.:Renewal Item Database:.
Items Listed From A-Z
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shadow Cube for Dorams. All 3 types of Savage Rabbit Shadow Equipments are included. [Obtainable Items] Savage Rabbit Shadow Shoes Savage Rabbit Shadow Earring Savage Rabbit Shadow Pendant |
Item Script | { getgroupitem(IG_S_SavageRabbit_Cube); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases ranged physical damage by 5%. Refine Level +7: Increases ranged physical damage by additional 5%. Refine Level +9: Decreases SP Consumption of Lunatic Carrot Beat by 10%. When equipped with Savage Rabbit Shadow Pendant and Savage Rabbit Shadow Shoes: For each refine level of entire set: Increases damage of Lunatic Carrot Beat and Spirit of Savage by 1%. When equipped with Doram Physical Shadow Armor: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bLongAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,5; } if (.@r>=9) { bonus bUseSPrate,-10; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Lunatic Carrot Beat by 5%. For each 2 refine levels: Increases damage of Spirit of Savage by 3%. |
Item Script | { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; bonus2 bSkillAtk,"SU_SVG_SPIRIT",3*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Increases physical damage against all size enemies by 5%. For each 2 refine levels: Increases physical damage against all size enemies by additional 1%. |
Item Script | { bonus2 bAddSize,Size_All,5+(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Healthy herb mix with strange power giving. Effect: STR +1 Heal: 25 HP Duration: 3 minutes |
---|---|
Item Script | { itemheal rand(20,30),0; sc_start SC_STRFOOD,180000,1; },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
525z
Sell
262z
Weight
1 | |
Description | A special sauce that enhances the savory quality of most foods. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500 Attack
350 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | This saw, originally used for cutting metal, improved as a weapon for combat purposes. Every time you swing, the sound of the engine will crush your enemies. ATK + 10%. Increases damage of Arm Cannon by 10%. Indestructible in battle Refine Level +7: ATK +60. Decreases variable cast time by 10%. Refine Level +9: Increases long ranged physical damage by 10%. Physical attacks have a chance to increases physical damage against all size enemies by 15% for 5 seconds. Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,10; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_ARMSCANNON",10; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,60; } if (.@r>=9) { bonus bLongAtkRate,10; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | A piece of armor made of scales. It is made of fairly hard scales. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
0 | |
Description | This item cannot be traded between accounts. A scale sample thought to be from the unidentified creature in the mysterious bath in Mora Village. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
466z
Sell
233z
Weight
1 | |
Description | A shell-like piece of tough monster skin that is covered with hard scales. |
---|---|
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Scales of Judgement [1] [Accessory] Item ID# 490083 (Themis_Balance) Themis Balance | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A replica of the balance that the Goddess of Law and Law used to measure right and wrong. MDEF +5, INT +7. For each 5 Base Level: Increases damage of Ray of Genesis by 1%. When Level 5 Inspiration is learned: Decreases variable cast time of Ray of Genesis by 50%. Decreases SP Consumption of Ray of Genesis by 20. When Level 5 Devotion is learned: Increases magical damage against Boss class monsters by 15%. When Level 5 Hesperus Lit is learned: Decreases after skill cast delay of all skills by 30%. Random chance to recieve the following effect for 3 seconds when dealing magical damage: Autocast Level 3 Highness Heal on yourself when using Ray of Genesis. |
Item Script |
expand to view script{ bonus bMdef,5; bonus bInt,7; bonus2 bSkillAtk,"LG_RAYOFGENESIS",(BaseLevel/5); if (getskilllv("LG_INSPIRATION") == 5) { bonus2 bVariableCastrate,"LG_RAYOFGENESIS",-50; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",20; } if (getskilllv("CR_DEVOTION") == 5) bonus2 bMagicAddClass,Class_Boss,15; if (getskilllv("LG_HESPERUSLIT") == 5) bonus bDelayrate,-30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50 Attack
120 Required Lvl 55 Weapon Lvl 4 Slot 3 Property Neutral | |
Applicable Jobs | High Swordman High Mage High Archer High Merchant High Thief Lord Knight High Wizard Whitesmith Sniper Assassin Cross Paladin Professor Stalker Creator Clown / Gypsy |
---|---|
Description | Small, light, and with a blade that is very sharp. Specifically designed to cut the skin off the human beings. Has a chance to cause Bleeding status ailment on the target when dealing physical attack. More Information on Combo: |
Item Script | { bonus2 bAddEff,Eff_Bleeding,500; },{},{} |
Dropped By |