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Saw Axe [2]   [Two Handed]   Item ID# 28140 (Ein_BHAXE)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
350
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
This saw, originally used for cutting metal, improved as a weapon for combat purposes.
Every time you swing, the sound of the engine will crush your enemies.

ATK + 10%.
Increases damage of Arm Cannon by 10%.
Indestructible in battle

Refine Level +7:
ATK +60. Decreases variable cast time by 10%.

Refine Level +9:
Increases long ranged physical damage by 10%.
Physical attacks have a chance to increases physical damage against all size enemies by 15% for 5 seconds.

Refine Level +11:
Decreases after skill cast delay of all skills by 20%.

[iRO Description]
A weapon modified from a metal-cutting saw to a battle axe.
The sound of the engine reverberating every time the wielder swings makes enemies cower in fear.

ATK +10%, indestructible.
Arm Cannon damage +10%.
When refined to +7 or higher, ATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Long-ranged DMG +10%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec.
When refined to +11 or higher, After-cast delay -20%.

Class: Two-handed Axe ATK: 350
Weapon Level: 4
Required Level: 170
Job: Mechanic Classes
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,10; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_ARMSCANNON",10; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,60; } if (.@r>=9) { bonus bLongAtkRate,10; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{}
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