campfire Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
4
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
When a field camp in the Roman! Campfire hat!
Increases resistance to Fire Property by 10%.
Adds a chance autocast Level 5 Fire Ball on enemy when the user receives Physical Damage.
...
Item Script
{ bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,"MG_FIREBALL",5,500,1; },{},{}
Dropped By No Result

Campus Festival [0]   [Upper Head]   Item ID# 18547 (Campus_Festival)
Campus Festival Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A handmade hat made to commemorate the Students Festival.
Enables use of Level 2 Increase Agi.
Item Script
{},{},{}
Dropped By No Result

Can Hat [0]   [Upper Head]   Item ID# 18706 (Can_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
3
Required Lvl
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
What has hidden inside the can?
LUK +3.
Item Script
{ bonus bLuk,3; },{},{}
Dropped By No Result

Cancer    Item ID# 4962 (Z_Stone_5)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
ATK +3

When equipped with Nidhogur and Loki Hat:
Refine Level of Nidhogur and Loki Hat is +7 or higher:
ATK +2

Refine Level of Nidhogur and Loki Hat is +9 or higher:
ATK +5

More Information on Combo:
Item Script
{ bonus bBaseAtk,3; },{},{}
Dropped By No Result

Cancer Axe [1]   [One Hand]   Item ID# 1335 (Cancer_Axe_J)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
70
Attack
10
Weapon Lvl
4
Slot
1
Applicable Jobs
Novice
Swordman
Merchant
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,80+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bAtkRate,50; bonus bSPDrainValue,2; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; if (.@r>=7) bonus2 bIgnoreDefRaceRate,RC_All,50; if (.@r>=9) bonus2 bIgnoreDefRaceRate,RC_All,50; } },{},{}
Dropped By No Result

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