Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Candy Bar    Item ID# 11578 (Candy_Striper_B)
(Not for Sale) Lucky Candy Cane
Type
Healing Item
Class
n/a
Buy
10z
Sell
5z
Weight
4
Description
A Candy Bar that restores about 150 HP.
Item Script
{ itemheal rand(105,145),0; },{},{}
Dropped By No Result

Candy Bundles    Item ID# 1000954 (VR_Candy_Pile)
Candy Package
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
'I got it too.'
Delicious looking colored candy. It seems that they have already given out to a group of children and have leftovers.

Go to: [Special Souvenir Exchanger] at prt_elib (29, 50).
Item Script
{},{},{}
Dropped By No Result

Candy Cane    Item ID# 530 (Candy_Striper)
Type
Healing Item
Class
n/a
Buy
20z
Sell
10z
Weight
4
Description
A striped cane of peppermint candy. Sugar daddies love it!
Recovers 105 HP.
Item Script
{ itemheal rand(105,145),0; },{},{}
Dropped By
Obtainable FromLutie Snowman Quest
Old Blue Box, Old Violet Box, Gift Box
Required ForBlush, Cake Hat, Candle, Chef Hat
Knight Platinum Skills Quest

Candy Cane In Mouth [0]   [Lower Head]   Item ID# 5445 (Candy_Cane_In_The_Mouth)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A piece of candy you hold in your mouth. Remember to brush your teeth afterwards!
Max SP + 5
Item Script
{ bonus bMaxSP,5; },{},{}
Dropped By No Result

Candy Cane In Mouth [0]   [Lower Head]   Item ID# 18526 (Yummy_Lollipop)
Yummy Lollipop
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental item
Lollipop with mysterious power.
ATK +5, MATK +5, ASPD +1, fixed cast time -20%.
Increases your Healing Skills effectiveness by 5%.
Item Script
{ bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5; },{},{}
Dropped By No Result

Candy Cane Rod [2]   [One Hand]   Item ID# 26110 (CandyCaneRod)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
10 / MATK 140
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
A rod made based of candy cane that used to decorate christmas tree. There is lick mark on top of it.
INT +2, MATK +140.
Every refine level: Flee +2.
If refine level is +10 or higher: Perfect dodge +10.
Item Script
{ bonus bInt,2; bonus bFlee,2*getrefine(); if (getrefine()>= 10) { bonus bFlee2,10; } },{},{}
Dropped By

Candy Hat [0]   [Upper Head]   Item ID# 18708 (Candy_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
3
Required Lvl
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
Delicious candy in the head, people always wanted to get down to eat.
Enables the use of Level 3 Heal.
Item Script
{ skill "AL_HEAL",3; },{},{}
Dropped By No Result

Candy Holder    Item ID# 22514 (Candy_Holder)
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
Basket to Collect Candy,You can Find Old Stuff and Delicious Snacks inside it.
Item Script
{ getrandgroupitem(IG_Candy_Holder,1); getrandgroupitem(IG_Candy_Holder,1); getrandgroupitem(IG_Candy_Holder,1); },{},{}
Dropped By No Result

Candy Pouch Bag (Magic) [1]   [Garment]   Item ID# 20844 (Bag_Of_Antonio_Magic)
Candy Pouch Bag(Magic)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Third Job
Description
A bag full of candy.
You can get various effects if this bag enchanted.
Every 3 refine levels: MATK +2%.

Refine Level +9: Variable cast time -10%.

Refine Level +12: Variable cast time -7%.

When base level below 100: Experience gained from defeating monster +10%.
When base level at least 100: Experience gained from defeating monster +4%.
Item Script
{ .@r = getrefine(); if (.@r >= 2) bonus bMatkRate,.@r/2; if (.@r >= 9) bonus bVariableCastrate,-10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{}
Dropped By No Result

Candy Pouch Bag (Physical) [1]   [Garment]   Item ID# 20842 (Bag_Of_Antonio_Melee)
Candy Pouch Bag(Physical)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Third Job
Description
A bag full of candy.
You can get various effects if this bag enchanted.
Every 2 refine levels: ATK +1%.

Refine Level +9: ASPD +10%.

Refine Level +12: ASPD +7%.

When base level below 100: Experience gained from defeating monster +10%.
When base level at least 100: Experience gained from defeating monster +4%.
Item Script
{ .@r = getrefine(); if (.@r >= 2) bonus bAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{}
Dropped By No Result

Candy Pouch Bag (Range) [1]   [Garment]   Item ID# 20843 (Bag_Of_Antonio_Range)
Candy Pouch Bag(Distance)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Third Job
Description
A bag full of candy.
You can get various effects if this bag enchanted.
Every 2 refine levels: Long range physical attack +1%.

Refine Level +9: ASPD +10%.

Refine Level +12: ASPD +7%.

When base level below 100: Experience gained from defeating monster +10%.
When base level at least 100: Experience gained from defeating monster +4%.
Item Script
{ .@r = getrefine(); if (.@r >= 2) bonus bLongAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{}
Dropped By No Result

Candy Pouch Bag SynthesisBox    Item ID# 23835 (Bs_Item_M_S_12)
Candy Pouch Bag Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Candy Pouch Item combination method is explained in this Combination Scroll.
You can get 1 kind of Candy Pouch item when you combine it with materials.

[Required materials]
Gemstone 150 ea.
Zelunium 20 ea.

[Obtainable items]
Candy Pouch Bag(Magic), Candy Pouch Bag(Physical), Candy Pouch Bag(Ranged).
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

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