.:Renewal Item Database:.
Items Listed From A-Z
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Imp Hat combination method is explained in this Combination Scroll. [Required materials] Dark Red Scale Piece 150 ea. Zelunium 20 ea. [Imp Hat(1)] A hat that mimic Imp, the mascot of Thor Volcano Dungeon. Has a chance to enchant equipped weapon with Fire elemental for 60 sec when dealing physical attack. Has a chance to increase Fire elemental magic damage by 10% for 60 sec when dealing magical attack. Refine Level +7: Increases the chance of triggering the +10% Fire elemental magic damage buff. Refine Level +9: Random chance to autocast Level 1 Pulse Strike when receiving physical attack. |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40 Defense
1 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
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Description | An improved version of the hat modeled after the Imp, the mascot of the Thor Volcano Dungeon. Base Level at least 210: P.ATK +2 S.MATK +2 Physical attacks have a certain chance to grant Fire element to your weapon for 60 seconds. Magical attacks have a certain chance to increase magical damage with Fire element by 20% for 60 seconds. Refine Level +7: Increases melee physical damage by 10%. Increases magical damage with Fire element by 10%. Refine Level +9: ATK +5%, MATK +5% Refine Level +11: Increases Damage against Earth elemental by 20%. [Bonus by Grade] [Grade D]: melee physical damage +5%. magical damage with Fire element +5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | "Congratulation! Pretty Imp will be always with you!" Enable to exchange it with 1 Imp Egg. |
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Item Script | {},{},{} |
Dropped By | No Result |
Imp Powered Suit [1] [Body] Item ID# 450209 (Imp_Powered_Suit) | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100 Defense
120 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | Not Available [iRO Description] Powered suits reborn through the latest armor technology. Despite its heavy appearance, it is very light. MaxHP + 10% , MaxSP + 10%. When Arm Cannon skill level 3, Atk + 1 per 1 base level. When Neutral Barrier skill level 3, physical ranged attack damage + 70%. Reduce after cast delay by 10% per 1 Pile Bunker skill level learned. When refined to +5 or higher, increase damage of Arm Cannon, Ice Launcher, Flame Launcher by 50%. When refined to +7 or higher, increase damage of Arm Cannon, Ice Launcher, Flame Launcher by additional 50%. Type : Armor Defense : 120 Required level : 100 Class : All |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (getskilllv("NC_ARMSCANNON")>=3) bonus bBaseAtk,BaseLevel; if (getskilllv("NC_NEUTRALBARRIER")>=3) bonus bLongAtkRate,70; bonus bDelayrate,-10*getskilllv("NC_PILEBUNKER"); if (.@r>=5) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } if (.@r>=7) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Impact Crater by 5%. [Bonus by Weapon Grade] [Grade D]: Damage of Impact Crater +3%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Damage of Impact Crater +4%. [Grade A]: Damage of Impact Crater +6%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bSkillAtk,"SHC_IMPACT_CRATER",5; if (.@g >= 1) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",3; if (.@g >= 2) { bonus2 bAddSize,Size_All,10; if (.@g >= 3) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",4; if (.@g >= 4) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",6; } } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0 Defense
90 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Arch Bishop |
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Description | Noble Bishop Robe with the emblem of Rune Midgarts. MATK +75. Refine Level +7: Increases Holy elemental magic damage by 7%. Refine Level +9: Increases Holy elemental magic damage by additional 7%. When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: MATK +2%. Decreases variable cast time of all skills by 5%. Increases damage of Adoramus by 10%. If total refine level of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher: MATK +3%. Decreases variable cast time of all skills by additional 5%. Increases damage of Adoramus by additional 15%. |
Item Script | { .@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus2 bMagicAtkEle,Ele_Holy,7; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0 Defense
90 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Ranger |
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Description | Noble Ranger Suit with the emblem of Rune Midgarts. ATK +75. Refine Level +7: ASPD +5% (After attack delay -5%). Refine Level +9: Increases long range physical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ATK +2%. Decreases after skill cast delay of all skills by 5%. Increases damage of Aimed Bolt by 10%. If total refine level of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is +27 or higher: ATK +3%. Decreases after skill cast delay of all skills by additional 10%. Increases damage of Aimed Bolt by additional 15%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,75; if (.@r>=7) bonus bAspdRate,5; if (.@r>=9) bonus bLongAtkRate,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
0 Defense
90 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Guillotine Cross |
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Description | Noble Guillotine Cross Suit with the emblem of Rune Midgarts. ATK +75. Refine Level +7: ASPD +5% (After attack delay -5%). Refine Level +9: Increases critical damage by 7%. When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring: ASPD +1, ATK +2%. Increases critical damage by additional 5%. If total refine level of Imperial Assassin Suit, Imperial Attack Manteau and Imperial Attack Boots is +27 or higher: ASPD +1, ATK +3%. Increases critical damage by additional 5%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,75; if (.@r>=7) bonus bAspdRate,5; if (.@r>=9) bonus bCritAtkRate,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
25 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | Aristocratic shoes with the emblem of Rune Midgarts. ATK +15, HIT +15. Refine Level +7: Reduces fixed cast time by 0.5 seconds. Refine Level +9: Increases long range physical damage by 7%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,15; bonus bHit,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
25 Required Lvl 125 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | A noble cloak engraved with the emblem of Rune Midgarts. ASPD +5% (After attack delay -5%). Refine Level +7: Decreases after skill cast delay of all skills by 5%. Refine Level +9: Increases physical damage against all size enemies by 7%. |
Item Script | { .@r = getrefine(); bonus bAspdRate,5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,7; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
0 Defense
8 Required Lvl 125 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
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Description | Noble Ring engraved with the emblem of Rune Midgarts. ASPD +5% (After attack delay -5%). Decreases variable cast time by 7%. Increases critical damage by 7%. |
Item Script | { bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus bCritAtkRate,7; },{},{} |
Dropped By | No Result |
Imperial Boots [0] [Footgear] Item ID# 22207 (Imperial_Boots) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
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Description | Beautiful boots adorned with patterns representing the Rune Midgard kingdom. MaxHP +3%, MaxSP +3%, MDEF +10. Enables the use of Level 1 Increase Agility. If Inspiration is at level 5 or higher: Reduces the cooldown of Shield Spell by 2 seconds. For each learnt skill level of Cannon Spear: Increases the damage of Banishing Point by 10%. For each learnt skill level of Sacrifice: ATK +4%. For each learnt skill level of Pinpoint Attack: When dealing physical attack, pierce 20% hard defense on enemy of all races. If refine level is +5 or higher: Additional MaxHP +7%, MaxSP +7%. Increases ranged attack damage by 5%. If refine level is +7 or higher: Additional MaxHP +10%, MaxSP +10%. Increases ranged attack damage by by an additional 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; } },{},{} |
Dropped By | No Result |