.:Renewal Item Database:.
Items Listed From A-Z
Paradise Star Emperor Book of the Moon [0] [One Hand] Item ID# 540034 (3Para_Book2_SJ) Paradise Star Emperor Moon Book | |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Star Emperor |
---|---|
Description | A high-quality book made by the Paradise Group. ATK +5% For each Level of Peaceful Break: Increases melee physical damage by 1%. Base Level at least 105: ATK +10% Increases damage of New Moon Kick and Full Moon Kick by 25%. Base Level at least 110: Increases melee physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of New Moon Kick and Full Moon Kick by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("TK_HPTIME"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAtkRate,10; bonus2 bSkillAtk,"SJ_NEWMOONKICK",25; bonus2 bSkillAtk,"SJ_FULLMOONKICK",25; if (.@l>=110) { bonus bShortAtkRate,10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; } } } },{},{} |
Dropped By | No Result |
Paradise Star Emperor Book of the Sun [0] [One Hand] Item ID# 540033 (3Para_Book1_SJ) Paradise Star Emperor Sun Book | |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Star Emperor |
---|---|
Description | A high-quality book made by the Paradise Group. ATK +5% For each Level of Peaceful Break: Increases melee physical damage by 1%. Base Level at least 105: ATK +10% Increases damage of Prominence Kick and Solar Burst by 25%. Base Level at least 110: Increases melee physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Prominence Kick and Solar Burst by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("TK_HPTIME"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAtkRate,10; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25; bonus2 bSkillAtk,"SJ_SOLARBURST",25; if (.@l>=110) { bonus bShortAtkRate,10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; bonus2 bSkillAtk,"SJ_SOLARBURST",15; } } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Defense
30 Required Lvl 10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A suit given to members of the Paradise Group. MaxHP +150 MaxSP +20 For each 5 Base Level: MaxHP +30 (Up to Base Level 100) Base Level at least 30: MaxHP +80, MaxSP +20. Base Level at least 45: MaxHP +150, MaxSP +30. Base Level at least 85: MaxHP +250, MaxSP +50. |
Item Script | { .@hp = 30*(min(BaseLevel,100)/5); if (BaseLevel>=30) { .@hp += 80; .@sp = 20; } if (BaseLevel>=45) { .@hp += 150; .@sp += 30; } if (BaseLevel>=85) { .@hp += 250; .@sp += 50; } bonus bMaxHP,150+.@hp; bonus bMaxSP,20+.@sp; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
300 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A high-quality foxtail made by the Paradise Group. ATK +5% Indestructible in battle For each Level of Picky Peck: Increases ranged physical damage by 1%. Base Level at least 105: ASPD +10% (Decreases after attack delay by 10%). Increases damage of Picky Peck and Spirit of Savage by 25%. Base Level at least 110: Increases ranged physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Picky Peck and Spirit of Savage by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("SU_PICKYPECK"); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,2*.@a; if (.@l>=105) { bonus bAspdRate,10; bonus2 bSkillAtk,"SU_PICKYPECK",25; bonus2 bSkillAtk,"SU_SVG_SPIRIT",25; if (.@l>=110) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_SVG_SPIRIT",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A high-quality foxtail made by the Paradise Group. MATK +300 MATK +5% Indestructible in battle For each Level of Silvervine Stem Spear: Decreases variable cast time by 2%. Base Level at least 105: Decreases Catnip Meteor skill cooldown by 1.5 seconds. Increases damage of Silvervine Stem Spear and Catnip Meteor by 25%. Base Level at least 110: Increases magical damage with Earth, Fire, Water, Wind and Ghost element by 10%. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("SU_SV_STEMSPEAR"); bonus bMatk,300; bonus bMatkRate,5; bonus bUnbreakableWeapon; bonus bVariableCastrate,-2*.@a; if (.@l>=105) { bonus2 bSkillCooldown,"SU_CN_METEOR",-1500; bonus2 bSkillAtk,"SU_CN_METEOR",25; if (.@l>=110) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@l>=115) { bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Supernovice |
---|---|
Description | A high-quality dagger made by the Paradise Group. ATK +5% For each Level of Sword Mastery: Increases melee physical damage by 1%. Base Level at least 105: ASPD +10% (Decreases after attack delay by 10%). Increases damage of Raid and Backstab by 25%. Base Level at least 110: Increases melee physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Raid and Backstab by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("SM_SWORD"); bonus bShortAtkRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAspdRate,10; bonus2 bSkillAtk,"RG_RAID",25; bonus2 bSkillAtk,"RG_BACKSTAP",25; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"RG_RAID",15; bonus2 bSkillAtk,"RG_BACKSTAP",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A one-handed staff made by the Paradise Group. MATK +160 MATK +3% Indestructible in battle Base Level at least 60: Decreases variable cast time of skills by 10%. Base Level at least 75: Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%. Base Level at least 90: Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 20%. |
Item Script |
expand to view script{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) { bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_COLDBOLT",20; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; } if (BaseLevel>=90) { bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_COLDBOLT",20; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A one-handed sword for beginners made by Paradise Group. ATK +3% Base Level at least 60: Increases melee physical damage by 10%. Base Level at least 75: Increases damage of Bash by 20%. Base Level at least 90: Increases damage of Bash by additional 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bShortAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"SM_BASH",20; if (BaseLevel>=90) bonus2 bSkillAtk,"SM_BASH",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 100 Weapon Lvl 4 Slot 1 Refineable No | |
Applicable Jobs | Supernovice |
---|---|
Description | A high-quality one-handed staff made by the Paradise Group. MATK +180 MATK +5% Indestructible in battle For each Level of Increase SP Recovery: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with Water, Wind, Earth and Fire element by 10%. Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by 25%. Base Level at least 110: Increases magical damage with Water, Wind, Earth and Fire element by additional 10%. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("MG_SRECOVERY"); bonus bMatk,180; bonus bMatkRate,5; bonus bUnbreakableWeapon; bonus bVariableCastrate,-1*.@a; if (.@l>=105) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bSkillAtk,"MG_COLDBOLT",25; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; bonus2 bSkillAtk,"MG_FIREBALL",25; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25; if (.@l>=110) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"MG_FIREBOLT",15; bonus2 bSkillAtk,"MG_COLDBOLT",15; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; bonus2 bSkillAtk,"MG_FIREBALL",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Shura |
---|---|
Description | A pair of high-quality claws made by the Paradise Group. ATK +5% For each Level of Call Spirits: Increases ranged physical damage by 2%. Base Level at least 105: Decreases Rampage Blaster skill cooldown by 1 second. Increases damage of Rampage Blaster and Knuckle Arrow by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Rampage Blaster and Knuckle Arrow by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("MO_CALLSPIRITS"); bonus bAtkRate,5; bonus bLongAtkRate,2*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; bonus2 bSkillAtk,"SR_KNUCKLEARROW",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Shura |
---|---|
Description | A pair of high-quality knuckles made by the Paradise Group. ATK +5% For each Level of Chain Combo: MaxHP +2% Base Level at least 105: Decreases Tiger Cannon skill cooldown by 1 second. Increases damage of Fallen Empire and Tiger Cannon by 25%. Base Level at least 110: Increases melee physical damage by 15%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Fallen Empire and Tiger Cannon by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("MO_CHAINCOMBO"); bonus bAtkRate,5; bonus bMaxHPrate,2*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; bonus2 bSkillAtk,"SR_FALLENEMPIRE",25; bonus2 bSkillAtk,"SR_TIGERCANNON",25; if (BaseLevel>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 10 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | A one-handed sword for beginners made by Paradise Group. Base Level at least 20: ATK +15 Base Level at least 30: ATK +20 Base Level at least 45: ATK +25 |
Item Script | { if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{} |
Dropped By | No Result |