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Red Dragon Plate [1]   [Body]   Item ID# 15391 (DragonA_Red)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
120
Defense
110
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
You can feel the power of the dragon just by wearing this armor that has been accumulated for a long time.

STR +12, MaxHP +15%, MaxSP +10%.

For each 2 refine levels, ATK +2%.

For each 3 refine levels:
Increases physical damage against Dragon monsters by 7%.

Refine Level +11:
Increases physical damage against Medium and Large sized monsters by 10%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Dragon Scale Boots and Dragon Scale Hood:
DEF +50, MDEF +8, ATK +5%.
For each 15 base STR, ATK +15.

Recieving physical or magical damage has a chance to activate Dragon's Force:
Increases ATK by additional 10% for 10 seconds.

If base STR is at least 120:
Increases the chance to activate Dragon's Force and additional ATK +15% to the Dragon's Force effect.

If total refine level of entire set at least +33:
Increases Attack Speed (Decreases after attack delay by 20%).
Decreases after skill cast delay of all skills by 25%.

[iRO Description]
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic power.

STR +2.
MaxHP +600, MaxSP +40,
DEF +40, MDEF +4.
When refined to +7 or higher, Additional STR +2.
When refined to +9 or higher, ATK +30.

If equipped with Dragon Scale Boots, Dragon Scale Hood, and Dragon Ring,
MaxHP +300, MaxSP +30. CRIT +3.
ATK +8 for every 15 base STR.

If Red Dragon Plate, Dragon Scale Boots, and Dragon Scale Hood's combined refine levels are 27 or higher,
increased ASPD (ASPD +10%).
Fixed Cast Time -15%.
Incoming Physical/Magic damage creates a chance to cast Dragon's Strength.
[Dragon's Strength]
Incoming Physical/Magic damage creates a chance of gaining ATK +3% for 7 sec. If base STR is 90 or higher, increases the chance of casting and additional ATK +4%.
Class: Armor DEF: 80
Required Level: 80
Job: All Jobs
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,15; bonus bMaxSPrate,10; bonus bStr,12; bonus bAtkRate,2*(.@r/2); bonus2 bAddRace,RC_Dragon,7*(.@r/3); if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Medium,10; bonus2 bAddSize,Size_Large,10; } },{},{}
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