.:Renewal Item Database:.
Items Listed From A-Z
Type
Pet Armor
Class
n/a
Buy
20z
Sell
10z
Weight
0 | |
Description | A pristine helmet made from an animal skull. Applicable Pet : Baphomet Jr. |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
70 Defense
10 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A black hood is decorated with skull model. It makes feel become an angel of death. Increases tolerance to Undead and Demon monsters by 10% When refined to +7 or higher, has a chance of adding CRIT +30% and HIT +10 for 10 seconds while physically attacking. |
Item Script | { bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if (getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
10000z
Sell
5000z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A weird ring adorned with a skull in which the words, "Forever, until death ..." are engraved. Giving this as a gift might send a mixed message. |
Item Script | {},{},{} |
Dropped By | Swift Dark Shadow (25%) Solid Dark Shadow (25%) Dark Shadow (5%) Abysmal Dark Shadow / Dark Shadow (5%) Solid Skogul (2.5%) Elusive Ghoul (1.5%) Furious Ghoul (1.5%) Grand Chamberlain in pai (1%) Weak Skeleton Ringleader (0.75%) Skogul (0.5%) Skeleton (0.3%) Skeleton (0.3%) Skeleton (0.3%) Skeleton (0.3%) Skeleton (0.3%) Ghoul (0.3%) Skeleton (0.3%) Skeleton (0.3%) Weak Skeleton (0.15%) Enchanted Skeleton (0.1%) |
Buyable At | Click here for a list of venders |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box, Old Violet Box, Jewelry Box |
Type
Armor
Class
Accessory
Buy
10000z
Sell
5000z
Weight
10 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A weird ring adorned with a skull in which the words, "Forever, until death..." are engraved. Giving this as a gift might send a mixed message. Reduces damage from Undead monster by 1%. |
Item Script | { bonus2 bSubRace,RC_Undead,1; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Skull Ring [1] [Accessory] Item ID# 490102 (Skull_Ring) | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Life is precious. So this ring can be used over and over again. While performing a magical attack, increase damage to small, medium, large monsters by 10% For every 7 BaseLv, increase damage of Curse Explosion by 1% When Soul Collection Lv.5, increase attack speed by 15% Recovers HP + 100 , SP + 10 when monster is killed using magical attack When Soul Energy Research Lv.5, reduce after cast delay by 30% When Soul Collect Lv.5, increase Fire, Wind, Ghost, Holy, Shadow magical damage by 10% When Evil Soul Curse Lv.5, reduce SP consumption of Curse Explosion by 25 SP, cooltime by 0.5 sec SET BONUS Skull Ring Liberation of Truth Enables the use of Fire Wall Lv.10, ignores MDEF 100% of all races Type : Accessory Defense : 0 Required Level : 100 Class : All |
Item Script |
expand to view script{ bonus bMdef,15; bonus bInt,7; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",(BaseLevel/7); if (getskilllv("SP_SOULCOLLECT") == 5) { bonus bAspdRate,15; bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,10; } if (getskilllv("SP_SOULENERGY") == 5) bonus bDelayrate,-30; if (getskilllv("SP_SOULREAPER") == 5) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; } if (getskilllv("SP_SOULCURSE") == 5) { bonus2 bSkillUseSP,"SP_CURSEEXPLOSION",25; bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-500; } },{},{} |
Dropped By | No Result |
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Description | A box contains 1 "Neo Skull Ring". Available for one week. A weird ring adorned with a skull in which the words, "Forever, until death..." are engraved. ATK + 5%, MATK + 5% MaxHP + 5%, Reduces after-cast skill delay by 5%. Enables use of Level 1 Sight. Once this item is purchased, termination of contract is impossible. Also, this item is not refundable. |
---|---|
Item Script | { getitem 2763,1; },{},{} |
Dropped By | No Result |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | A prize that is given to the hottest character who is the winner of the Valentine's Day event. A box that contains 1 "Valentine's Emblem" inside. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | Shadow Cube for Suras. All 3 types of Sky Blow Shadow Equipments are included. [Obtainable Items] Sky Blow Shadow Weapon Sky Blow Shadow Earring Sky Blow Shadow Pendant |
Item Script | { getgroupitem(IG_S_Skynetblow_Cube); },{},{} |
Dropped By | No Result |
Sky Blow Shadow Pendant [Shadow Earring] Item ID# 24480 (S_Skynetblow_Pendant) Skyblow Shadow Pendant | |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shura |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Sky Net Blow by 5%. For each 2 refine levels: Increases damage of Sky Net Blow by additional 2%. |
Item Script | { bonus2 bSkillAtk,"SR_SKYNETBLOW",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Sky Blow Shadow Weapon [Shadow Weapon] Item ID# 24479 (S_Skynetblow_Weapon) Skyblow Shadow Weapon | |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shura |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases physical damage against enemies of every size by 3%. Refine Level +7: Increases physical damage against enemies of every size by additional 3%. Refine Level +9: Increases physical damage against enemies of every size by additional 4%. When equipped with Sky Blow Shadow Pendant and Sky Blow Shadow Earring: For each Refine Level of entire set: Increases damage of Sky Net Blow by 1%. When equipped with Sura Shadow Shield: Ignores physical defense of all race, except Players, by 40%. For each Refine Level of entire set: Ignores physical defense of all race, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); if (.@r>=9) { bonus2 bAddSize,Size_All,10; } else if (.@r>=7) { bonus2 bAddSize,Size_All,6; } else { bonus2 bAddSize,Size_All,3; } },{},{} |
Dropped By | No Result |
Sky Blue Smock [1] [Body] Item ID# 15060 (Sky_Blue_Smock) Sky-Blue Smock | |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
30 Defense
1 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A kindergarten uniform with name tag attached on it. ATK +2%, MATK +2%. When base level below 80: Increases restoration gained from Healing skills and restorative items by 5%. +School Bag: ATK +3%, MATK +3%. |
Item Script | { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if (BaseLevel<80) { bonus bHealPower,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
190 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Shura |
---|---|
Description | A Knuckle designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: MaxHP +250 MaxSP +20 For each 15 Base Level: ATK +1% (Applies up to Base Level 195) Refine Level +7: For each Level of Chain Combo: MaxHP +2% Refine Level +9: ATK +5% Increases damage of Sky Net Blow and Tiger Cannon by 25%. Refine Level +11: Decreases Tiger Cannon skill cooldown by 1 second. Increases melee physical damage by 15%. Refine Level +13: Increases damage of Sky Net Blow and Tiger Cannon by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2+(min(BaseLevel,195)/15); bonus bMaxHP,250*.@r; bonus bMaxSP,20*.@r; if (.@r>=7) { bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO"); } if (.@r>=9) { bonus bAtkRate,5; bonus2 bSkillAtk,"SR_SKYNETBLOW",25; bonus2 bSkillAtk,"SR_TIGERCANNON",25; } if (.@r>=11) { bonus bShortAtkRate,15; bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } if (.@r>=13) { bonus2 bSkillAtk,"SR_SKYNETBLOW",15; bonus2 bSkillAtk,"SR_TIGERCANNON",15; } },{},{} |
Dropped By | No Result |