Renewal
.:Renewal Item Database:.

Orange Bunny Hairband [1]   [Upper Head]   Item ID# 18585 (Orange_Bunny_Hairband)
Orange Bunny Band
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT +3, INT +2, STR +1.
If refined to +9, increase ATK and MATK by 2%.
If refined to +12, reduces fixed cast time by 10%.
Item Script
{ bonus bInt,2; bonus bVit,3; bonus bStr,1; .@r = getrefine(); if (.@r>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if (.@r>11) bonus bFixedCastrate,-10; } },{},{}
Dropped By No Result

Paradise Boots [0]   [Footgear]   Item ID# 470067 (1Para_Boots_A)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0
Defense
8
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A pair of boots given to members of the Paradise Group.

Increases melee and ranged physical damage by 3%.

For each 5 Base Level:
Critical +1 (Up to Base Level 100)

Base Level at least 30:
Increases melee and ranged physical damage by additional 3%.

Base Level at least 45:
Increases melee and ranged physical damage by additional 4%.

Base Level at least 85:
Decreases fixed cast time of skills by 0.3 seconds.
Item Script
expand to view script
{ bonus bShortAtkRate,3; bonus bLongAtkRate,3; bonus bCritical,1*(min(BaseLevel,100)/5); if (BaseLevel>=30) { bonus bShortAtkRate,3; bonus bLongAtkRate,3; } if (BaseLevel>=45) { bonus bShortAtkRate,4; bonus bLongAtkRate,4; } if (BaseLevel>=85) bonus bFixedCast,-300; },{},{}
Dropped By No Result

Paradise Luxury Boots [0]   [Footgear]   Item ID# 470069 (2Para_Boots_A)
Advanced Paradise Boots
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0
Defense
14
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A pair of high-quality boots given to members of the Paradise Group.

Increases melee and ranged physical damage by 10%.
Decreases fixed cast time of skills by 0.3 seconds.

For each 10 Base Level:
MaxHP +50, MaxSP +20 (Up to Base Level 150)

Base Level at least 105:
Critical +15

Base Level at least 110:
Increases critical damage by 5%.

Base Level at least 120:
Increases critical damage by additional 5%.

Base Level at least 130:
ATK +5%
Item Script
expand to view script
{ bonus bShortAtkRate,10; bonus bLongAtkRate,10; bonus bFixedCast,-300; .@l = BaseLevel; bonus bMaxHP,50*(min(.@l,150)/10); bonus bMaxSP,20*(min(.@l,150)/10); if (.@l>=105) bonus bCritical,15; if (.@l>=110) bonus bCritAtkRate,5; if (.@l>=120) bonus bCritAtkRate,5; if (.@l>=130) bonus bAtkRate,5; },{},{}
Dropped By No Result

Paradise Shoes [0]   [Footgear]   Item ID# 470068 (1Para_Boots_B)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0
Defense
4
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A pair of shoes given to members of the Paradise Group.

Increases magical damage with every element by 3%.

For each 5 Base Level:
MATK +2 (Up to Base Level 100)

Base Level at least 30:
Increases magical damage with every element by additional 3%.

Base Level at least 45:
Increases magical damage with every element by additional 4%.

Base Level at least 85:
Decreases fixed cast time of skills by 0.3 seconds.
Item Script
{ bonus2 bMagicAtkEle,Ele_All,3; bonus bMatk,2*(min(BaseLevel,100)/5); if (BaseLevel>=30) bonus2 bMagicAtkEle,Ele_All,3; if (BaseLevel>=45) bonus2 bMagicAtkEle,Ele_All,4; if (BaseLevel>=85) bonus bFixedCastrate,-300; },{},{}
Dropped By No Result

Phantom Cap [1]   [Upper Head]   Item ID# 400044 (Phantom_Cap)
Phantom of Masquerade
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A stylishly crafted hat found somewhere. Modified to fit OS weapons.

For each 2 refine levels: MATK +20.

Refine Level +7:
Decreases variable cast time by 15%.

Refine Level +9:
Increase all elemental magic damage by 15%.

Refine Level +11:
Increases magical damage against Small and Medium size enemies by 15%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Electric Fox-OS:
Decreases Catnip Meteor skill cooldown by 1 second.
For each 2 refine levels of Electric Fox-OS:
Increases damage of Catnip Meteor by 4%.

When equipped with Rutilus Stick-OS:
MATK +30.
For each 2 refine levels of Rutilus Stick-OS:
Increases damage of Espa and Eswhoo by 4%.

When equipped with Ultio-OS:
Increases Holy elemental magic damage by 5%.
For each 2 refine levels of Ultio-OS:
Decreases variable cast time by 3%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=11) { bonus bFixedCast,-200; bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; } },{},{}
Dropped By No Result

Phantom Cap-LT [1]   [Upper Head]   Item ID# 400265 (Phantom_Cap_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
170
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A stylishly crafted hat found somewhere.
It has been modified to suit the upgraded OS weapons.

For each 2 Refine Levels:
MATK +20

Refine Level +7:
Decreases variable cast time by 15%.

Refine Level +9:
Increase magical damage with every element by 20%.

Refine Level +11:
Increases magical damage against monsters of Small and Medium size by 20%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Electric Fox-OSAD:
Decreases Catnip Meteor skill cooldown by 1 second.

For each 2 Refine Levels of Electric Fox-OSAD:
Increases damage of Catnip Meteor by 5%.

When equipped with Rutilus Stick-OSAD:
MATK +70

For each 2 Refine Levels of Rutilus Stick-OSAD:
Increases damage of Espa and Eswhoo by 5%.

When equipped with Ultio-OSAD:
Increases magical damage with Holy element by 7%.

For each 2 Refine Levels of Ultio-OSAD:
Increases damage of Adoramus by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,20; if (.@r>=10) { bonus bFixedCast,-200; bonus2 bMagicAddSize,Size_Small,20; bonus2 bMagicAddSize,Size_Medium,20; } } } },{},{}
Dropped By No Result

Phantom Ears [0]   [Middle Head]   Item ID# 410129 (aegis_410129)
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
2
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
There is a mysterious force that upsets the mind.

Magical damage to all size monsters + 10%
Increase resistance to players by 5%,
Grants immunity to sleep.

If Intensification is level 5 or higher, reduces fixed casting time of Jack Frost by 100%, reduces cooldown of Intensification by 80 seconds.
If Recognized Spell is level 5 or higher, reduces after cast delay by 15%.
When this item is unequipped, cancels the effects of Intensification.

Type : Helm Defense : 2
Required level : 100
Class : All
Item Script
expand to view script
{ bonus2 bMagicAddSize,Size_All,10; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bResEff,Eff_Sleep,10000; if (getskilllv("WL_TELEKINESIS_INTENSE")>=5) { bonus2 bFixedCastrate,"WL_JACKFROST",-100; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-80000; } if (getskilllv("WL_RECOGNIZEDSPELL")>=5) bonus bDelayrate,-15; },{},{ sc_end SC_RECOGNIZEDSPELL; }
Dropped By No Result

Phantom Ears [0]   [Middle Head]   Item ID# 410130 (aegis_410130)
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
2
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ bonus2 bMagicAddSize,Size_All,10; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bResEff,Eff_Sleep,10000; if (getskilllv("WL_TELEKINESIS_INTENSE")>=5) { bonus2 bFixedCastrate,"WL_JACKFROST",-100; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-80000; } if (getskilllv("WL_RECOGNIZEDSPELL")>=5) bonus bDelayrate,-15; },{},{ sc_end SC_RECOGNIZEDSPELL; }
Dropped By No Result

Pollux Shoes [0]   [Footgear]   Item ID# 2400 (Pollux_Shoes_J)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Shoes imbued with the power of Pollux, one of the great winter hexagons.

MDEF +5
ATK +50
ASPD +10% (Decreases after attack delay by 10%).
MaxHP +10%, MaxSP +10%

When equipped by Star Emperor:
ATK +80
MaxHP + 10%, MaxSP + 10%
Physical attacks recovers 2 SP.
Decreases damage taken from enemies of Boss class by 5%.

Refine Level +8:
Decreases fixed cast time by 60%.

For each Base Level:
Increases damage of Flying Kick by 5%.

When equipped with Pollux Manteau:
MaxHP +2000, MaxSP +200
Increases Physical Damage against enemies of every size by 30%.

When equipped by Star Emperor and with Zodiac:
For each Refine Level:
Perfect HIT +2%

[Pollux Shoes] can only be sold to NPCs or moved to the storage.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,50; bonus bAspdRate,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Star_Gladiator) { bonus bBaseAtk,80; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bSPDrainValue,2; bonus2 bSubClass,Class_Boss,5; if (.@r>=8) { bonus bFixedCastrate,-60; bonus2 bSkillAtk,"TK_JUMPKICK",5*BaseLevel; } } },{},{}
Dropped By No Result

Prison    Item ID# 29300 (Jade_J)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Restores HP and SP by 100% when resurrected.

When equipped by Rune Knight:
Increases damage of Storm Blast by 100%.

When equipped by Royal Guard:
Decreases Cannon Spear skill cooldown by 1 second.

When equipped by Warlock:
Decreases Crimson Rock skill cooldown by 1.5 seconds.

When equipped by Sorcerer:
Decreases variable cast time of all skills by 15%.

When equipped by Ranger:
Increases damage of Warg Strike by 30%.

When equipped by Minstrel/Wanderer:
All Stats +10.

When equipped by Archbishop:
Enables the use of Level 5 Providence.

When equipped by Sura:
Increases ranged physical damage by 10%.

When equipped by Guillotine Cross:
Decreases after skill cast delay of all skills by 90%.
When using Hallucination Walk and in Weapon Blocking state:
The Weapon Blocking state will be replaced with a Weapon Blocking state with high chance of parrying attacks for 50 seconds.

When equipped by Shadow Chaser:
Decreases fixed cast time of all skills by 50%.

When equipped by Mechanic:
Decreases after attack delay by 20%.

When equipped by Genetic:
MaxHP +15%, ATK +50, MATK +50.
Item Script
expand to view script
{ bonus bRestartFullRecover; if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) bonus2 bSkillAtk,"RK_STORMBLAST",100; if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1000; if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1500; if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) bonus bVariableCastrate,-15; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) bonus2 bSkillAtk,"RA_WUGSTRIKE",30; if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) bonus bAllStats,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) skill "CR_PROVIDENCE",5; if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus bLongAtkRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { bonus bDelayrate,-90; autobonus3 "{ sc_start SC_WEAPONBLOCKING; }",1000,50000,"GC_HALLUCINATIONWALK"; } if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) bonus bFixedCastrate,-50; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) bonus bAspdRate,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus bMaxHPrate,15; bonus bBaseAtk,50; bonus bMatk,50; } },{},{}
Dropped By No Result

Procyon Shoes [0]   [Footgear]   Item ID# 22242 (Procyon_Shoes_J)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,5; bonus bMatk,50; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bVariableCastrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Soul_Linker) { bonus bMatk,80; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bMagicAtkEle,Ele_Dark,30; if (.@r>=8) { bonus bNoCastCancel; bonus bFixedCastrate,-60; } } },{},{}
Dropped By No Result

Puente Robe [1]   [Body]   Item ID# 15012 (Puente_Robe)
Type
Armor
Class
Armor
Buy
12000z
Sell
6000z
Weight
40
Defense
42
Required Lvl
22
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A radiant pure white robe embroidered with spells.
Fixed casting time - 3% (does not stack with other fixed cast time effects).
Increase effectiveness of your healing skills by 5%.
Item Script
{ bonus bFixedCastrate,-3; bonus bHealPower,5; },{},{}
Dropped By

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