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Enforcer Shoes [0]   [Footgear]   Item ID# 22134 (Enforcer_Shoes)
Type Armor Class Footgear Buy 20z Sell 10z Weight 40
Defense 12Required Lvl 100Slot 0
Applicable Jobs
Every Job
Description These blood soaked shoes releases a terrible aura.
MaxHP +3%, MaxSP +3%, MDEF +10.
Enables use of Level 1 Maximize Power.
Reduces SP cost of Meteor Assault by 8.

Refine Level +5:
MaxHP +7%, MaxSP +7%.
Every base level: Increases Meteor Assault damage by 1%.

Refine Level +7:
MaxHP +10%, MaxSP +10%.
Every base level: Increases Meteor Assault damage by 1%.

Every learned level of Poison React:
Increases Meteor Assault damage by 30%.

Every learned level of Weapon Blocking:
Reduces reuse delay of Hallucination Walk by 5 sec.

Every learned level of Weapon Crush:
Increases physical damage by 4%.

Every learned level of Counter Slash:
Pierces physical defense of all monsters by 20%.

Every learned level of Weapon Blocking, Weapon Crush and Counter Slash:
Reduces variable cast time of Meteor Assault by 7%.

[iRO Description]
These blood soaked shoes releases a terrible aura.
Class: Shoes
Defense: 12
Requires Level: 100
Usable By: All Jobs
Max HP + 3%
Max SP + 3%
Mdef + 10
Atk + 4% per level of Weapon Crush known.
Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash, Weapon Blocking and Weapon Crush known.
Reduces the cooldown of Hallucination Walk by 5 seconds per level of Weapon Blocking known.
Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of Counter Slash known.
Enables Level 1 Power Maximize.
Reduces the SP cost of Meteor Assault by 8.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Increases the damage of Meteor Assault by 1% for every base level.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Increases the damage of Meteor Assault by an additional 1% for every base level.
Increases the damage of Meteor Assault by an additional 30% per level of Poison React known.
Item Script
{ [email protected] = getrefine(); [email protected] = 3; [email protected] = getskilllv("GC_WEAPONCRUSH"); [email protected] = getskilllv("GC_WEAPONBLOCKING"); [email protected] = getskilllv("GC_COUNTERSLASH"); if ([email protected] >= 5) { [email protected] += 7; [email protected] = BaseLevel; if ([email protected] >= 7) { [email protected] += 10; [email protected] += BaseLevel + 30*getskilllv("AS_POISONREACT"); } bonus2 bSkillAtk,"ASC_METEORASSAULT",[email protected]; } bonus bMaxHPrate,[email protected]; bonus bMaxSPrate,[email protected]; bonus bMdef,10; skill "BS_MAXIMIZE",1; bonus2 bSkillUseSP,"ASC_METEORASSAULT",8; bonus2 bAddClass,Class_All,4*[email protected]; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*[email protected]; bonus2 bIgnoreDefClassRate,Class_All,20*[email protected]; bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*([email protected][email protected][email protected]); },{},{}
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