.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
attack - always
5%
1 sec
5 sec
target
![](images/circle.gif)
attack - always
5%
2 sec
5 sec
target
chase - always
5%
2 sec
5 sec
target
![](images/circle.gif)
attack - Slave amount <= 0
100%
2 sec
60 sec
self
idle - Slave amount <= 0
100%
2 sec
60 sec
self
attack - always
1%
0 sec
30 sec
target
chase - always
1%
0 sec
30 sec
target
![](images/circle.gif)
attack - always
20%
0 sec
5 sec
target
idle - rude attacked
100%
0 sec
0 sec
self