.:Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
chase - always
20%
1 sec
60 sec
target
attack - always
20%
1 sec
60 sec
target
![](images/circle.gif)
chase - always
5%
1 sec
30 sec
target
attack - always
5%
1 sec
30 sec
target
![](images/circle.gif)
attack - always
30%
0 sec
5 sec
target
chase - HP lower than 80 percent
5%
1 sec
5 sec
target
attack - HP lower than 80 percent
5%
1 sec
5 sec
target
idle - rude attacked
100%
0 sec
0 sec
self
walk - rude attacked
50%
0 sec
5 sec
self