.:Renewal Item Database:.
Items Listed From A-Z
Type
Delayed-Consumable
Class
n/a
Buy
10z
Sell
5z
Weight
0 | |
Description | Decrease INT by 1 and give status points. Cannot be used when INT is 1. |
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Item Script | { callfunc "F_CashReduceStat",bInt,-1,22705; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
80 Defense
100 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | The blessing of increasing the intelligence of the robes worn by priests who worshiped agility in Odin's power. MaxHP +5%, MaxSP +15%. Decreases variable cast time by 10%. For each 2 refine levels: MATK +3%. For each 3 refine levels: INT +5. For each 4 refine levels: Increases physical damage against Angel and Demon monsters by 6%. When equipped with Clergy's Boots and Clergy's Manteau: INT +8, DEF +30, MDEF +15. Decreases damage taken from Angel and Demon momnsters by 15%. If total refine level of entire set at least +27: MATK +10%. Decreases after skill cast delay of all skills by 20%. Decreases fixed cast time by 20%. |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,15; bonus bVariableCastrate,-10; bonus bMatkRate,3*(.@r/2); bonus bInt,5*(.@r/3); bonus2 bMagicAddRace,RC_Angel,8*(.@r/4); bonus2 bMagicAddRace,RC_Demon,8*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Card
Class
Card
Buy
10z
Sell
5z
Weight
10 | |
Description | A stone that increases INT. Gives the following effects when compounded on a slot of an Costume Middle Headgear. INT +1 Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
10z
Sell
5z
Weight
10 | |
Description | A stone that increases INT. Gives the following effects when compounded on a slot of an Costume Upper Headgear. INT +1 Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Every 10 base INT, add +5 MATK. Refined to +7, additional +10 MATK. |
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Item Script | { if (getrefine()>=7) { .@bonus = 10; } bonus bMatk,.@bonus + 5*(readparam(bInt)/10); },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0 | |
Description | INT + 1 |
---|---|
Item Script | { bonus bInt,1; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0 | |
Description | INT + 10 |
---|---|
Item Script | { bonus bInt,10; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0 | |
Description | INT + 2 |
---|---|
Item Script | { bonus bInt,2; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0 | |
Description | INT + 3 |
---|---|
Item Script | { bonus bInt,3; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | INT +3, DEX -3. |
---|---|
Item Script | { bonus bInt,3; bonus bDex,-3; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | INT +3, VIT -3. When equipped with INT+3 DEX-3', DEX +3, VIT +3. |
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Item Script | { bonus bInt,3; bonus bVit,-3; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
0 | |
Description | INT + 4 |
---|---|
Item Script | { bonus bInt,4; },{},{} |
Dropped By | No Result |