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Glorious Claw [0]   [One Hand]   Item ID# 1826 (Krieger_Knuckle1)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
0
Attack
30
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
Increases physical attack against DemiHuman monster by 95%.
Ignores physical defense of Demihuman monster by 25%.
Indestructible (except in upgrade attempts).

[Refine Level +6 or higher]
Ignores physical defense of Demihuman monster by 5%.
Slaughter Level 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

[Refine Level +9 or higher]
Has a chance to autocast Level 5 Investigate (Occult Impact) when dealing physical damage.
Has a chance to autocast Level 1 Decrease Agility when dealing physical damage.

[iRO Description]
A weapon that has been designed specifically for battles against humans.
Account Bound
Class: Knuckle
Attack: 30
Property: Neutral
Weapon Level: 4
Requires Level: 80
Usable By: Priest Jobs, Monk Jobs
Increases physical damage on Demi-Human race targets by 95%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a chance of casting Level 1 Decrease AGI on the target when performing a physical attack, where the chance to cast is equal to 1% per upgrade level of the item past the upgrade level of 5.
Adds a chance of casting Level 1 Occult Impaction on the target when performing a physical attack, where the chance to cast is equal to 1% per upgrade level of the item past the upgrade level of 5.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); } },{},{}
Dropped By No Result
Obtainable FromBattleground

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