.:Renewal Item Database:.
Items Listed From A-Z
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. MaxSP +100. Refine Level +7, MaxSP +2%. Refine Level +9, MaxSP +3%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,100; if (.@r >= 9) { bonus bMaxSPrate,5; } else if (.@r >= 7) { bonus bMaxSPrate,2; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Reduces variable cast time of all skills by 2%. Refine Level +7, reduces variable cast time of all skills by 3%. Refine Level +9, reduces variable cast time of all skills by 3%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r >= 9) { bonus bVariableCastrate,-8; } else if (.@r >= 7) { bonus bVariableCastrate,-5; } else { bonus bVariableCastrate,-2; } },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | A Combination Scroll that explains how to craft a Magical Shadow Equipment. You can get 1 Magical Shadow Equipment when combining the required materials. [Required Materials] 50x Mother's Nightmare 20x Shadowdecon [Obtainable Items] Magical Shadow Earring, Magical Shadow Weapon, Magical Shadow Pendant |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | An ice crystal that is found among monsters with cold energy. It is very useful for making snowman due to its white, cold and binding properties. (This item will have no effect once that event has ended.) |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Ore with powerful magic. It is unknown why it exists. |
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Item Script | {},{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. For each 2 Refine Levels: SPL +1 Refine Level +7: S.MATK +3 Refine Level +9: S.MATK +3 |
Item Script | { .@r = getrefine(); bonus bSpl,(.@r/2); if (.@r>=7) { bonus bSmatk,3; if (.@r>=9) { bonus bSmatk,3; } } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A pair of gloves that can draw the wearer's potential ability. For each 2 Refine Levels: SPL +1 Refine Level +7: S.MATK +3 Refine Level +9: S.MATK +3 When equipped with Magical Spell Shadow Shield: S.MATK +3 |
Item Script | { .@r = getrefine(); bonus bSpl,(.@r/2); if (.@r>=7) { bonus bSmatk,3; if (.@r>=9) { bonus bSmatk,3; } } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A glove equipped in wearer's hand to draw his/her potential ability. MATK +10. Refined to +7 or higher, MATK +1%. [Magical Shadow Set] Magical Shadow Weapon Magical Shadow Earring Magical Shadow Pendant Every refine level, MATK +1. If total combined refine levels the entire set is +23 or higher, MATK +1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bMatk,10; if (.@r>6) { bonus bMatkRate,1; } },{},{} |
Dropped By | No Result |
Magical Yellow Foxtail Staff [1] [One Hand] Item ID# 1693 (Magical_Y_Foxtail) Magic Yellow Foxtail Staff | |
Type
Weapon
Class
One-handed Staff
Buy
200000z
Sell
100000z
Weight
70 Attack
140 / MATK 280 Required Lvl 175 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
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Description | A foxtail that has been abandoned, its become yellow. MATK +280 Every 2 refine level MATK +3%. When using Fresh Shrimp skill, adds a chance to auto cast Level 1 Arclouse Dash, or activate learned level. When using Silvervine Stem Spear skill, adds a chance to auto cast Level 1 Fresh Shrimp, or activate learned level. Refine level +7: Increases base weapon's ATK and MATK by 40%. For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10). |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatkRate,3*(.@r/2); bonus4 bAutoSpellOnSkill,"SU_FRESHSHRIMP","SU_ARCLOUSEDASH",max(1,getskilllv("SU_ARCLOUSEDASH")),100; bonus4 bAutoSpellOnSkill,"SU_SV_STEMSPEAR","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(28*.@r)+56; bonus bMatk,(56*.@r)+112; } bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
6 Required Lvl 50 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Mage Acolyte Priest Wizard Monk Sage Soul Linker |
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Description | A hat worn by magicians. Rabbits are usually pulled out of this hat. Pretty stout, it won't be destroyed easily. DEX + 1, AGI + 1, Maximum SP + 50 [Gentleman's Staff & Magician Hat Equip Set] More Information on Combo: |
Item Script | { bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; },{},{} |
Dropped By | |
Obtainable From | Hat of Sun God, Sunday Hat, Mage Hat & Magician Hat |
Magician Knit Hat [1] [Upper Head] Item ID# 19171 (Magician_Knithat) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
10 Required Lvl 10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | A knit hat worn by a great magician who once worshiped the ghosts. The fibers that have a great effect on the undead are woven. MDEF +10. Increases physical and magical damage on Undead monsters by 5%. Decreases damage taken from Undead monsters by 2%. Restores 5 SP when a monster is killed. Refine Level +7: MDEF +5. Increases physical and magical damage on Undead monsters by an additional 10%. Decreases damage taken from Undead monsters by an additional 3%. Restores additional 10 SP when a monster is killed. Refine Level +9: MDEF +5. Increases physical and magical damage on Undead monsters by an additional 10%. Decreases damage taken from Undead monsters by an additional 5%. Restores additional 10 SP when a monster is killed. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,10; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; bonus2 bSubRace,RC_Undead,2; bonus bSPGainValue,5; bonus bLongSPGainValue,5; bonus bMagicSPGainValue,5; if (.@r>=7) { bonus bMdef,5; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bSubRace,RC_Undead,3; bonus bSPGainValue,10; bonus bLongSPGainValue,10; bonus bMagicSPGainValue,10; } if (.@r>=9) { bonus bMdef,5; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bSubRace,RC_Undead,5; bonus bSPGainValue,10; bonus bLongSPGainValue,10; bonus bMagicSPGainValue,10; } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Magical Damage with every element by 13%. |
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Item Script | { bonus2 bMagicAtkEle,Ele_All,13; },{},{} |
Dropped By | No Result |