.:Renewal Item Database:.
Items Listed From A-Z
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | For each level of Spear Mastery: ATK +2 |
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Item Script | { bonus bBaseAtk,2*getskilllv("KN_SPEARMASTERY"); },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
10 | |
Description | A stone that awakens the potential of Lord Knights. Gives the following effects when compounded on a slot of a Costume Upper Headgear: For each level of Spear Mastery: ATK +2. Find NPC: Aver De Dosh at mal_in01 (23,113) |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Spiral Pierce by 20%. |
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Item Script | { bonus2 bSkillAtk,"LK_SPIRALPIERCE",20; },{},{} |
Dropped By | No Result |
Lord Knight Stone II (Lower) Item ID# 1000299 (RuneknightStone_Bottom2) Lord Knight Stone II(Lower) | |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10 | |
Description | A stone that awakens the potential of Lord Knights. Gives the following effects when compounded on a slot of an Costume Lower Headgear. Increases damage of Spiral Pierce by 20%. Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Bowling Bash by 20%. |
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Item Script | { bonus2 bSkillAtk,"KN_BOWLINGBASH",20; },{},{} |
Dropped By | No Result |
Lord Knight Stone II (Middle) Item ID# 1000298 (RuneknightStone_Middle2) Lord Knight Stone II(Mid) | |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10 | |
Description | A stone that awakens the potential of Lord Knights. Gives the following effects when compounded on a slot of an Costume Middle Headgear. Increases damage of Bowling Bash by 20%. Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | For each Level of Spiral Pierce: Increases ranged physical damage by 1%. |
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Item Script | { bonus bLongAtkRate,getskilllv("LK_SPIRALPIERCE"); },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10 | |
Description | A stone that awakens the potential of Lord Knights. Gives the following effects when compounded on a slot of an Costume Upper Headgear. For each Level of Spiral Pierce: Increases ranged physical damage by 1%. Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100 Defense
10 Required Lvl 70 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | The Helm of the Lord of Death. MDEF +5 Increases physical damage inflicted on Boss monsters by 10%. Increases damage taken from Normal monsters by 5%. For every refine level above +5: Increases physical damage inflicted on Boss monsters by 1%. When combined with Abysmal Knight Card: Increases physical damage inflicted on Boss monsters by 5%. Refine Level +11: Reduces damage taken from Normal monsters by 5%. More Information on Combo: |
Item Script | { bonus bMdef,5; bonus bAllStats,1; .@r = getrefine(); bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bSubClass,Class_Normal,-5; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230 Attack
280 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
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Description | A shotgun with brilliant glory. ATK +5%, CON +2 Deals Splash Damage. Increases damage of The Vigilante at Night by 5%. Refine Level +5: Increases damage of The Vigilante at Night by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of The Vigilante at Night by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Lord of Royals [0] [Lower Head] Item ID# 420068 (Lord_of_Royals) | |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
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Description | Not Available [iRO Description] Replica of the insignia used by the king who commanded the Royal Guard in the old days. Increase damage to all size monsters by 4% per 50 base STR and INT combined. Type : Helm Defense : 0 Required Level : 100 Class : All |
Item Script | { .@val = (readparam(bStr)+readparam(bInt))/50; bonus2 bAddSize,Size_All,4*.@val; bonus2 bMagicAddSize,Size_All,4*.@val; },{},{} |
Dropped By | No Result |
Type
Card
Class
Weapon Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Crucial | |
Description | Add a 0.01% chance of auto casting 'Coma' on enemy when attacking. Add a 5% chance of auto casting Stun, Curse, Silence, Poison, Bleeding on enemy when attacking. |
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Item Script | { bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{} |
Dropped By |