Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Snake / Boa   (SNAKE)   Mob-ID#1025
Elements
HP 471
Level 15
Race Brute
Property
Earth 1
Size Medium
Hit(100%) 50
Flee(95%) 125 Base Exp 72
Walk Speed Slow Job Exp 48
Atk Delay 1.58s
Attack 46-55 Base Exp / HP 0.153:1
Def 0 Job Exp / HP 0.102:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 10
Spell Range 10 cells Agi 15 Dex 35
Sight Range 12 cells Vit 15 Luk 5
2@tower(5)
- The Endless Tower
moc_fild13(30)
- Sograt Desert
pay_fild02(30)
- Payon Forest
prt_maze01
- Labyrinth Forest F1
 + 5x / 2~3 min
Mode
    Neutral
    100%
    Water
    100%
    Earth
    100%
    Fire
    150%
    Wind
    50%
    Poison
    125%
    Holy
    100%
    Shadow
    100%
    Ghost
    100%
    Undead
    100%
    Drops
    Monster Skills
    Earth Attribute Attack [Lv 1]
    Poison Attack [Lv 2]

    Snake Lord's Minion   (G_SNAKE_)   Mob-ID#1841
    Elements
    HP 10
    Level 15
    Race Brute
    Property
    Earth 1
    Size Medium
    Hit(100%) 50
    Flee(95%) 125 Base Exp 1
    Walk Speed Slow Job Exp 1
    Atk Delay 1.58s
    Attack 46-55 Base Exp / HP 0.1:1
    Def 100 Job Exp / HP 0.1:1
    Magic Def 99 Delay After Hit Average
    Atk Range 1 cells Str 1 Int 10
    Spell Range 10 cells Agi 15 Dex 35
    Sight Range 12 cells Vit 15 Luk 5
    Not found on any map. This monster might be:
    1) not implemented yet,
    2) used in quests, or
    3) summoned as slave by other monsters.
    Mode
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      150%
      Wind
      50%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops

      Socks Stealing Raccoon (Re-Stats)   (XMAS_SMOKEY_SOCK)   Mob-ID#2379
      Elements
      HP 10
      Level 10
      Race Brute
      Property
      Earth 1
      Size Small
      Hit(100%) 31
      Flee(95%) 185 Base Exp 0
      Walk Speed Slow Job Exp 0
      Atk Delay 1.58s
      Attack 70-81 Base Exp / HP 0:1
      Def 1 Job Exp / HP 0:1
      Magic Def 0 Delay After Hit Short
      Atk Range 1 cells Str 1 Int 5
      Spell Range 10 cells Agi 1 Dex 100
      Sight Range 12 cells Vit 16 Luk 100
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Takes 1 damage (phyiscal)
      • Takes 1 damage (magic)
      • Takes 1 damage (ranged)
      • Takes 1 damage (other)
      • Detector
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      150%
      Wind
      50%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Drops

      Soldier Guardian   (SOLDIER_GUARDIAN)   Mob-ID#1287
      Elements
      HP 15670
      Level 56
      Race Insect
      Property
      Earth 1
      Size Small
      Hit(100%) 132
      Flee(95%) 234 Base Exp 1
      Walk Speed Slow Job Exp 1
      Atk Delay 1.29s
      Attack 873-1036 Base Exp / HP 0:1
      Def 35 Job Exp / HP 0:1
      Magic Def 0 Delay After Hit Short
      Atk Range 1 cells Str 85 Int 45
      Spell Range 10 cells Agi 56 Dex 103
      Sight Range 12 cells Vit 100 Luk 43
      aldeg_cas01(1)
      - Neuschwanstein
      aldeg_cas02(2)
      - Hohenschwangau
      aldeg_cas03(3)
      - Nuenberg
      aldeg_cas04(3)
      - Wuerzburg
      aldeg_cas05(2)
      - Rothenburg
      gefg_cas01(3)
      - Repherion
      gefg_cas02(3)
      - Eeyolbriggar
      gefg_cas03(3)
      - Yesnelph
      gefg_cas04(3)
      - Bergel
      gefg_cas05(3)
      - Mersetzdeitz
      prtg_cas01(3)
      - Kriemhild
      prtg_cas02(2)
      - Swanhild
      prtg_cas03(2)
      - Fadhgridh
      prtg_cas04(3)
      - Skoegul
      prtg_cas05(3)
      - Gondul
      Mode
      • Aggressive
      • Change Target (Chase)
      • Immune to knockback
      • Detector
      • Immune to Status Change
      • Boss Type Immunity to Skills
      Neutral
      100%
      Water
      100%
      Earth
      100%
      Fire
      150%
      Wind
      50%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      100%
      Undead
      100%
      Monster Skills
      Stun Attack [Lv 5]

      Solider   (SOLIDER)   Mob-ID#1316
      Elements
      HP 12099
      Level 70
      Race Brute
      Property
      Earth 2
      Size Medium
      Hit(100%) 125
      Flee(95%) 219 Base Exp 4458
      Walk Speed Slow Job Exp 1951
      Atk Delay 1.45s
      Attack 797-979 Base Exp / HP 0.368:1
      Def 57 Job Exp / HP 0.161:1
      Magic Def 43 Delay After Hit Average
      Atk Range 2 cells Str 69 Int 5
      Spell Range 10 cells Agi 35 Dex 74
      Sight Range 12 cells Vit 85 Luk 100
      2@tower(10)
      - The Endless Tower
      tur_dun02(40)
      - Turtle Island Dungeon
      Mode
      • Cast Sensor (Idle)
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops
      Monster Skills
      Earth Attribute Attack [Lv 3]
      Splash attack [Lv 1]
      Stun Attack [Lv 3]

      Solider   (G_SOLIDER)   Mob-ID#1602
      Elements
      HP 12099
      Level 70
      Race Brute
      Property
      Earth 2
      Size Medium
      Hit(100%) 125
      Flee(95%) 219 Base Exp 0
      Walk Speed Slow Job Exp 0
      Atk Delay 1.45s
      Attack 797-979 Base Exp / HP 0:1
      Def 57 Job Exp / HP 0:1
      Magic Def 43 Delay After Hit Average
      Atk Range 2 cells Str 69 Int 5
      Spell Range 10 cells Agi 35 Dex 74
      Sight Range 12 cells Vit 85 Luk 100
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Aggressive
      • Cast Sensor (Idle)
      • Cast Sensor (Chase)
      • Change Chase
      • Change Target (Attack)
      • Change Target (Chase)
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%

      Spring Rabbit   (G_SPRING_RABBIT)   Mob-ID#1690
      Elements
      HP 15
      Level 12
      Race Brute
      Property
      Earth 2
      Size Medium
      Hit(100%) 33
      Flee(95%) 88 Base Exp 0
      Walk Speed Fast Job Exp 0
      Atk Delay 1.12s
      Attack 0-0 Base Exp / HP 0:1
      Def 100 Job Exp / HP 0:1
      Magic Def 99 Delay After Hit Average
      Atk Range 1 cells Str 1 Int 1
      Spell Range 10 cells Agi 1 Dex 1
      Sight Range 12 cells Vit 1 Luk 1
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Looter
      • Takes 1 damage (phyiscal)
      • Takes 1 damage (magic)
      • Takes 1 damage (ranged)
      • Takes 1 damage (other)
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops
      Monster Skills
      Earth Attribute Attack [Lv 1]

      Spring Rabbit   (SPRING_RABBIT)   Mob-ID#1322
      Elements
      HP 9045
      Level 58
      Race Brute
      Property
      Earth 2
      Size Medium
      Hit(100%) 139
      Flee(95%) 210 Base Exp 3982
      Walk Speed Fast Job Exp 1766
      Atk Delay 1.12s
      Attack 585-813 Base Exp / HP 0.44:1
      Def 29 Job Exp / HP 0.195:1
      Magic Def 21 Delay After Hit Average
      Atk Range 1 cells Str 45 Int 15
      Spell Range 10 cells Agi 61 Dex 77
      Sight Range 12 cells Vit 5 Luk 90
      tur_dun01(25)
      - Turtle Island
      Mode
      • Looter
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops
      Monster Skills
      Earth Attribute Attack [Lv 1]

      Spring Rabbit   (E_SPRING_RABBIT)   Mob-ID#1863
      Elements
      HP 4500
      Level 25
      Race Brute
      Property
      Earth 2
      Size Medium
      Hit(100%) 60
      Flee(95%) 115 Base Exp 0
      Walk Speed Fast Job Exp 0
      Atk Delay 1.12s
      Attack 292-406 Base Exp / HP 0:1
      Def 14 Job Exp / HP 0:1
      Magic Def 10 Delay After Hit Average
      Atk Range 1 cells Str 20 Int 5
      Spell Range 10 cells Agi 15 Dex 15
      Sight Range 12 cells Vit 15 Luk 5
      Not found on any map. This monster might be:
      1) not implemented yet,
      2) used in quests, or
      3) summoned as slave by other monsters.
      Mode
      • Looter
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops

      Stapo   (STAPO)   Mob-ID#1784
      Elements
      HP 666
      Level 23
      Race Formless
      Property
      Earth 2
      Size Small
      Hit(100%) 54
      Flee(95%) 121 Base Exp 332
      Walk Speed Slow Job Exp 221
      Atk Delay 0.94s
      Attack 135-370 Base Exp / HP 0.498:1
      Def 90 Job Exp / HP 0.332:1
      Magic Def 5 Delay After Hit Short
      Atk Range 1 cells Str 12 Int 12
      Spell Range 10 cells Agi 11 Dex 23
      Sight Range 12 cells Vit 15 Luk 1
      1@cash(8)
      - Octopus Cave
      1@tower(10)
      - The Endless Tower
      ra_fild03(10)
      - The Plain of Ida
      ra_fild04(20)
      - Audhumbla Grassland
      ra_fild07(10)
      - Od Canyon
      ra_fild08(100)
      - The Plain of Ida
      ra_fild10(30)
      - Od Canyon
      ra_fild11(40)
      - The Plain of Ida
      ra_fild12(40)
      - The Plain of Ida
      ra_fild13(60)
      - Shore of Tears
      ve_fild01(20)
      - Veins Field
      ve_fild02(20)
      - Veins Field
      ve_fild03(10)
      - Veins Field
      ve_fild04(20)
      - Veins Field
      ve_fild06
      - Veins Field
       + 2x / 5 min
       + 1x / 30 min
      ve_fild07(30)
      - Veins Field
      Mode
      • Looter
      Neutral
      100%
      Water
      100%
      Earth
      50%
      Fire
      175%
      Wind
      25%
      Poison
      125%
      Holy
      100%
      Shadow
      100%
      Ghost
      75%
      Undead
      75%
      Drops
      Monster Skills
      Keeping [Lv 1]

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