.:Renewal Item Database:.
Items Listed From A-Z
Sagittarius Diadem Box Item ID# 16549 (Sagittarius_Diadem_Box) Ephemeral Sleipnir Trade Box | |
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Description | A box contains the Sagittarius Diadem. |
---|---|
Item Script | { getitem 5740,1; },{},{} |
Dropped By | No Result |
Sagittarius Diadem Box Item ID# 16551 (FSagittarius_Diadem_Box) Ephemeral Megingjard Trade Box | |
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Description | Contains a 30 Day Ephemeral Megingiorde, which is a TRADABLE Godly item, you may get another of this box in 30 days, check your quest journal. Please give this box to the account that is to OWN the God item. Character Bound Box. |
---|---|
Item Script | { getitem 5740,1; },{},{} |
Dropped By | No Result |
Sagittarius Hunter Bow [1] [Two Handed] Item ID# 700010 (Sagittarius_Hunter_Bow) | |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
150 Attack
10 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Archer Hunter Bard / Dancer |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,70+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bDelayrate,-10; bonus bAtkRate,50; bonus bLongAtkRate,25; bonus2 bSubClass,Class_Boss,50; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |
Sagittarius Mail [1] [Body] Item ID# 450140 (Sagittarius_Mail_J) | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
100 Defense
100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableArmor; bonus bMdef,5; bonus bBaseAtk,50; bonus bMaxHP,1000; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bBaseAtk,80; bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (.@r>=8) bonus bPerfectHitAddRate,20; } },{},{} |
Dropped By | No Result |
Sagittarius Manteau [0] [Garment] Item ID# 480050 (Sagittarius_Manteau_J) | |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30 Defense
25 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine; bonus bMdef,5; bonus bBaseAtk,20; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-5; bonus2 bSubEle,Ele_Neutral,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bBaseAtk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bLongAtkRate,30; if (.@r>=8) bonus bPerfectHitAddRate,20; } },{},{} |
Dropped By | No Result |
Sagittarius Ring [0] [Accessory] Item ID# 490041 (Sagittarius_Ring_J) | |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ bonus bAspdRate,5; bonus bMaxSP,100; bonus bAtkRate,5; bonus bSPGainValue,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-10; bonus bAtkRate,5; bonus2 bSkillAtk,"RA_ARROWSTORM",30; bonus bSPDrainValue,3; } },{},{} |
Dropped By | No Result |
Sagittarius Scr Box Item ID# 16826 (Sagittarius_Scr_Box) | |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { getgroupitem(IG_Sagittarius_Scr_Box); },{},{} |
Dropped By | No Result |
Sagittarius Scroll Item ID# 16775 (Sagittarius_Scroll) | |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { getgroupitem(IG_Sagittarius_Scroll); },{},{} |
Dropped By | No Result |
Sagittarius Shoes [0] [Footgear] Item ID# 470045 (Sagittarius_Shoes_J) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40 Defense
25 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,50; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bBaseAtk,80; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-10; bonus2 bSubEle,Ele_Fire,15; bonus2 bSubEle,Ele_Water,15; bonus2 bSubEle,Ele_Wind,15; bonus2 bSubEle,Ele_Earth,15; if (.@r>=8) bonus bLongAtkRate,30; } },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
2z
Sell
1z
Weight
1 | |
Description | A jar of Sago made of Tapioca cooked in brown sugar. |
---|---|
Item Script | {},{},{} |
Dropped By |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. Reduces physical and magical damage taken from Water property monsters by 1%. Refined to +7, reduces physical and magical damage taken from Water property monsters by 1%. Refined to +9, reduces physical and magical damage taken from Water property monsters by 1%. [Saharic Shadow Set] Saharic Shadow Armor Saharic Shadow Shield Reduces physical and magical damage taken from Water property monsters by 2%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Water,.@i; bonus2 bMagicSubDefEle,Ele_Water,.@i; },{},{} |
Dropped By | No Result |
Sailor Hat [1] [Upper Head] Item ID# 18645 (Sailor_Hat) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
2 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat for a real sailor who is not afraid of the water. INT +1. Increases physical damage on Demihuman monsters by 5%. |
Item Script | { bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player_Human,5; },{},{} |
Dropped By | No Result |