Renewal
.:Renewal Item Database:.
Search Item By ID


Thieve's Guide Vol.1 [1]   [Accessory]   Item ID# 28492 (Tip_Of_Thief_Vol1)
Thieves' Guide Vol. 1
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
1
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Various techniques for thief are written on it.
STR +5, AGI +5, INT +5.

When Graffiti is mastered:
STR +5, AGI +5, INT +5.

When Masquerade Unlucky is mastered:
Enables use of Level 1 Berserk.

When Masquerade Ignorance is mastered:
Enables use of Level 5 Maximum Over Trust.

When Masquerade Weakness is mastered:
Enables use of Level 5 Magical Power amplification.

When Masquerade Enervation is mastered:
Enables use of Level 5 Wind Walk.

When Masquerade Gloomy is mastered:
Enables use of Level 5 Assumptio.

When Masquerade Laziness is mastered:
Enables use of Level 5 Meteor Assault.

[iRO Description]
A written guide full of various techniques for thieves. It's contents are not recommended for the general public.

Type: Equipment
Class: Accessory
Required Level: 100
Required Jobs: All Jobs

Str + 5
Agi + 5
Int + 5
If Masquerade-Enervation is at maximum level,
Enables Level 5 Wind Walker.
If Masquerade-Groomy is at maximum level,
Enables Level 5 Assumptio.
If Masquerade-Ignorance is at maximum level,
Enables Level 5 Maximum Power Thrust.
If Masquerade-Laziness is at maximum level,
Enables Level 5 Meteor Assault.
If Scribble is at maximum level,
Additional Str + 5
Additional Agi + 5
Additional Int + 5
If Masquerade-Unlucky is at maximum level,
Enables Level 1 Frenzy.
If Masquerade-Weakness is at maximum level,
Enables Level 5 Mystical Amplification.
Item Script
expand to view script
{ bonus bStr,5; bonus bAgi,5; bonus bInt,5; if (getskilllv("SC_ENERVATION")>2) skill "SN_WINDWALK",5; if (getskilllv("SC_GROOMY")>2) skill "HP_ASSUMPTIO",5; if (getskilllv("SC_IGNORANCE")>2) skill "WS_OVERTHRUSTMAX",5; if (getskilllv("SC_LAZINESS")>2) skill "ASC_METEORASSAULT",5; if (getskilllv("SC_UNLUCKY")>2) skill "LK_BERSERK",1; if (getskilllv("SC_WEAKNESS")>2) skill "HW_MAGICPOWER",5; if (getskilllv("RG_GRAFFITI")>0) { bonus bStr,5; bonus bAgi,5; bonus bInt,5; } },{},{}
Dropped By No Result

back to top