.:Renewal Item Database:.
Items Listed From A-Z
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | A wooden box packed with useful items. 1 White Slim Potion Box, 3 [NotForSale] First Aid Box, 1 Premium Normal Box are packed. Upon opening, you can get one of the additional rare items. Caution - If the weight or possession limit is exceeded when the box is opened, items may be lost! |
Item Script | { getgroupitem(IG_PREMIUMWOODENBOX); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A One-Handed Sword designed to help adventurers grow. Cannot be refined normally. MATK +180 MATK +2% For each Refine Level: MATK +3 For each 15 Base Level: MATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Faith: Increases magical damage with Holy element by 1%. Refine Level +9: Decreases variable cast time by 10%. Increases damage of Pressure and Genesis Ray by 25%. Refine Level +11: Increases magical damage against enemies of every size by 15%. Increases magical damage with Holy element by additional 15%. Refine Level +13: Increases damage of Pressure and Genesis Ray by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatkRate,2; bonus bMatk,180; bonus bMatk,3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; bonus2 bSkillAtk,"PA_PRESSURE",25; } if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=13) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; bonus2 bSkillAtk,"PA_PRESSURE",15; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A stage prop that creates the illusion that the wearer has a knife sticking out of his head. |
Item Script | {},{},{} |
Dropped By | No Result |
Obtainable From | Pretend Murdered |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | A pretty little candle. You can smelt fragrant when you lit it on fire. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Pretty Rabbit Hood [1] [Upper, Middle & Lower Head] Item ID# 19030 (Pretty_Rabbit_Hood) Red Beret | |
Type
Armor
Class
U, M & L Headgear
Buy
10z
Sell
5z
Weight
10 Defense
20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | The bunny hood worn by strong warrior during insect invasion in village. The hero has friendly image in neighborhood, wearing it give the same effect. Every 1 base level, increase MaxHP +15. |
Item Script | { bonus bMaxHP,(15*BaseLevel); },{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
2z
Sell
1z
Weight
2 | |
Description | Looks so yummy that you will feel like to have a bite instantly. Recover a small amount of HP. |
---|---|
Item Script | { itemheal rand(50,90),0; },{},{} |
Dropped By | No Result |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
2 | |
Applicable Jobs | Every Job |
---|---|
Description | Looks so yummy that you will feel like to have a bite instantly. Recovers 5% HP and SP. |
Item Script | { percentheal 5,5; },{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
2z
Sell
1z
Weight
10 | |
Description | A special snack which you can have in Midgard party. |
---|---|
Item Script | { itemheal rand(50,90),0; },{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
540z
Sell
270z
Weight
6 | |
Description | A thorned tree fruit with fresh scent. Restore a small amount of HP and SP. |
---|---|
Item Script | { itemheal rand(150,300),rand(20,30); },{},{} |
Dropped By |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | The shell of Hallucigenia. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
300 Attack
250 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | Automatic robots break down, smash and fall apart. It was terribly transformed by the magic interference device installed by the Illusionians. Indestructible in battle Increases damage of Power Swing by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Power Swing by additional 15%. Refine Level +9: Decreases Axe Tornado skill cooldown by 1 second. Refine Level +11: Increases damage of Power Swing by additional 25%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_POWERSWING",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NC_POWERSWING",15; } if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; } if (.@r>=11) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",25; } },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
180 / MATK 320 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | Scientific instrument that was kept in the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. MATK +320. Increases Neutral and Water elemental magic damage by 15%. Indestructible in battle For each 3 refine levels: MATK +6. Decreases variable cast time by 3%. Refine Level +7: Increases damage of Comet and Jack Frost by 10%. Refine Level +9: Decreases Comet skill cooldown by 10 seconds. Decreases Jack Frost skill cooldown by 1.5 seconds. Refine Level +11: Increases damage of Comet and Jack Frost by additional 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus bVariableCastrate,-3*(.@r/3); bonus bMatk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WL_JACKFROST",10; bonus2 bSkillAtk,"WL_COMET",10; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_JACKFROST",-1500; bonus2 bSkillCooldown,"WL_COMET",-10000; } if (.@r>=11) { bonus2 bSkillAtk,"WL_JACKFROST",20; bonus2 bSkillAtk,"WL_COMET",20; } },{},{} |
Dropped By |