.:Renewal Item Database:.
Items Listed From A-Z
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
120 Attack
170 Required Lvl 210 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Troubadour / Trouvere |
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Description | A violin reborn with the power of true faith through a ritual of purification. Increases damage of Severe Rainstorm by 10%. For each 3 Refine Levels: ATK +12 Refine Level +7: Increases damage of Severe Rainstorm by additional 20%. Refine Level +9: Decreases Severe Rainstorm skill cooldown by 2.5 seconds. Refine Level +11: Increases damage of Severe Rainstorm by additional 25%. Refine Level +12: Increases ranged physical damage by 15%. [Bonus by Grade] [Grade D]: Refine Level +11: Physical Damage against enemies of every element +15%. [Grade C]: Damage of Severe Rainstorm +15%. [Grade B]: ATK +7%. [Grade A]: POW +1, P.ATK +1 per 3 Refine Levels. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; if (.@r>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@g >= ENCHANTGRADE_B) { bonus bAtkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bPAtk,(.@r/3); bonus bPow,(.@r/3); } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
150 Attack
160 / MATK 210 Required Lvl 210 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Cardinal |
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Description | A wand reborn with the power of true faith through a ritual of purification. MATK +210 Indestructible in battle Increases damage of Adoramus by 10%. For each 3 Refine Levels: MATK +12 Refine Level +7: Increases damage of Adoramus by additional 20%. Refine Level +9: Increases magical damage against enemies of every size by 15%. Refine Level +11: Increases damage of Adoramus by additional 25%. Refine Level +12: Increases magical damage with Holy element by 15%. [Bonus by Grade] [Grade D]: Refine Level +11: magical damage against enemies of every element +15%. [Grade C]: Damage of Adoramus +15%. [Grade B]: MATK +7%. [Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,15; if (.@r>=11) { bonus2 bSkillAtk,"AB_ADORAMUS",25; if (.@r>=12) { bonus2 bMagicAtkEle,Ele_Holy,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"AB_ADORAMUS",15; if (.@g >= ENCHANTGRADE_B) { bonus bMatkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bSmatk,(.@r/3); bonus bSpl,(.@r/3); } } } },{},{} |
Dropped By | No Result |
Vivatus Weapon Refinement Hammer Item ID# 101077 (Vivatus_Weapon_Hammer) Vivatus Weapon Refine Hammer | |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1. It can only be used on Vivatus Fides Weapon with refine level between +9 and +11. Each time it is used, 14 Blacksmith's Blessings are consumed as materials. [Target Items] Vivatus Fides Magic Book Vivatus Fides Poison Book Vivatus Fides Bible Vivatus Fides Ribbon Vivatus Fides Harp Vivatus Fides Claw Vivatus Fides Chain Rope Vivatus Fides Violin Vivatus Fides Aiming Bow Vivatus Fides Ballista Vivatus Fides Knuckle Vivatus Fides Wand Vivatus Fides Rod Vivatus Fides Two-Handed Staff Vivatus Fides Crossbow Vivatus Fides Chakram Vivatus Fides Scepter Vivatus Fides Dagger Vivatus Fides Katar Vivatus Fides Rapier Vivatus Fides Mace Vivatus Fides Guardian Sword Vivatus Fides Axe Vivatus Fides Guardian Spear Vivatus Fides Lance Vivatus Fides Two-Handed Sword Vivatus Fides Dark Wand Vivatus Fides Soul Stick Vivatus Fides Foxtail Wand Vivatus Fides Foxtail Model Vivatus Fides Stardust Book Vivatus Fides Moon Book Vivatus Fides Gatling Gun Vivatus Fides Launcher Vivatus Fides Rifle Vivatus Fides Shotgun Vivatus Fides Revolver Vivatus Fides Cross Huuma Shuriken Vivatus Fides Huuma Shuriken |
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Item Script | { item_reform(); },{},{} |
Dropped By | No Result |
Type
Card
Class
Garment Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Virtuoso's | |
Description | |
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Item Script | { bonus bMdef,3; },{},{} |
Dropped By | |
Obtainable From | Mystical Card Album |
Vocation Scroll Item ID# 12851 (Vocation_Scroll) | |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
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Description | An egg that symbolize an oath. Allows user to have eternal life. |
Item Script | { getgroupitem(IG_Vocation_Scroll); },{},{} |
Dropped By | No Result |
Type
Card
Class
Accessory Card
Buy
n/a
Sell
n/a
Weight
1 Pre/Suffix of Void | |
Description | Increases critical damage by 15%. When equipped with Treasure Mimic Card: Base Level at least 200: Increases critical damage by additional 15%. |
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Item Script | { bonus bCritAtkRate,15; },{},{} |
Dropped By | No Result |
Voitata Hat Recipe Item ID# 102295 (Bs_Item_M_S_60) | |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 Required Lvl 240 | |
Description | Not Available [iRO Description] Not Available |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
280 Attack
280 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
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Description | A Two-Handed sword made of Black Light. Increases damage of Bowling Bash by 30%. Every refine level, ATK +4. Refine Level +9: Reduces cooldown time of Bowling Bash and Ignition Break by 1 sec. Refine Level +11: Increases damage of Bowling Bash by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; } },{},{} |
Dropped By | No Result |
Volare [1] [Two Handed] Item ID# 21056 (Volar_J) | |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
340 Attack
280 / MATK 230 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight |
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Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"KN_BOWLINGBASH",30; },{},{} |
Dropped By | No Result |
Volcano Knife [0] [One Hand] Item ID# 13085 (Volcano_Knife) | |
Type
Weapon
Class
Dagger
Buy
10z
Sell
5z
Weight
20 Attack
80 Required Lvl 60 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
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Description | A dagger created using a flaming rune. Has the power to mitigate fire-based attacks. AGI +2, MaxHP -2%. Decreases damage taken from Fire elemental attacks by 2%. Increases damage taken from Water elemental attacks by 5%. Refine Level +7: Decreases damage taken from Fire elemental attacks by 3%. For each refine level above +7, MaxHP +1%. |
Item Script | { bonus bAtkEle,Ele_Fire; bonus bAgi,2; bonus bMaxHPrate,-2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if (.@r>=7) { bonus bMaxHPrate,.@r-6; bonus2 bSubEle,Ele_Fire,3; } },{},{} |
Dropped By | No Result |
Type
Card
Class
Footgear Card
Buy
n/a
Sell
n/a
Weight
1 Pre/Suffix Geothermal | |
Description | Increases magical damage with Fire and Earth element by 5%. For each 2 Refine Levels: Increases magical damage with Fire and Earth element by additional 1%. |
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Item Script | { .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Earth,5+(.@r/2); bonus2 bMagicAtkEle,Ele_Fire,5+(.@r/2); },{},{} |
Dropped By | No Result |
Voltidin [1] [One Hand] Item ID# 28637 (Boltigin_J) | |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80 Attack
120 / MATK 140 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Sorcerer |
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Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30; },{},{} |
Dropped By | No Result |