.:Renewal Item Database:.
Items Listed From A-Z
Crown of Good and Evil (Meister) [1] [Upper Head] Item ID# 400380 (GoodnEvil_Circlet_MT) Crown of Good and Evil(Meister) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Meister |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases Physical Damage by 7%. Refine Level +7: RES +50 Refine Level +9: Critical +5 ASPD +5% (Decreases after attack delay by 5%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Destruction Axe: For each 3 Refine Levels of Destruction Axe: Increases damage of Triple Laser by 4%. Increases critical damage by 10%. If Destruction Axe's Grade is B or higher: Increases damage of Triple Laser by additional 10%. When equipped with Evil Spell: Increases damage of Triple Laser by additional 15%. Increases critical damage by additional 25%. When equipped with Divine Buster: For each 3 Refine Levels of Divine Buster: Increases damage of Mighty Smash by 4%. Increases damage of Axe Stomp by 5%. If Divine Buster's Grade is B or higher: Increases damage of Mighty Smashh by additional 10%. When equipped with Goodwill Spell: Increases damage of Mighty Smash by additional 15%. Increases damage of Axe Stomp by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus bShortAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bAspdRate,5; bonus bCritical,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Night Watch - Gatling Gun) [1] [Upper Head] Item ID# 400393 (GoodnEvil_Circlet_NW3) Crown of Good and Evil(Night Watch-Gatling Gun) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Rebellion |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases after skill cast delay by 5%. ASPD +5% (Decreases after attack delay by 5%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with RG-5649: For each 3 Refine Levels of RG-5649: Increases damage of The Vigilante at Night by 4%. Increases ranged physical damage by additional 5%. If RG-5649's Grade is B or higher: Increases damage of The Vigilante at Night by additional 10%. When equipped with Evil Spell: Increases damage of The Vigilante at Night by additional 15%. Increases ranged physical damage by additional 20%. When equipped with Lightning Splatter: For each 3 Refine Levels of Lightning Splatter: Increases damage of Magazine for One by 4%. Increases ranged physical damage by additional 5%. If Lightning Splatter's Grade is B or higher: Increases damage of Magazine for One by additional 10%. When equipped with Goodwill Spell: Increases damage of Magazine for One by additional 15%. Increases ranged physical damage by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bAspdRate,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Night Watch - GL) [1] [Upper Head] Item ID# 400391 (GoodnEvil_Circlet_NW) Crown of Good and Evil(Night Watch-Grenade Launche | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Rebellion |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases after skill cast delay by 5%. ASPD +5% (Decreases after attack delay by 5%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Devil Lord Launcher: For each 3 Refine Levels of Devil Lord Launcher: Increases damage of Spiral Shooting by 4%. Increases ranged physical damage by additional 5%. If Devil Lord Launcher's Grade is B or higher: Increases damage of Spiral Shooting by additional 10%. When equipped with Evil Spell: Increases damage of Spiral Shooting by additional 15%. Increases ranged physical damage by additional 20%. When equipped with Justice Bomber: For each 3 Refine Levels of Justice Bomber: Increases damage of Wild Fire by 4%. Increases ranged physical damage by additional 5%. If Justice Bomber's Grade is B or higher: Increases damage of Wild Fire by additional 10%. When equipped with Goodwill Spell: Increases damage of Wild Fire by additional 15%. Increases ranged physical damage by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bAspdRate,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Night Watch - Revolver) [1] [Upper Head] Item ID# 400392 (GoodnEvil_Circlet_NW2) Crown of Good and Evil(Night Watch-Revolver) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Rebellion |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases after skill cast delay by 5%. ASPD +5% (Decreases after attack delay by 5%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Devil's Bullet: For each 3 Refine Levels of Devil's Bullet: Increases damage of Only One Bullet by 4%. Increases ranged physical damage by additional 5%. If Devil's Bullet's Grade is B or higher: Increases damage of Only One Bullet by additional 10%. When equipped with Evil Spell: Increases damage of Only One Bullet by additional 15%. Increases ranged physical damage by additional 20%. When equipped with Devil Hunter: For each 3 Refine Levels of Devil Hunter: Increases damage of Magazine for One by 4%. Increases critical damage by 10%. If Devil Hunter's Grade is B or higher: Increases damage of Magazine for One by additional 10%. When equipped with Goodwill Spell: Increases damage of Magazine for One by additional 15%. Increases critical damage by additional 25%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bAspdRate,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Night Watch - Rifle) [1] [Upper Head] Item ID# 400395 (GoodnEvil_Circlet_NW5) Crown of Good and Evil(Night Watch-Rifle) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Rebellion |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases after skill cast delay by 5%. ASPD +5% (Decreases after attack delay by 5%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Screaming Rifle: For each 3 Refine Levels of Screaming Rifle: Increases damage of Hasty Fire in the Hole by 4%. Increases damage of Grenades Dropping by 5%. If Screaming Rifle's Grade is B or higher: Increases damage of Hasty Fire in the Hole by additional 10%. When equipped with Evil Spell: Increases damage of Hasty Fire in the Hole by additional 15%. Increases damage of Grenades Dropping by additional 20%. When equipped with Last Dawn: For each 3 Refine Levels of Last Dawn: Increases damage of Spiral Shooting by 4%. Increases damage of Only One Bullet by 5%. If Last Dawn's Grade is B or higher: Increases damage of Spiral Shooting by additional 10%. When equipped with Goodwill Spell: Increases damage of Spiral Shooting by additional 15%. Increases damage of Only One Bullet by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bAspdRate,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Night Watch - Shotgun) [1] [Upper Head] Item ID# 400394 (GoodnEvil_Circlet_NW4) Crown of Good and Evil(Night Watch-Shotgun) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Rebellion |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases after skill cast delay by 5%. ASPD +5% (Decreases after attack delay by 5%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Outlaw Cursed Shotgun: For each 3 Refine Levels of Outlaw Cursed Shotgun: Increases damage of Wild Fire by 4%. Increases ranged physical damage by additional 5%. If Outlaw Cursed Shotgun's Grade is B or higher: Increases damage of Wild Fire by additional 10%. When equipped with Evil Spell: Increases damage of Wild Fire by additional 15%. Increases ranged physical damage by additional 20%. When equipped with Lord of Glory: For each 3 Refine Levels of Lord of Glory: Increases damage of The Vigilante at Night by 4%. Increases ranged physical damage by additional 5%. If Lord of Glory's Grade is B or higher: Increases damage of The Vigilante at Night by additional 10%. When equipped with Goodwill Spell: Increases damage of The Vigilante at Night by additional 15%. Increases ranged physical damage by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bAspdRate,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Shadow Cross) [1] [Upper Head] Item ID# 400382 (GoodnEvil_Circlet_SHC) Crown of Good and Evil(Shadow Cross) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Shadow Cross |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases melee physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with The Ripper: For each 3 Refine Levels of The Ripper: Increases damage of Impact Crater by 4%. Increases melee physical damage by 10%. If The Ripper's Grade is B or higher: Increases damage of Impact Crater by additional 10%. When equipped with Evil Spell: Increases damage of Impact Crater by additional 15%. Increases melee physical damage by additional 20%. When equipped with Shining Light Kater: For each 3 Refine Levels of Shining Light Kater: Increases damage of Eternal Slash by 4%. Increases damage of Savage Impact by 5%. If Shining Light Kater's Grade is B or higher: Increases damage of Eternal Slash by additional 10%. When equipped with Goodwill Spell: Increases damage of Eternal Slash by additional 15%. Increases damage of Savage Impact by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bShortAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bAspdRate,10; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Shinkiro & Shiranui) [1] [Upper Head] Item ID# 400386 (GoodnEvil_Circlet_SS) Crown of Good and Evil(Shinkiro&Shiranui) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Increases Magical Damage with every element by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases variable cast time by 5%. Decreases after skill cast delay by 5%. Refine Level +11: ATK +5%, MATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Devil Claw: For each 3 Refine Levels of Devil Claw: Increases damage of Darkening Cannon by 4%. Increases damage of Red Flame Cannon by 5%. If Devil Claw's Grade is B or higher: Increases damage of Darkening Cannon by additional 10%. When equipped with Evil Spell: Increases damage of Darkening Cannon by additional 15%. Increases damage of Red Flame Cannon by additional 20%. When equipped with Huuma Shuriken Brilliance: For each 3 Refine Levels of Huuma Shuriken Brilliance: Increases damage of Huuma Shuriken - Construct by 4%. Increases damage of Huuma Shuriken - Grasp by 5%. If Huuma Shuriken Brilliance's Grade is B or higher: Increases damage of Huuma Shuriken - Construct by additional 10%. When equipped with Goodwill Spell: Increases damage of Huuma Shuriken - Construct by additional 15%. Increases damage of Huuma Shuriken - Grasp by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus2 bMagicAtkEle,Ele_All,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Sky Emperor) [1] [Upper Head] Item ID# 400387 (GoodnEvil_Circlet_SKE) Crown of Good and Evil(Sky Emperor) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases melee physical damage by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases variable cast time by 5%. Decreases after skill cast delay by 5%. Refine Level +11: ATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Darkness Tablet: For each 3 Refine Levels of Darkness Tablet: Increases damage of Midnight Kick by 4%. Increases damage of Dawn Break by 5%. If Darkness Tablet's Grade is B or higher: Increases damage of Midnight Kick by additional 10%. When equipped with Evil Spell: Increases damage of Midnight Kick by additional 15%. Increases damage of Dawn Break by additional 20%. When equipped with Origin of Life: For each 3 Refine Levels of Origin of Life: Increases damage of Noon Blast by 4%. Increases damage of Sunset Blast by 5%. If Origin of Life's Grade is B or higher: Increases damage of Noon Blast by additional 10%. When equipped with Goodwill Spell: Increases damage of Noon Blast by additional 15%. Increases damage of Sunset Blast by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bShortAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Soul Ascetic) [1] [Upper Head] Item ID# 400388 (GoodnEvil_Circlet_SOA) Crown of Good and Evil(Soul Ascetic) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Soul Reaper |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Magical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases Magical Damage with every element by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases variable cast time by 10%. Refine Level +11: MATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Soul Harvest: For each 3 Refine Levels of Soul Harvest: Increases damage of Exorcism of Malicious Soul by 4%. Increases damage of Talisman of Soul Stealing by 5%. If Soul Harvest's Grade is B or higher: Increases damage of Exorcism of Malicious Soul by additional 10%. When equipped with Evil Spell: Increases damage of Exorcism of Malicious Soul by additional 15%. Increases damage of Talisman of Soul Stealing by additional 20%. When equipped with Soul Liberator: For each 3 Refine Levels of Soul Liberator: Increases damage of Talisman of Four Bearing God by 4%. Increases damage of Talisman of Red Phoenix by 5%. If Soul Liberator's Grade is B or higher: Increases damage of Talisman of Four Bearing God by additional 10%. When equipped with Goodwill Spell: Increases damage of Talisman of Four Bearing God by additional 15%. Increases damage of Talisman of Red Phoenix by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus2 bMagicAtkEle,Ele_All,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Spirit Handler) [1] [Upper Head] Item ID# 400390 (GoodnEvil_Circlet_SH) Crown of Good and Evil(Spirit Handler) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Summoner |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Increases Magical Damage with Ghost and Neutral element by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases variable cast time by 5%. Critical +5 Refine Level +11: ATK +5%, MATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Darkness Foxtail Model: For each 3 Refine Levels of Darkness Foxtail Model: Increases damage of Hyunrok Cannon by 4%. Increases damage of Hyunrok Breeze by 5%. If Darkness Foxtail Model's Grade is B or higher: Increases damage of Hyunrok Cannon by additional 10%. When equipped with Evil Spell: Increases damage of Hyunrok Cannon by additional 15%. Increases damage of Hyunrok Breeze by additional 20%. When equipped with Lightforce Foxtail Wand: For each 3 Refine Levels of Lightforce Foxtail Wand: Increases damage of Chulho Sonic Claw by 4%. Increases damage of Hogogong Strike by 5%. If Lightforce Foxtail Wand's Grade is B or higher: Increases damage of Chulho Sonic Claw by additional 10%. When equipped with Goodwill Spell: Increases damage of Chulho Sonic Claw by additional 15%. Increases damage of Hogogong Strike by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus2 bMagicAtkEle,Ele_Ghost,7*(.@r/4); bonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-5; bonus bCritical,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |
Crown of Good and Evil (Trouvere & Troubadour) [1] [Upper Head] Item ID# 400385 (GoodnEvil_Circlet_TR) Crown of Good and Evil(Trouvere&Troubadour) | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 215 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Goodwill and Evil Weapons. For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. For each 4 Refine Levels: Increases ranged physical damage by 7%. Increases Magical Damage with every element by 7%. Refine Level +7: RES +50 Refine Level +9: Decreases variable cast time by 10%. Refine Level +11: ATK +5%, MATK +5% Decreases fixed cast time by 0.3 seconds. When equipped with Crime Violin or Crime Whip: For each 3 Refine Levels of Crime Violin or Crime Whip: Increases damage of Metallic Fury by 4%. Increases damage of Sound Blend by 5%. If Crime Violin or Crime Whip's Grade is B or higher: Increases damage of Metallic Fury by additional 10%. When equipped with Evil Spell: Increases damage of Metallic Fury by additional 15%. Increases damage of Sound Blend by additional 20%. When equipped with Light Power Harp or Light Power Harp: For each 3 Refine Levels of Light Power Harp or Light Power Harp: Increases damage of Rhythm Shooting by 4%. Increases damage of Rose Blossom by 5%. If Light Power Harp or Light Power Harp's Grade is B or higher: Increases damage of Rhythm Shooting by additional 10%. When equipped with Goodwill Spell: Increases damage of Rhythm Shooting by additional 15%. Increases damage of Rose Blossom by additional 20%. [Bonus by Grade] [Grade D]: MaxHP +5% [Grade C]: P.ATK +3, S.MATK +3 [Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2 [Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus2 bMagicAtkEle,Ele_All,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bSpl,2; bonus bCon,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{} |
Dropped By | No Result |