.:Renewal Item Database:.
Items Listed From A-Z
Type
Weapon
Class
Revolver
Buy
20000z
Sell
10000z
Weight
45 Attack
45 Required Lvl 35 Weapon Lvl 2 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A bloody red revolver that is rumored to be cursed. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Type
Weapon
Class
Revolver
Buy
20000z
Sell
10000z
Weight
45 Attack
45 Required Lvl 35 Weapon Lvl 2 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A bloody red revolver that is rumored to be cursed. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
3000000z
Sell
1500000z
Weight
30 Defense
10 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A tool that amplifies your ability to control your brain waves. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
120 Attack
120 Required Lvl 70 Weapon Lvl 3 Slot 2 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | Bow with red light radiance. Increases ATK by (Refine Level * Refine Level), up to +15. Base Level higher than 70: Every 10 levels, ATK +5. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
55 Attack
55 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Supernovice Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | Dagger with red light radiance blade. ATK increases by (Refine Level * Refine Level), up to +15. MATK increases by (Refine Level * Refine Level )/2, up to +15. Level 70 or higher: Every 10 Base Level, ATK +5. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} |
Dropped By |
Crimson Gaiter [0] [Footgear] Item ID# 22034 (Scarlet_Gaites) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 50 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Gaiter dyed with the blood of defeated enemies. CRIT +2, critical damage +2%. Refined to +7 or higher, CRIT +3 and critical damage +3%. |
Item Script | { bonus bCritical,2; bonus bCritAtkRate,2; if (getrefine()>=7) { bonus bCritical,3; bonus bCritAtkRate,3; } },{},{} |
Dropped By | No Result |
Crimson Gaiter [1] [Footgear] Item ID# 22089 (Scarlet_Gaites_) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Gaiter dyed with the blood of defeated enemies. CRIT +2, critical damage +2%. Refined to +7: CRIT +3, critical damage +3%. |
Item Script | { bonus bCritical,2; bonus bCritAtkRate,2; if (getrefine()>=7) { bonus bCritical,3; bonus bCritAtkRate,3; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
100 Attack
100 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | Huuma shuriken with red light radiance blade. ATK increased by (Refine*Refine), up to +15 refine. MATK increased by (Refine*Refine)/2, up to +15 refine. At level 70 or higher, ATK +5 for every 10 Base Level. Indestructible. |
Item Script | { bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} |
Dropped By |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
130 Attack
130 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Assassin |
---|---|
Description | Katar with red light radiance blade. ATK increases by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Levels. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
100 Attack
100 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Priest Monk |
---|---|
Description | Knuckle with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
175 Attack
175 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Two handed spear with red light radiance. ATK increased by (Refine*Refine), up to +15 refine. Base Level 70 or higher: ATK +5 for every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bBaseAtk,(max(0,BaseLevel-70)/10)*5; },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80 Attack
80 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | Mace with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level higher than 70: Every 10 levels, ATK +5. Indestructible. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |