.:Renewal Item Database:.
Items Listed From A-Z
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | A darkness gift from an evil. Handle with care in opening it. Don't provoke the evil. |
Item Script | { getgroupitem(IG_Devil_Scroll); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
140 Attack
95 / MATK 290 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A two-handed staff crafted to control demonic magic. Indestructible in battle MATK +290 MATK +5%, SPL +2 Increases damage of Soul Vulcan Strike by 5%. Refine Level +5: Increases damage of Soul Vulcan Strike by additional 10%. Refine Level +7: Increases Magical Damage with Ghost and Shadow element by 5%. Refine Level +9: Increases damage of Soul Vulcan Strike by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Soul Vulcan Strike by additional 5%. Increases damage of Mystery Illusion by 15%. [Bonus by Grade] [Grade D]: Magical Damage with Ghost and Shadow element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Devil Worshipper Shoes [0] [Footgear] Item ID# 22138 (Demonist_Shoes) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
15 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes made by a worshipper of Baphomet with magical powers. MaxHP +3%, MaxSP +3%, MATK +2%. Increases Neutral and Fire elemental magic damage by 2%. Refine Level +5: MaxHP +7%, MaxSP +7%, MATK +3%. Increases Neutral and Fire elemental magic damage by 3%. Refine Level +7: MaxHP +10%, MaxSP +10%, MATK +5%. Increases Neutral and Fire elemental magic damage by 5%. |
Item Script |
expand to view script{ bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; } },{},{} |
Dropped By | No Result |
Devil Worshipper Shoes [1] [Footgear] Item ID# 22221 (Demonist_Shoes_) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
15 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; } },{},{} |
Dropped By | No Result |
Devil's Bible Drive [1] [Shield] Item ID# 2166 (Exorcism_Bible_) | |
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
60 Defense
80 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Priest Monk |
---|---|
Description | A must-read book for priests. INT +1. Increases HP Recovery and SP Recovery Rate by 3%. When equipped with Holy Stick: Increases damage of Magnus Exorcismus by 20%. Physical attacks have a chance to autocast Level 1 Turn Undead on the attacker. |
Item Script | { bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
200 Attack
250 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver known to use devil's bullets. ATK +5%, CON +2 Increases damage of Only One Bullet by 5%. Refine Level +5: Increases damage of Only One Bullet by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Only One Bullet by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Only One Bullet by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
100 | |
Description | Very large ring. Stink behind him. Everyone can be have this item. |
---|---|
Item Script | {},{},{} |
Dropped By |
Devil's Hand [0] [Upper Head] Item ID# 19329 (Hand_Of_Devil) | |
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
100 Defense
18 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it. Reduces after attack delay 10%. Reduces fixed cast time by 50%. Increases Lion's Howl damage by 20%. Casting cannot be interrupted outside of WoE. Refine Level +7: Reduces after attack delay by 5% (ASPD +5%). Increases Lion's Howl damage by 30%. Refine Level +9: Reduces after attack delay by 5% (ASPD +5%). Increases Lion's Howl damage by 50%. Refine Level +10: Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack. Refine Level +10 and Ride In Lightening is at Level 5 or higher: Reduces variable cast time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%. Refine Level +10 and Earth Shaker is Level 5 or higher: Reduces cooldown of Lion's Howl by 9.5 seconds. Refine Level +10 and Rampage Blast is Level 5 or higher: Increases physical damage on boss monsters by 50%. |
Item Script |
expand to view script{ .@r = getrefine(); .@a = getskilllv("SR_RIDEINLIGHTNING"); .@b = getskilllv("SR_EARTHSHAKER"); .@c = getskilllv("SR_RAMPAGEBLASTER"); bonus bNoCastCancel; bonus bAspdRate,10; bonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100; bonus2 bSkillAtk,"SR_HOWLINGOFLION",20; if (.@r>=7) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",30; bonus bAspdRate,5; } if (.@r>=9) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",50; bonus bAspdRate,5; } if (.@r>=10) bonus bIgnoreDefRace,RC_All; if (.@r>=10 && .@a == 5) { bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50; bonus2 bVariableCastrate,"MO_STEELBODY",-50; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50; } if (.@r>=10 && .@b == 5) bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500; if (.@r>=10 && .@c == 5) bonus2 bAddClass,Class_Boss,50; },{},{} |
Dropped By | No Result |
Devil's Minion [0] [Middle Head] Item ID# 19028 (Minions_Of_Devil) Classic Silf Manteau 2 Week Rental Box | |
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
20 Required Lvl 40 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A hat resemble servant of devil. Enable use of Level 3 Potion Pitcher. |
Item Script | { skill "AM_POTIONPITCHER",3; },{},{} |
Dropped By | No Result |
Type
Card
Class
Garment Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Deviant | |
Description | Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks. More Information on Combo: |
---|---|
Item Script |
expand to view script{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; },{},{} |
Dropped By | |
Obtainable From | Mystical Card Album |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
6 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat made to resemble a little dead deviling which has charming side-spreaded eyes. ATK +2, MATK +2 [If refined to +7 or higher] Increases EXP gained from each kill by 1%. |
Item Script | { bonus bBaseAtk,2; bonus bMatk,2; if (getrefine()>=7) bonus2 bExpAddRace,RC_All,1; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A Devilring balloon that floating over your head. Somehow you feel really lucky just by wearing this. Increases item drop rate and experience gained from defeating a monster by 5%. Adds a chance of inflicting Curse status on target when dealing physical attacks. |
Item Script | { bonus2 bAddEff,Eff_Curse,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{} |
Dropped By | No Result |