.:Renewal Skill Analysis:.
State - Condition
Chance
Cast Time
Cast Delay
Target
Can Cancel
![](images/circle.gif)
attack - always
5%
1 sec
10 sec
target
![](images/circle.gif)
attack - always
20%
0 sec
5 sec
target
![](images/circle.gif)
attack - always
20%
1 sec
200 sec
target
idle - always
100%
0 sec
5 sec
random
chase - always
100%
0 sec
5 sec
target
![](images/circle.gif)
chase - Slave amount <= 1
100%
1 sec
30 sec
self
attack - Slave amount <= 1
100%
1 sec
30 sec
self
idle - Slave amount <= 1
100%
1 sec
30 sec
self
attack - When under attacked by 2 players or more.
10%
0 sec
10 sec
self
![](images/circle.gif)
attack - HP lower than 20 percent
100%
0 sec
30 sec
self
![](images/circle.gif)
attack - always
100%
0 sec
30 sec
self
idle - always
100%
0 sec
30 sec
self
attack - always
10%
0 sec
200 sec
self
idle - always
10%
0 sec
200 sec
self
attack - always
10%
0 sec
10 sec
target
idle - rude attacked
100%
0 sec
0 sec
self
attack - HP lower than 40 percent
20%
0 sec
300 sec
self
![](images/circle.gif)
attack - HP lower than 20 percent
100%
1 sec
100 sec
self