.:Renewal Item Database:.
Items Listed From A-Z
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | A box that contains 5 "Energizing Potion" inside. Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Description | A box that contains 5 "Energizing Potion" inside. Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. |
---|---|
Item Script | { getgroupitem(IG_F_ACTI_POTION_BOX); },{},{} |
Dropped By | No Result |
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Description | A box containing 5 Energizing Potions and 1 Lucky Egg. A leap that temporarily increases the combat power by activating the condition. The 1.5L capacity is only scheduled for release. Energizing Potion: ATK, MATK +2% for 2 minutes. Increases recovery from the heal skill and recovery items by 10%. The effect can be dispelled and will disappear upon death. This item is not refundable. |
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Item Script | { getgroupitem(IG_F_ACTI_POTION_BOX2); },{},{} |
Dropped By | No Result |
Energy Coat Lv1 Item ID# 311415 (aegis_311415) | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Not Available [iRO Description] Not Available |
---|---|
Item Script | { skill "MG_ENERGYCOAT",1; },{},{} |
Dropped By | No Result |
Energy Crystal Book Item ID# 11060 (Energy_Xtal_Combi_Book) | |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Not Available [iRO Description] Not Available |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Concentrated energy. Looks too small, seems will fade away if left alone. |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
0 Defense
70 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A wing-shaped guard nailed with a luxurious bluish energy rune. A clear energy comes out that stimulates spirit. MaxSP + 2%. |
Item Script | { bonus bMaxSPrate,2; },{},{} |
Dropped By | No Result |
Enforcer Cape [1] [Garment] Item ID# 20800 (Enforcer_cape) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30 Defense
18 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Soaked with blood, this manteau releases terrible aura. MDEF +10 Reduces after cast delay by 5%. If mastered Level 5 Cross Impact: Increases Cross Impact damage by 5%. If mastered Level 5 Grim Tooth: Increases Grim Tooth damage by 50%. If mastered Level 10 Soul Breaker: Increases Soul Breaker damage by 50%. Refine Level +7: Reduces after cast delay by 3%. Every Base Level: Increases Grim Tooth damage by 1%. Every 3 Base Levels: Increases Soul Breaker damage by 1%. Every 30 Base Levels: Increases Cross Impact damage by 1%. Refine Level +9: MaxSP +5% Reduces after cast delay by 3%. When equipped by Guillotine Cross class: MaxHP +15% Reduces damage taken from long range physical attack by 20%. If refine level +7: MaxHP +5% Reduces damage taken from long range physical attack by 15%. When equipped by Guillotine Cross class and equipped with Rectangular Large Sleeve or Horn Card: Increases damage taken from long range physical attack by 35%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,10; if (getskilllv("AS_GRIMTOOTH") == 5) { bonus2 bSkillAtk,"AS_GRIMTOOTH",50; } if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillAtk,"GC_CROSSIMPACT",5; } if (getskilllv("ASC_BREAKER") == 10) { bonus2 bSkillAtk,"ASC_BREAKER",50; } if (.@r>=7) { .@delay += 3; bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel; bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3; bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30; } if (.@r>=9) { .@delay += 3; bonus bMaxSPrate,5; } bonus bDelayrate,-.@delay; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { if (.@r >= 7) { bonus bMaxHPrate,20; bonus bLongAtkDef,35; } else { bonus bMaxHPrate,15; bonus bLongAtkDef,20; } } },{},{} |
Dropped By | No Result |
Enforcer Shoes [0] [Footgear] Item ID# 22134 (Enforcer_Shoes) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | These blood soaked shoes releases a terrible aura. MaxHP +3%, MaxSP +3%, MDEF +10. Enables use of Level 1 Maximize Power. Reduces SP cost of Meteor Assault by 8. Refine Level +5: MaxHP +7%, MaxSP +7%. Every base level: Increases Meteor Assault damage by 1%. Refine Level +7: MaxHP +10%, MaxSP +10%. Every base level: Increases Meteor Assault damage by 1%. Every learned level of Poison React: Increases Meteor Assault damage by 30%. Every learned level of Weapon Blocking: Reduces skill cooldown of Hallucination Walk by 5 seconds. Every learned level of Weapon Crush: ATK +4%. Every learned level of Counter Slash: Pierces physical defense of all monsters by 20%. Every learned level of Weapon Blocking, Weapon Crush and Counter Slash: Reduces variable cast time of Meteor Assault by 7%. |
Item Script |
expand to view script{ .@r = getrefine(); .@hpsp = 3; .@a = getskilllv("GC_WEAPONCRUSH"); .@b = getskilllv("GC_WEAPONBLOCKING"); .@c = getskilllv("GC_COUNTERSLASH"); if (.@r >= 5) { .@hpsp += 7; .@dmg = BaseLevel; if (.@r >= 7) { .@hpsp += 10; .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT"); } bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; skill "BS_MAXIMIZE",1; bonus2 bSkillUseSP,"ASC_METEORASSAULT",8; bonus bAtkRate,4*.@a; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b; bonus2 bIgnoreDefRaceRate,RC_All,20*.@c; bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c); },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
2z
Sell
1z
Weight
1 | |
Description | A solid, beautiful engagement ring in which the profound words 'Slave of Love' are engraved. |
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Item Script | {},{},{} |
Dropped By | No Result |
Engine pile bunker [1] [One Hand] Item ID# 32404 (Engine_Pilebuncker_J) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 110 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Mechanic |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"NC_ARMSCANNON",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
320 Attack
450 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | Pile bunker with an engine attached. More powerful than other pile bunkers. Increases damage of Vulcan Arm by 10%. Indestructible in battle For each refine level, ASPD +1% (Decreases after attack delay by 1%). Refine Level +9: Increases damage of Arm Cannon and Knuckle Boost by 15%. Refine Level +11: Increases damage of Vulcan Arm by additional 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspdRate,.@r; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r>=9) { bonus2 bSkillAtk,"NC_ARMSCANNON",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=11) bonus2 bSkillAtk,"NC_VULCANARM",15; },{},{} |
Dropped By | No Result |