Renewal
.:Renewal Item Database:.

Circlet Of Phoenix [0]   [Upper Head]   Item ID# 19343 (Circlet_Of_Phoenix)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
100
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A bird-shaped crown that revives many times.
It is said that those who wear it have blessings.

MDEF +15, MaxHP +10%.
Decreases variable cast time of all skills by 10%.
Increases damage of Overbrand by 10%.
Decreases fixed cast time of Overbrand by 100%.

When Level 5 King's Grace is learned:
Decreases variable cast time of Inspiration by 2 seconds.
Decreases Inspiration skill cooldown by 10 seconds.

When Level 5 Moon Slasher is learned:
Decreases variable cast time of Overbrand by 1 second.

When Level 5 Moon Slasher is learned:
MaxHP +10%, MaxSP +10%, DEF +150, MDEF +15.

Refine Level +7:
Decreases variable cast time of all skills by 5%.
Increases damage of Overbrand by 15%.

Refine Level +9:
Decreases variable cast time of all skills by additional 5%.
Increases damage of Overbrand by additional 25%.

Refine Level +10:
Ignores physical defense of all enemies by 100%.
Item Script
expand to view script
{ .@r = getrefine(); .@mdef = 15; .@hp = 10; .@dmg = 10; .@cast = -10; bonus2 bFixedCastrate,"LG_OVERBRAND",-100; if (.@r>=7) { .@cast -= 5; .@dmg += 15; if (.@r>=9) { .@cast -= 5; .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefRace,RC_All; } } } if (getskilllv("LG_KINGS_GRACE")>=5) { bonus2 bSkillCooldown,"LG_INSPIRATION",-10000; bonus2 bSkillVariableCast,"LG_INSPIRATION",-2000; } if (getskilllv("LG_MOONSLASHER")>=5) { bonus2 bSkillVariableCast,"LG_OVERBRAND",-1000; } if (getskilllv("LG_FORCEOFVANGUARD")>=5) { .@hp += 10; .@mdef += 15; bonus bMaxSPrate,10; bonus bDef,150; } bonus bMdef,.@mdef; bonus bMaxHPrate,.@hp; bonus2 bSkillAtk,"LG_OVERBRAND",.@dmg; bonus bVariableCastrate,.@cast; },{},{}
Dropped By No Result

Cuddly Siamese Cat [1]   [Upper Head]   Item ID# 19347 (Clinging_Doram_1)
Hugging Siamese Cat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
0
Defense
12
Armor Lvl
1
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A cute headgear with the image of a Siamese cat hugging and spoiling.

MDEF +15, MaxHP +5%, MaxSP +5%.
Decreases after attack delay by 10% (ASPD +10%).
Decreases damage taken from Players by 3%.
Enables the use of Level 1 Greed.

For each refine level:
MaxHP +1%, MaxSP +1%.
Decreases damage taken from Players by additional 1%.
Decreases fixed cast time of all skills by 7%.

Refine Level +8:
Decreases after skill cast delay of all skills by 100%.

Refine Level +10:
Random chance to increase all stats by 30 for 10 seconds when recieving physical or magical damage.

Indestructible in battle
This item can only be sold to NPCs and moved to storage.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableHelm; bonus bMaxHPrate,5+.@r; bonus bMaxSPrate,5+.@r; bonus bAspdRate,10; bonus2 bSubRace,RC_Player_Human,3+.@r; bonus2 bSubRace,RC_Player_Doram,3+.@r; skill "BS_GREED",1; bonus bFixedCastrate,-7*.@r; if (.@r>=8) bonus bDelayrate,-100; if (.@r>=10) autobonus "{ bonus bAllStats,30; }",50,10000,BF_WEAPON|BF_MAGIC; },{},{}
Dropped By No Result

Deadman Bandana [1]   [Upper Head]   Item ID# 5903 (Hitaikakushi_)
Dead Man Bandana
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
15
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A normal ghost bandana with a red spiral insignia on the front.
It demonstrates a strong connection between the wearer and the afterlife.

Every refine level:
CRIT +2
Reduces fixed cast time of all skills by 2%.
Adds 1% chance of autocasting highest level learned Eswoo on wearer when wearer receiving physical attacks.

Refine Level +7:
MATK +20, increase variable cast time of Eswoo by 3%.

Refine Level +9:
Reduces variable cast time of all skills by 20%.
Reduces SP cost of Estun and Esma by 5.
Item Script
expand to view script
{ .@r = getrefine(); .@rate = 1; bonus bCritical,.@r*2; bonus bFixedCastrate,-2; if (.@r>=7) { bonus bMatk,20; .@rate += 3; } if (.@r>=9) { bonus bVariableCastrate,-20; bonus2 bSkillUseSP,"SL_STUN",5; bonus2 bSkillUseSP,"SL_SMA",5; } bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10); },{},{}
Dropped By No Result

Devil's Hand [0]   [Upper Head]   Item ID# 19329 (Hand_Of_Devil)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
100
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it.

Reduces after attack delay 10%.
Reduces fixed cast time by 50%.
Increases Lion's Howl damage by 20%.
Casting cannot be interrupted outside of WoE.

Refine Level +7:
Reduces after attack delay by 5% (ASPD +5%).
Increases Lion's Howl damage by 30%.

Refine Level +9:
Reduces after attack delay by 5% (ASPD +5%).
Increases Lion's Howl damage by 50%.

Refine Level +10:
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.

Refine Level +10 and Ride In Lightening is at Level 5 or higher:
Reduces variable cast time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%.

Refine Level +10 and Earth Shaker is Level 5 or higher:
Reduces cooldown of Lion's Howl by 9.5 seconds.

Refine Level +10 and Rampage Blast is Level 5 or higher:
Increases physical damage on boss monsters by 50%.
Item Script
expand to view script
{ .@r = getrefine(); .@a = getskilllv("SR_RIDEINLIGHTNING"); .@b = getskilllv("SR_EARTHSHAKER"); .@c = getskilllv("SR_RAMPAGEBLASTER"); bonus bNoCastCancel; bonus bAspdRate,10; bonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100; bonus2 bSkillAtk,"SR_HOWLINGOFLION",20; if (.@r>=7) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",30; bonus bAspdRate,5; } if (.@r>=9) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",50; bonus bAspdRate,5; } if (.@r>=10) bonus bIgnoreDefRace,RC_All; if (.@r>=10 && .@a == 5) { bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50; bonus2 bVariableCastrate,"MO_STEELBODY",-50; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50; } if (.@r>=10 && .@b == 5) bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500; if (.@r>=10 && .@c == 5) bonus2 bAddClass,Class_Boss,50; },{},{}
Dropped By No Result

Dragon Spear of God Era [1]   [One Hand]   Item ID# 32007 (Jirant_Spear)
Dragon God Eater Spear
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
380
Attack
360 / MATK 280
Required Lvl
130
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Rune Knight
Royal Guard
Description
One of the seven magical tools possessed by Zilant.
As a result of the wrapped dragon eating the soul of the king, who was touted as a god, it transformed into a magic spear that would die just by touching it if it was not prepared to abandon being a human being.

MATK +280, STR +3, DEX +5.
Increases damage of Dragon Breath - Water and Dragon Breath by 50%.
Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP.

For each refine level:
ATK +2%.
Decreases after attack delay by 2%.
Decreases after skill cast delay of all skills by 1%.

Refine Level +7:
Physical attacks have a certain chance to absorb additional 2% of the inflicted damage as HP.

Refine Level +9:
Physical attacks have a certain chance to absorb additional 3% of the inflicted damage as HP.

Refine Level +10:
Decreases fixed cast time of all skills by 70%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bStr,3; bonus bDex,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus2 bHPDrainRate,1000,1; bonus2 bAddRace,RC_All,2*.@r; bonus bAspdRate,2*.@r; bonus bDelayrate,-.@r; if (.@r>=7) bonus2 bHPDrainRate,1000,2; if (.@r>=9) bonus2 bHPDrainRate,1000,3; if (.@r>=10) bonus bFixedCastrate,-70; },{},{}
Dropped By No Result

Eclipse Outfit [1]   [Body]   Item ID# 15374 (lunar_eclipse_Armor_)
Lunar Eclipse Clothes
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
60
Defense
120
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor that is confined the power of the wolf caught the moon. It regained the original force through a repair.

MaxHP +15%, MaxSP +15%, MDEF +10.

For each refine level:
Reduces after skill delay by 1%.

Refine Level +7:
Reduces fixed cast time of all skills by 50%.

Refine Level +9:
Reduces fixed cast time of all skills by 20%.

When equipped with Hatii Card:
Prevents Frozen status.
Random chance to inflict Frozen status on attacker when receiving physical attack.

For each refine level of Lunar Eclipse Clothes:
Increases physical damage inflicted on Water elemental monsters by 5%.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bUnbreakableArmor; bonus bMdef,10; bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus bDelayrate,-.@r; bonus bFixedCastrate,-((.@r>=9)?70:(.@r>=7?50:0)); },{},{}
Dropped By No Result

Eyes Of Illusion [0]   [Middle Head]   Item ID# 19391 (Eyes_Of_Illusion)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
50
Defense
2
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A creepy blindfold drawn over the eyes gives a slightly uneasy feeling.

Max HP +10%, Max SP +10%.
Reduces damage taken from Players by 5%.
Immune to Blind Status.
If Hallucination Drug is Level 5, enables the use of Level 5 Dispel.
If Mandragora Howl is Level 5, reduces fixed cast time of Mandragora Howl by 70%.
Item Script
expand to view script
{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bResEff,Eff_Blind,10000; if (getskilllv("GN_ILLUSIONDOPING") == 5) skill "SA_DISPELL",5; if (getskilllv("GN_MANDRAGORA") == 5) bonus2 bFixedCastrate,"GN_MANDRAGORA",-70; },{},{}
Dropped By No Result

Fafnir Helm [1]   [Upper Head]   Item ID# 400177 (Fafnir_Helm)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Helm made of Fafnir's scales that fell on the hero Sigurd.

Reduce after cast delay by 10%, increase damage of Dragon's Water Breath and Dragon's Breath by 30%.

When activating Runestone skills, it gets empowered, or receives extra buffs.
When equipped, additional effect of Verkana Stone will not be activated in WoE.

When Dragon Training Lv. 5 is learned, MaxHP +25%, MaxSP +25%, reduce after cast delay by additional 20%
When Dragon Howling Lv. 5 is learned, reduce incoming physical damage from Boss and Normal monsters by 20%
When Dragon's Water Breath and Dragon's Breath Lv. 10 is learned, increase ranged physical damage by additional 50%.

Increase Fire, Water resistance by 3% per 1 refine rate.
When refined to +7 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 50%
When refined to +9 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 70%
When unequipped, Runestone skill effects will be deactivated.

Type : Helm Defense : 10
Required Level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bDelayrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH",30; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",30; bonus2 bSkillAtk,"RK_STORMBLAST",(.@r>=8?70:(.@r>=6?50:30)); bonus2 bFixedCastrate,"RK_REFRESH",-100; bonus2 bSubEle,Ele_Fire,3*.@r; bonus2 bSubEle,Ele_Water,3*.@r; autobonus3 "{ bonus bAtkRate,-50; bonus bMatkRate,-50; bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10; }",1000,60000,"RK_MILLENNIUMSHIELD"; autobonus3 "{ percentheal 100,100; sc_end UNLUCKY; sc_end IGNORANCE; sc_end WEAKNESS; sc_end ENERVATION; sc_end LAZINESS; }",1000,1000,"RK_REFRESH"; autobonus3 "{ bonus bNoKnockback; }",1000,30000,"RK_CRUSHSTRIKE"; autobonus3 "{ bonus2 bHPRegenRate,500,10000; }",1000,300000,"RK_VITALITYACTIVATION"; autobonus3 "{ bonus bBaseAtk,10; bonus bAspdRate,10; }",1000,300000,"RK_FIGHTINGSPIRIT"; autobonus3 "{ bonus2 bSPRegenRate,40,10000; }",1000,300000,"RK_ABUNDANCE"; autobonus3 "{ bonus bStr,30; bonus bInt,-30; }",1000,300000,"RK_GIANTGROWTH"; autobonus3 "{ bonus bShortWeaponDamageReturn,10; heal -1000,0; }",1000,300000,"RK_STONEHARDSKIN"; if ((getskilllv("RK_DRAGONBREATH") == 10) && (getskilllv("RK_DRAGONBREATH_WATER") == 10)) { bonus bLongAtkRate,50; bonus2 bSkillFixedCast,"RK_DRAGONBREATH",-200; bonus2 bSkillFixedCast,"RK_DRAGONBREATH_WATER",-200; } if (getskilllv("RK_DRAGONTRAINING") == 5) { bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bDelayrate,-20; } if (getskilllv("RK_DRAGONHOWLING") == 5) { bonus2 bSubClass,Class_Normal,20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=6) autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20; }",1000,60000,"RK_MILLENNIUMSHIELD"; if (.@r>=7) { bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; } if(.@r>=8) autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30; }",1000,60000,"RK_MILLENNIUMSHIELD"; if (.@r>=9) { bonus2 bSkillAtk,"RK_DRAGONBREATH",70; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",70; } },{},{}
Dropped By No Result

Fenrir Card [Headgear]   Item ID# 4556 (Fenrir_Card)
Type
Card
Class
Headgear Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
Power Ward
Description
MATK +50
For every refine on the compounded equipment, MATK +5.
Reduces fixed cast time by 70%.
Item Script
{ bonus bMatk,50+getrefine()*5; bonus bFixedCastrate,-70; },{},{}
Dropped By

Fenrir's Power Scroll    Item ID# 22511 (Fenrir_Card__)
Type
Usable Item
Class
n/a
Buy
10z
Sell
5z
Weight
1
Applicable Jobs
Every Job
Description
You cannot Trade this item.
The power of Fenrir seem to be able to feel for a moment.

MATK +25.
Reduces fixed cast time by 50%.

Effect duration: 5 minutes.
Item Script
{ bonus_script "{ bonus bMatk,25; bonus bFixedCastRate,-50; }",300,1025; },{},{}
Dropped By

Fifth Element [1]   [Footgear]   Item ID# 470192 (aegis_470192)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); .@a = getskilllv("SO_SUMMON_AGNI")+getskilllv("SO_SUMMON_AQUA")+getskilllv("SO_SUMMON_VENTUS")+getskilllv("SO_SUMMON_TERA"); bonus bMdef,10+(4*.@a); bonus bInt,5*.@a; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,10*getskilllv("SO_EL_SYMPATHY"); bonus2 bSubRace,RC_Player_Human,10; if (getskilllv("SO_VARETYR_SPEAR") == 10) { bonus2 bFixedCastrate,"SO_VARETYR_SPEAR",-100; bonus2 bSkillCooldown,"SO_SUMMON_AQUA",-25000; } if (getskilllv("SO_PSYCHIC_WAVE") == 5) { bonus2 bSubClass,Class_Normal,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bDelayrate,-10; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-10; } },{},{}
Dropped By No Result

Flame Thunder Witch's Wand [1]   [Two Handed]   Item ID# 2041 (Jirant_Staff)
Witch's Thunder Flame Wand
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
270
Attack
200 / MATK 350
Required Lvl
130
Weapon Lvl
4
Slot
1
Applicable Jobs
Sorcerer
Description
A wand used by Gilant, who was called a rare witch.
The winding dragon amplifies the magical power of fire and wind and enhances its power.

MATK +350, INT +10, DEX +10.
Decreases variable cast time by 30%.

For each Level of Fire Walk:
Increases Fire elemental magic damage by 10%.

For each Level of Electric Walk:
Increases Wind elemental magic damage by 10%.

For each refine level:
Increases Fire and Wind elemental magic damage by additioanl 5%.
Ignore magic defense of enemies by 5%.
Increases damage of Fire Walk and Electric Walk by 30%.

Refine Level +7:
Inflicts Curse status when enemies are hit by Fire Walk.
Inflicts Silence status when enemies are hit by Electric Walk.

Refine Level +9:
Increases damage of Fire Walk and Electric Walk by 100%.

Refine Level +10:
Decreases fixed cast time by 70%.

When equipped with Necromancer's Manteau:
MATK +5%.
Decreases damage taken from Fire and Wind elemental attacks by 20%.

When equipped with Necromancer's Dress:
Enables the use Level 1 Increase Agility.

For each refine level of Witch's Thunder Flame Wand:
Increases damage of Electric Walk and Fire Walk by additional 30%.
Recovers 50HP when defeating monsters.

If Refine Level of Witch's Thunder Flame Wand is +7 or higher:
Enables the use of Increase Agility, skill level based on the refine level.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bInt,5; bonus bDex,10; bonus bVariableCastrate,-30; bonus2 bMagicAtkEle,Ele_Fire,(getskilllv("SO_FIREWALK")*10)+(.@r*5); bonus2 bMagicAtkEle,Ele_Wind,(getskilllv("SO_ELECTRICWALK")*10)+(.@r*5); bonus2 bSkillAtk,"SO_FIREWALK",.@r*30; bonus2 bSkillAtk,"SO_ELECTRICWALK",.@r*30; bonus2 bIgnoreMdefClassRate,Class_All,.@r*5; if (.@r>=7) { bonus3 bAddEffOnSkill,"SO_ELECTRICWALK",Eff_Silence,1000; bonus3 bAddEffOnSkill,"SO_FIREWALK",Eff_Curse,1000; } if (.@r>=9) { bonus2 bSkillAtk,"SO_FIREWALK",100; bonus2 bSkillAtk,"SO_ELECTRICWALK",100; } if (.@r>=10) bonus bFixedCastrate,-70; },{},{}
Dropped By No Result

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